First things first: I am going to give you guys a tip: DROP THE CLAN RANGE to 7-14 (really there is no reason for the game you have set up to go lower then 7)
Second: I am going to be bringing a NPC from the books out, I am going to (since we are free forming it) mod the heck out of the NPC for everyones sanity: I can make something different if you want me to PM me and let me know
Third: I have numerous years of OWOD experience in larp and tt I will totes help
Name: Edward Alexander Crowley
Aliases: Aliester Crowley, Master Therion, The Great Beast, Uncle Al, and others
Clan: Malkavian
Embraced:1930 (Apparent Age 55)
Generation:7th
Disciplines:DOMINATE, OBFUSCATE, AUSPEX, THAUMATURGY, DEMENTATION
Weaknesses: Derangement (Malkavian Clan Flaw: Narcissistic personality disorder, Borderline personality disorder)
Sire?:Achadramenos
Rank?:Ancilla from a perspective of Age but due to his occult practices and his blood he has the power of a weak elder
Childe(r)?: Henry Jekyll/Edward Hyde (Malkavian Primogen of Berlin)
Political Affiliations:Camarilla
Anything else of note?:
The man known in his Mortal Life as "The Great Beast" was used as a pawn of Camarilla politics from the day of his creation. His sire and the Prince of London, Mithras the old persian god himself, initiated Master Therion into the world of the Camarilla as a mockery and scandal for the Tremere. They convinced Uncle Al he was a member of House and Clan until the joke was exposed. But they did not truly understand the type of man they were dealing with.
After the Blitz and with the rise of "Queen Anne" as the Prince of London Master Therion left the city of London with both his sire and the ancient prince torpid from the bombs. The rumors at this point began to fly wild about this potent vampire. He moved to Canterbury and settled there in that domain. A man of the occult his whole life he gained prominence in Camarilla Salons speaking out against ideas like "The Final Nights" and "The Book of Nod" speaking of both the absurdity of the mythology, and the cognitive dissonance it implies. He admitted to much of the flim flammery and salesmanship he did in promoting his own occult career and pointed to the obvious parallels in the ideology of the Sabbat. As such he came to be a welcome guest in every major domain and a welcome consultant on such occult matters.
When "Queen Anne" fell to Dr. John Dee, then Tremere Pontifex and Prince of London, Uncle Al returned to London. Well respected now that the scandal of his birth as well as the Scandal of his impersonator leading a club of Diablerists being put to bed he had served as a councilor to the Malkavian Primogen of London.
And then as in the Blitz another night of long knives came and elders were cleared from the Deck. Uncle Al wonders if the Old Persian God decided to slay his enemies and start anew. But Mr Crowley wonders if maybe he could take the plumb of London for himself.
Merits: Additional Discipline (Thaumaturgy) Due to his Occult knowledge prior to the Embrace he was able to learn Thaumaturgy. A fact which many Tremere take offense at.
Medium: You possess the natural affinity to sense and hear spirits, ghosts and shades. Though you cannot see them, you feel their presence and are able to speak with them when they are in the vicinity. It is even possible for you to summon them (through pleading and cajoling) to your presence. Spirits will not simply aid you or give you advice gratis - they will always want something in return.
Occult Library:You possess a library of occult materials, which may include at least one version of the Book of Nod. You are not necessarily familiar with the contents of these volumes of knowledge ( that is a function of your Abilities), but in time of need your library can be an invaluable source for research.
Scholar of Enemies (Sabbat): You have taken the time to learn about and specialize in one particular enemy of the Camarilla. You are aware of at least some of the group's customs, strategies, abilities and long-term goals, and can put that knowledge to good use.
Clan Friendship (Toreador)
Flaws:
Enemy :You have an enemy, or perhaps a group of enemies, who seek to harm you. The power of the enemy depends upon how many points the player wishes to spend (depending on how much of the Cannon metaplot you want to use I have some ideas).
Catspaw :You've done dirty work for someone high up in the city's hierarchy in the past -- the Sheriff, the Bishop, or even someone higher. However, instead of granting you favor, your deeds have made you an embarrassment or a liability. For the moment, your former employer's concern is to keep you quiet. In the long term, it's to get rid of you.
Clan Enmity (Tremere) One Clan in particular wants you dead. You have offended the entire Clan, from elders to neonates, and as a result every member of that bloodline wants your head on a plate. The effects of the Flaw may manifest as anything from very public snubs and insults to actual attempts on your unlife.
Clan Enmity (Ventrue) One Clan in particular wants you dead. You have offended the entire Clan, from elders to neonates, and as a result every member of that bloodline wants your head on a plate. The effects of the Flaw may manifest as anything from very public snubs and insults to actual attempts on your unlife.
Infamous