Avatar of kersel
  • Last Seen: 7 mos ago
  • Joined: 5 yrs ago
  • Posts: 36 (0.02 / day)
  • VMs: 2
  • Username history
    1. kersel 5 yrs ago

Status

Recent Statuses

2 yrs ago
play disco elysium play disco elysium do ittt
2 likes
2 yrs ago
Any interest in some good ol' fashioned Trek rp?
1 like
2 yrs ago
Reading some Heinlein and getting some good writan' inspiration.
2 likes

Bio

Peculiar creature. Sometimes drawing or writing, but usually lurking.

General Info
⁃ Generally online mid-afternoon to evening EST.
⁃ Twenty-something.
⁃ Long time roleplayer, recently off hiatus.
⁃ Interested in sci-fi, tabletop games, art & beekeeping.
⁃ Message for discord. : P

Writing Info
⁃ Heavily prefer drawn character art or written descriptions over faceclaims.
⁃ Okay with writing erotica incidentally, but not as a focus.
⁃ Enjoys chatting & plotting OOC.

I can be a bit scatterbrained and struggle with perfectionism, nudge me along if I'm being slow!

Most Recent Posts

Definitely approved, feel free to add Hazel to the characters tab.

Sweet! I'll post her sheet there once I get home from work (along with fixing some awkward wording, I was in a rush to finish last night).

Pramanik and it's lore also give me really good Belter vibes from The Expanse as well (which I'm currently watching Season 5 of!) which is no bad thing whatsoever.

Yes! Tycho/Ceres/Belters in general were a huge inspiration for Pramanik, I watched the first few seasons of the show then lost track, been meaning to pick up the books. As a side note, if anyone else wants to their character lore to have ties to Pramanik I am 100% down for it.
Apologies for the delay! I got caught up yesterday writing mostly irrelevant station lore.

While the idea of a non-pilot character is fine, I doubt I'd be able to throw much to do at them the majority of the time and the focus is intended to be on pilots[...]

Aww, I was interested in playing a non-pilot flight engineer as well. Maybe if we ever need side characters to pad out a scene.

Additionally, would you allow a thunderbolt retrofitted with a railgun in place of one (or multiple) of the other hardpoints? I love the idea of a clunky, older model heavy-type ship, but railguuuuuuns call to me. Will hopefully be done with my character by the end of today.
Interested & thinking about what sort of character to make...
Things are super flexible characterwise. As GM, I’ll introduce plot points as we reach natural milestones. On the meta-level, we’re doing introductions/figuring out a group hierarchy/dynamic right now.

Sounds good.
Character made, now to think on a good way to jump in. o/

I tried to scale Naska's age/life events to prehistoric lifespans (assuming people live on average into their 40s/50s? I wasn't sure how shifter magic factored in so I erred on the higher side), tell me if it looks off!
NAME: Naska, Watches from Above
AGE: 36
RACE: Turkey Vulture
ARCHETYPE: Wise Woman, Matriarch, Scavenger, Trickster
PHYSICAL TRAITS: Gangly. Tangled salt and pepper hair. Keen, piercing eyes. Wears well-kept, heavy clothing made of hide. Her face is marked with red tattoos.
ORIGIN: Hails from a roost of turkey vulture shifters on one of the lake's southern islands. Her children have grown, leaving a wily, older woman with a few missing talons to scavenge for herself.
BELIEFS: A keen eye and a sharp mind will get your further than brute strength. Why bother hunting food when you can wait for it to get itself killed?
DESIRES: To keep alive the stories of the past. To bask in the sun, soaring on thermals, and to coast through the remainder of life with as little expenditure of effort as possible.
Hey! I've been out of the game for some time but this looks like an interesting premise. What length would posts for this be and what sort of training what a 'diver' character have?
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