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    1. Kestrel 11 yrs ago

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Hah, you're in luck; I just posted for Clayman too.

And Rendezvous. I'll work on some OOC things like promotions in a bit.

EDIT:

Minion section added in addition to a small help-list for actives. Also, @Lyzan I updated your minions.

Holy hell the OP is gigantic now. Note to self; find a better way to format for next RP.

@Brovo, Lyzan, Cerianis Alright, since you're going to be a team together for this round, let me know which of the missions you guys want to be be on. They can be found in the OP under 'Available Missions.' After you guys settled on one, I'll start it up.
A Clayman's Finale


Lux' lightning assault was highly effective... At the very least in turning a thing of beauty into a burning hallway. However, his fear of waking the golem had come true as well. Yet, between the mist and the lightning strike Lux' powerful magic had done the impossible; he had significantly damaged the golem! It seemed to be heated, but more importantly malfunctioning. It's movements faltered as it stood up and would fall multiple times. It was that if a golem were to have muscles, several of them had been numbed...

Soneillon had the right idea in attacking with it's whirlwind and hit something solid. It's opponent was struck with the chain and with the spikes in it's body it was dragged across the floor as the temple building rumbled and roared. Unfortunately, this was the exact set-up of the spirit's plan B...

While tangled in in Soneillon's chain, it phased through the floor; taking Soneillon's chains with it. Although this would be difficult to notice due to it's invisibility. It bound them to pillars below-ground, before slipping outside of Soneillon's grip; locking Soneillon in position. “I've learned, black spirit.” Echoed through the room, as a large clawed hand appeared from the floor in front of Adeline. Although it'd been invisible before, Valenci's spirit had finally decided to show itself. The creature pulled itself up; it had the maws of a caiman, and a pair of bright yellow eyes. Everywhere from it's body a blueish mist protruded and it's breath was an especially thick form of it. On it's back there were a multitude of ice crystals that were worn like the needles of a hedgehog.

“I want you to watch as I tear through your holder, black spirit...” Valenci's servant said, as it broke one of it's crystals from it's back, then raised it slowly with the intent to bring it down on Adeline!

Rendezvous Crash


“Like father like daughter...” The guard scoffed, but stepped aside let the trio through, though leaving them with the note; “Don't forget there's still one end of the bargain, miss Bishop.” The guard warned, and took a step back from Andre; whose words had the guard on guard. He glimpsed a smile towards Andre, although it's nature was questionable. As the librarians passed, the guard was left staring at a weird fly, that unbeknown to the guard; had been trapped in Vologhn's spectral web...

The don, Giovani Celino, was a well-fed, middle-aged man with a waxed mustache compensating for his balding head. His 'office' was filled with exotic birds, many of which seemed alarmed as the three librarians stepped into the room together. “Pericolo straniero! Pericolo straniero!” A brown parrot shrieked, as a number of birds joined in the choir.

“Silenzio!” Giovani said sternly without even standing up from the leather chair he was seated in, but the noise died down within seconds. The don gazed first upon Andre, then Vologhn and finally Bishop. “Welcome to Midenze,” Giovani said friendly and politely, although there was a hint of restraint in his voice. “You must be Alex' daughter. He wasn't sure if you'd join us, but I am glad you did.”

In contrast to his speech mannerisms, the don didn't bother to stand up and leaned back from the leisure of his chair. “I hope you have cut ties with the Library. There is some bad blood between the Celino family and those greedy sons of whores...” He hinted at past events. “I had a daughter just like you... Until a few months ago... But forgive me, I haven't formally introduced myself yet. Don Giovani Celino.” The name Celino would be familiar to Andre and Bishop, as both had dealt with a woman by the name of Parvati Celino in the past, and just like the men outside, this woman had commanded drogans.

“Head of the Celino family and soon, with your help, future lord of Midenze.” The don stuck out his hand, with five thick sausage fingers and a ring on each and every single one of them.
Interest check-wise; I want to get an impression within the first few seconds. Before I have an idea of what your game is about and what I'm going to do in it, everything is fluff. You might write down a king's letter, but unless it begins like "Dear adventurer, I need you and your magic powers to recover my kidnapped daughter from the clutches of the evil kingdom" I'm going to scroll through your post until I can summarise the premise in a single line and know what options are available to me as a player. In fact this is exactly why, in Ergo's example, I'd actually put the picture below the italics. It's not relevant until then; rather it is in my way (although other than that the example is fine.)

The main problem with interest checks as a format itself is that beyond saying "Hi, I'm interested." It doesn't allow for much interactivity, so it's smart to give players some tools or bricks to start building their characters with, or leave descriptions a little vague and compelling to ask for more detail (fine balance, it's tricky.) Interact with the potentially interested, prompt them to do something early on besides waiting, because it'll increase their involvement and therefore commitment.

Brovo said Why? I have no idea. Go ask a psychologist.


Emotional impact, mostly. People are more likely to listen when you talk directly to them than to a big crowd. Successful communication to audiences in fact, relies on either making every individual able to connect to something in your speech, or making the crowd one big organism they're swept up in. Successful storytelling relies on emotion and immersion, something a wiki structure doesn't give you.
Fallenreaper said
Lol, poor Rtron. He ends up getting a bit ill and suddenly there's a spur of activity though the good thing with the number of PCs, we might be able to mix and match our teams easier. Namely when the missions end.


Nah, rtron can still get in ;p I meant after him.

Fallenreaper said *looks at missions and shakes head at Kestrel* Mash ideas much? :P


I don't know what you're talking about ;p

Lyzan said
Speaking of minions, I shall have their CSs attached to Ramza's in a bit.. But if they're no longer playable after guildfall, I can easily take them down. (not sure about bringing the guys back since I haven't seen anyone else using any minions)


I prolly need to do a write-up again for them, but only Salia got promoted but Hedya never made use of the minions. I'll pick it up again later.
Cerianis said
Extended to 4. Acceptable?


Sure. With that edit you may put it in the CS thread :D

ChadsWorth The Thrid said
Room for one more?


Hah. This got a lot of interest fast, but sure. Though I might actually have to close shop after (that's been a while)
Alright, missions are all up, courtesy of Fallenreaper and Alphakoka.

Cerianis said
Scaled hide: Covers Deneaerys in a thick, scaled hide like armor, shielding her from some damage. Covers completely in flame, protecting Deneaerys and producing [POW *0.8] dmg to opponents. CD=1.


Probably want to extend the cooldown on this one a bit, seeing she can still act while this is active. Other than that it looks good though.
DoT means damage over time. Sorta like poison status effects in video-games.
Fallenreaper said
About time, ya lazy bum! :p


Welp, looks like CTHD just got a wee bit harder.
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