Known primarily as Klomster, both on the net and on real life.
I really enjoy roleplaying and do so every weak, preferably twice in two different campaigns. Sometimes even more.
From time to time i've done some forum roleplaying with mixed success. I've tried GM-ing with even more mixed success and all in all, i find forum rp's enjoyable. Hence why i joined, hoping to play some forum rp's and OWN at it. (Or something.)
I have an erratic thought pattern so my posts can appear as incoherent, if you notice you can just mention it if i should clarify anything. Other than that, hey there fellas.
I do understand your problem with the strange structuring, i often forget to add enough description so people know what i as a writer want the reader to focus on. Resulting in at times there are places where i have thought about what it is about, but never told the reader. Which is confusing.
As for the armaments, i guess i shot myself in the foot with his background. Seeing i saw him as not having super epic artifacts to begin with. Also i guess i misinterpreted how powerful he was supposed to be.
And for the magic Discipline. It was kinda a lot like. -"Wait, i'm supposed to do a magic school? Errrrrr.... let's do THIS!!" *Throws something together* Also there is some attack magic, i just didn't make any example spell. But you are right in it mostly being support.
But, i'll see if i make an Exarch.
I'll put up the Archon of METAL! For people's reading pleasure.
Name: Damocles one.
Titles: Archon of Metal, the steel god (self styled), the pillar of bronze, warrior eternal.
Type: Archon.
Rival: Many people dislike the harsh rule of the Archon of metal Damocles, he rules with an iron fist and accepts few failures and seldom takes no for an answer. Therefore a range of people dislike him.
Appearance: i.ytimg.com/vi/IDTF_OJxwSw/maxresdefau.. The steel and brass warrior damocles is no man, he, or it technically, is a 2 metre tall clockwork machine believed to have been constructed by the Antidiluvians around the end of their empire. In his body is not heart and blood, but a raging inferno that powers his artificial soul. Perhaps did the ancient gods or beings destroy the Antidiluvians when they began to play gods? Or perhaps the Damocles was not made by them at all, but something completely different?
Whatever the case, he appears as a blackened bronze warrior with a deathly mask wearing a lorica segmentata which gleam with fire from the inside. The towering warrior appearing mostly black.
Personality and Drive: He was created to do war, and that he does. If not on the battlefield he does so from a fortress. He often rules by fear or respect. Silence is often the most reward one will get. Failure seldom goes unpunished. He is methodical and logical in nature, considering and planning for a while before acting.
History: One day at eastern shore of Ethica, a simple fisherman found the entrance to a previously sealed tomb, as he opened it he explored inside. After some exploring of the metal halls, he found a circular altar with a massive mechanical man standing at the ready. Surrounded by a bodyguard of slightly smaller but still terrifying mechanical warriors of brass carrying long spears and massive shields of brass. As he moved forward, he could have read the letters, if could read that was, Damocles 01 upon the shoulderpad of the dark warrior.
As the fisherman leaned in, he activated some sort of ancient button with his footstep. And Damocles awoke, stared down at the fisherman and spoke. -"You have awoken me.... you will live." With those words he took a step, the fisherman hid in a corner, and Damocles with a gesture awoke his bodyguard unit of ten brass Triarii.
Then Damocles marched, with a sense of motive he did not know where it came from, perhaps some order by a long lost master, or a will of his own. He did not know, just acted. He marched west, and stumbled upon a village, which he kicked down the door on the biggest house and demanded from the poor fella inside where the ruler of this land was. He screamed the name of Exarch Gandur the chief of Bale. Damocles dropped the sobbing man and began to march.
As Damocles began to kill every person he found which pulled arms when he approached, soon Gandur heard of the black Centurion with his brazen guard and sent a force to destroy him. A hundred trained soldiers, in trained formation formed and faced Damocles upon the fields of Drong. With a mighty battle cry his brazen guard formed a perfect wall of spears, in perfect unison. The soldiers of Gandur did not stand a chance, their weapons too weak and their training too poor. Damocles had not lost a single Triarii.
Having heard of this defeat, Gandur himself moved out with his most loyal and potent men. And did the same, on the fields of Bale. Damocles faced Gandur. With the same battlecry the battle begun. Like the last time, Damocles force did not move, not even sway a weapon. As the exarch Gandur moved in, he rode his nightmare and charged Damocles personally with his magical spear. But before the spear would connect with Damocles heart, he grabbed it with his left hand, pressed it into the dirt which flung Gander far as Damocles shoulder tackled the nightmare. Its momentum was immediately stopped, crushing most bones in the poor screaming beast's torso. Damocles turned towards Gandur and took a new grip upon the spear. -"My mission will not be stopped, who is your master?" Damocles demanded in his monotonous voice from Gandur whom had broken his hip in the landing.
-"I will not betray my Archon!" Gandur hissed between gritted teeth.
-"Noted, You will not join my fight against Yoorm. The Archon of rule." Damocles added, Gandur was terrified and confused. Damocles simply shifted his position, slashed the spear and cut Gandur's throat, stabbed the spear into his chest and then left. Damocles had already learned from others the name of Yoorm, it was just his way of letting Gandur have a chance of joining him.
Gandur, with a spear in his torso, surrounded by his slain army was a powerful message, which reinforced the legend of Damocles. He was unstoppable, he was immortal, he was a metal god! He has come to punish the weak!
Damocles began to force the former subjects of Gandur to serve him, forming an army. He had a knack for forging weapons and armour. Which he taught a select few priest smiths whom were given the knowledge in exchange for eternal servitude. They became priest smith's later when the following of "The metal god" caught on.
With these forces he faced the forces of Exarch Rholac, whom had been tasked by Yoorm to slay this nuisance. Rholac was slain in a brutal fashion, his burning head was shot with a ballista into the city which Yoorm ruled from.
The siege lasted for a month. At the end Damocles forces had launched enough red hot iron pikes into the city that it was close to unlivable. Yoorm was tired and moved out to face Damocles. He formed his most trusted bodyguard and his forces and marched to meet the besieging force head on. But instead of facing the Archon in honorable combat, Damocles had anticipated this move, so when Yoorm rode out with his massive pure white warhorse with armour of finest woven iron. Damocles ordered the twenty ballistas he had closest to let loose.
Archon Yoorm was impaled three times, his steed dead and Damocles forces now charging in to slay his pinned elite. Then Damocles faced Yoorm, throwing a spear into his shoulder, then marching up to the dying Archon. -"My mission will not be stopped, who is your master?" As he pointed his long sword towards Yoorm's throat.
-"Lady Izalith will never yield to you. You have lost." Yoorm spoke with a snide smile.
-"It seems you will not cooperate, unnecessary liability." Damocles then cut the throat of Yoorm and took his mostly razed city for himself.
It was a year later when Izalith showed herself to Damocles, to study his prowess up close. Damocles took a while to notice the presence of the mother of night, but when he did he spoke. -"My mission is clear, but you are powerful. I must consider." For a day the two spoke after the brazen triarii secured so none could hear their master's discussion. After that day Damocles had vowed to serve the lady of night. She promoted him to Archon, seeing his already large following and might.
He now serves the lady of night with utter devotion. To further his own goal.
Armaments: The shield of steel. This is the nickname of the armour worn by Damocles, it is known to be indestructible as "No arrow can pierce it, no magic can harm its wearer" or at least that is what is claimed of it. How powerful it is remains to be seen, but the armour has deflected sword blows, ballista bolts and the strike of a massive troll. The armour has a great resistance to all magic, but is actually not immune to it.
The sword of Damocles 01. This exalted blade has slain two Exarchs an Archon, and countless soldiers. Beasts and men alike, it can pierce any shield and will cut lesser armour. Normal ring mail have little to offer in terms of protection against this powerful sword. I holds the form of a sword with a blade roughly half the length of Damocles. He wields only the sword in combat, to grab enemies and gesture with his left hand. The power of the sword is mostly an unnatural sharpness and force multiplying. The stronger the wielder, the mightier the strike. And seeing Damocles strength, the strikes are devastating indeed.
Mount/Other: The brazen guard. These now nine Trarii made from brass are a formidable fighting force, albeit a bit small. They hold skill equal to the most elite of soldiers and never hunger, nor tire. They are not as resilient as Damocles, but doesn't fall much short.
Discipline: The discipline of metal. This discipline uses metal and technology within its principles. It is especially useful when producing war materiel. With enough power, weapons of war can be created, weapons and armour can be temporarily or permanently enchanted and metals can be refined further with this magic than what is usually possible. The priest smiths of Damocles uses arts similar to that of this discipline to forge armour for the legion of Damocles. Armour made of lames of overlapping steel plate, in a cuirass which is formidable defence against most weapons. The practitioners of the discipline of metal are the only ones who understands the process of processing steel fully.
Abilities: Damocles is the most skilled in the Discipline of metal in Ethica. So he can with some effort summon siege engines and arms for his troops. While he could stand and enchant weapons all day long, he does not do so. Instead lets his priest smith's do it.
From the palm of his left hand, he can shoot "Sunlight like that of the setting red sun", a powerful attack which can melt steel and severely harm men and beasts alike. But it is taxing to use. This is a natural ability for Damocles 01.
He is monstrously heavy, few things can move him, especially since he now taps into the innate magic of metal. Which makes him as difficult to move as the mountains in which the ores are born. He can use this to his advantage, he also dislikes rope bridges and weak construction methods.
He is monstrously strong. Can lift a horse with ease, topple regular houses with some effort.
@Klomster Wait that's you? I thought it was a character from a Kung Fu movie :D
I mean technically mine is a drawing of myself that my sister drew for me. So if you were ever curious what I looked like in real life that isn't too far from the truth, though the beard has since gone.
Lol, that's awesome.
But nope, that's me at a LARP here in Sweden. One can see the simple village blacksmith shop in the background.
But my life is basically a Kung Fu movie anyway. WhoaAAA!!!
*Points to the title under your avatar* even if you're a man, which I think you are, you idenity yourself as one with the phrase: The man, the myth, the legend. If you were a woman, it wouldn't be man. However to be polite, what is your gender?
Hehe, i was just messing around. And correct, i am a guy.
I might be the only person on the site who actually have myself in my profile pic :P
Name: Ha Nicknames/Titles: lord of the forge, master of arms, steel personified, chivalry's father. Mistakenly known as the god of honor. Domain(s): Steel, forging and crafts, weapons, armour, chivalry, walls.
Gender: Ha sees himself and holds the form of a male.
Base Appearance: static.giantbomb.com/uploads/original/.. Ha, has the appearance of a massive knight clad in black steel armour, told to be taller than the tallest pine in the forest, he wields great strength in combat, but is also intelligent. Armed with a massive sword which never cooled after its forging, and never will. How Ha looks beneath his harness is unknown and non who have tried have ever succeeded to persuade him to show. Neither through words or martial prowess.
Other Appearances: Ha isn't known to take on any different appearances. But can change his size.
Personality: Ha is a stout individual, that values his solitude, he often resides within his forge and contemplate upon his next wonder he will construct. When he leaves his forge, he commands without doubt and demands the very best of each of his subjects. Failure is frowned upon and to fail Ha himself is often punished, at times even with death. He is contemplative and resourceful in nature, never rushing into a situation. Ha values honor and chivalry, and as such gives those who live by its codes the respect they deserve. Ha often likes to make a show out of things, making unnecessary statements and pretentious acts.
Skills: Ha as the god of chivalry holds massive skill in swordplay and strategy. He seldom needs to fight all out. He also is the god of the forge, he has all but mastered the art of forging artifacts in all of their forms. None can make artifacts greater than Ha. While Ha could create artifacts that are not necessarily forged, he finds them a bit more challenging. Making a silken weave isn't his forté but he could make it.
Powers: Ha has the ability to create simple objects of his dominions at will, weapons and armour can be created at a whim, with effort and magic he can make even larger weapons of war or fortifications of legend. He also takes little damage from heat and has limited ability to conjure and control fire. Blunt weapons seems to do little harm upon him. Ha can grasp and manipulate all sorts of magical materials, which means he can hold a portion of a years first summer wind and hammer it into a medallion and similar things. He also has knowledge of basically all magical materials, many of which he himself has created, how to obtain them and how to utilize them.
Fighting Style: Ha is a master of the blade, fighting with skillful strikes and keeping on the offense, relying on his prominent armour for defense, he fights up close only if he has to though. He usually tries to let others fight for him as he sees himself as a general and commander.
Vulnerabilities: Ha will seldom fight all out, often underestimating his opposition. Ha also has little control over the world outside his domains. He cannot shape mountains, nor conjure up tidal waves. He needs to work through artifacts to create things like this. Artifacts which need obscure materials to be really powerful.
Artifacts and creations: Ha wields the sword "Ember" when it strikes home the blade bursts into flame making it cut through armour like cloth and bathing the struck in flames. Normal mortals cannot hope to survive its strike, and gods either envy its power, fear it or both, although epic heroes or gods with powerful weapons might be able to parry Ember's might. Ha also wields a runic hammer of the forge, the first hammer, and named after Ha himself ,Ha-mmer. With its might, less magical resources is needed when forging magical artifacts. And its strike can shake mountains, but is unwieldy in combat.
Ha also has a black steel armband which worked in unison with Iuppiter to create, with it Ha can to a limited degree control weather. Only small things though, like summoning clouds and making thunder strike and rain fall.
The fortress city of "Ha'zufel", it's massive bulwark of defenses has never been defeated by mortal hands. Time and time again it has stood against sieges.
The divine forge was constructed by Ha to be the ultimate workplace of a smith, armourer, even other professions. There are numerous albeit difficult or hidden ways to enter the divine forge and mortals have been known to enter and work the miracle tools. However if they disrespect his home, Ha is known to have forged misbehavers into discs of tortured souls, which he hangs in the entrance to warn visitors.
Apart from those, Ha has created thousands of artifacts, many of which is held in the armoury of the divine forge, but hundreds upon hundreds exist in the mortal world. While not mighty artifacts according to Ha, blades that strike like lightning or bows that need no arrows are mighty heirlooms of impressive families. Long forgotten artifacts can still be found in hidden places, for Ha makes them all the time. He has forgotten most, too many to remember. None can compare to what Ha calls a 'true artifact', but they can perform tasks no mortal blade can hope achieve, and many a smith could only dream to make.
Home: Ha lives in his divine forge, a massive foundry made of marble filled with all sorts of wondrous tools for crafting and smithing, Ha has gifted the understanding of many a tool to mortals. The foundry stands atop a fire spewing mountain within his small realm, which basically only contain the mountain with the forge and some burnt forest around the base of the mountain. It is said that every furnace is a gate to the divine forge, while this is an exaggeration Ha does have a great affinity to the forges of the mortals and usually acts from or near them.
Biography: At the first stroke of a hammer against the first anvil, Ha was born. He himself being that hammer and Ragnarok being the anvil and the material. His form gradually became that of the towering blackened steel warrior as his crafts were used more and more for war. Ha is popular with armies and generals that uphold the laws of chivalry. Knights often have Ha's blessing, albeit seldom in more than a figurative sense. More anarchistic forces tend to dislike Ha, mostly since he is always their opponent. Ha is controlled in his actions and always try to justify his acts. Ha is not shy of helping those that uphold his values. Smiths, warriors of chivalry and those who command.
Religion and culture: Ha is usually worshipped by humans. Primarily by smiths and other craftsmen, but also soldiers and kings. He is a common deity for worship but very few hold him as a primary deity. But there is no serious smith or armourer who doesn't know the name Ha, their life dependent on how well they perform in his domain. And the stories go that if you strike an anvil five times with a hammer, Ha will appear and scold you for disrespecting the tools. While this is more of a joke, Ha has stepped out of a furnace more than once.
Known relations:
Kilgarrah:Ha finds the elder dragon a bit of a nuisance, sure he is honorable. But he makes such a ruckus tromping around with his big feet. Otherwise Ha holds no particular views of him.
Nahargu’ul:Ha holds no particular enmity against the lurker in the deep. A lot because he has never actually seen him. Only heard him in the distance or seen shapes in the sees. Well, not until the end if the silence.
Nahash:Ha mistrusts Nahash, but that's probably just common sense, Nahash is known as the beguiler and she who tempts the heart after all.
Dormammus:Ha is on good footing with Dormammus, their domains at times intertwine and Ha has at times asked for guidance when creating some strange artifacts.
Iuppiter:Ha has a rather good relation with Iuppiter, as in he speaks with him from time to time without a specific reason or task in mind. Ha has worked with Iuppiter to produce some artifacts of weather and lightning. Ha claims it is to more easily obtain materials without Iuppiter's help. But he suspects Ha actually wanted them so he could appear as more impressive in front of everyone.
Ashevelen:Ha dislikes the concept of luck and misfortune, a blades tempering can be ruined because a fracture randomly appeared, thus ruining all the work put into it. All because of misfortune.
While Ha is of the school that skill can always trump misfortune, he has from time to time failed a task he made all the proper planning for. If this was because of the fabled lady luck, he knows not. But rather he cursed his inability and tried once more.
Yigzavath: On more than one occasion, a pesky fly has annoyed Ha in his work, on many occasions, disease has kept the worksmen of the world from performing their tasks. Ha finds Yigzavath disgusting, and would be happy if the abomination of a god would simply disappear.
Asivar: Where there is light, there is shadow, where there is order, there is disorder, where there is Ha, there is Asivar. In most regards the two gods are polar opposites. Unable and unwilling to understand the other, the two has fought on more than one occasion. And they will fight many times more. Ha would like to destroy the huntsman with his own hands, but every time he has tried he either could not best his opponent or the battle ended before he got a chance.
Kalla: The earth mother, the matriarch of leaves. Ha finds her joyus nature and childish demeanor an ungodly way of acting. Ha is an older deity than the earth mother, perhaps not in time, but truly in personality. The stern god of chivalry looks upon the happiness of Kalla. And remember with sadness that he had it himself long ago. He hides this by lecturing Kalla when he meets her. But avoid contact with her.
Kulorerstus: To Ha, the god of death is a strange being. And overall doesn't feel any need to spend time with him. Once Ha asked Kulorerstus to return a particularly useful warrior that death took from him during the god war. Kulorerstus declined the request.
Del Sombra: To the great armourer, Del Sombra is pointless. He cares so little of its domains. Although many of Ha's artifacts have made their ways into the tombs of the divine feline. Being a treasure to strive for or built into one of the many traps.
Thu-mmmok: Is the essence of gatekeepers, so naturally Ha has some tendencies towards the mummy of the desert since Ha is the essence of walls and therefore gates. In simple terms, Ha finds Thu-mmmok a reasonable fellow.
Erisbili: Is another deity that Ha finds little reasoning for. Insanity is not a good trait, so why should it be allowed to exist? While the forge god isn't going to do anything in that regard, he'd be happy if all these pointless gods just went away.
Tales:
At the twelfth siege Ha'zufel, when the besieging force of western barbarians were about to break through the first of the cities four walls, Ha stepped out from the cities largest foundry and walked to the fallen flank. He uttered the words. -"So, the times have changed." And struck the frontline of the enemy force with Ha'mmer with such force, the barbarian horde was defeated and from the ground the cities now outermost fifth wall arose from the ground.
The proud goddess of fields one day showed Ha a beautiful being made from gemstone. Intrigued by its existence, he paid great heed to the following events. This was before he became the black steel knight, and before the events of the God war.
Back then, Ha was a much more timid god, when the other gods destroyed her beloved creations, Ha made sure to hide one before it was destroyed, a prisoner of his. He studies it to understand what sort of magic it entails. Ha made sure to sweep up as many of the broken shards as well. With them he has made fantastical artifacts of all sorts. Ranging from a simple brooch to an all gemstone sword. All with magical properties. The supply is ever diminishing, gradually using less and lately Ha has basically stopped using them altogether. Saving them for some fantastical creation yet to be imagined.
-"And remember students, don't ruin the anvils. If you strike five nicks into it in the same day, Ha will come and strike five nicks in you with his ha'mmer."
The first duel of the god war. After hours of being unable to best the other, it became that Ha had the upper hand on his opponent, Asivar lay bare at his feet and he needed only go forth and end his treason with a single strike of Ember. But curse that ground, Ha slipped and thus, the huntsman got away to fight another day. Ha will never forget that first fateful battle, and never the last.
The first battle of crossing steel. Ha had been triumphant for several months. His mortal armies, equipped with artifacts he made from simple materials now lead him to victory against the enemy of chivalry and the lord of bloodshed. His foolish brother would soon learn, that honor and respect are the only ways of the battlefield. His own warlords and commanders knew this in their hearts and soon the warlords of Asivar would know as well.
Over the fields he saw them coming, the horde of frothing rage. But this time they were different, this time they wore weapons he recognized, the weapons once bestowed upon Ha's servants, given to ward off the unthinking horde, now corrupted into defiled versions of their former glory. With a roar Ha showed his hatred and anguish, had Asivar no respect? No sense of what is right? With that the rows of arrayed pikemen clashed with the horde of undisciplined barbarians, no battle before it had ever been as bloody, and few following would ever be.
After the god war, artifacts were strewn across the mortal realm like the first snow in a cold autumn day. Many lost to time buried in dirt, others given to the honored dead to adorn their tombs, some handed down as legendary family heirlooms. Fact is that artifacts exist everywhere, for Ha makes them all the time. An artifact he finds simple, mortals will kill for to obtain for it power and beauty.
His size is that of a tall man when he is in his foundry. 1,95 meters. When he treads the mortal realm, he likes to appear larger. Although seldom as massive as some of his equals, he could appear that large but usually prefer not to. His equipment appear as the same scale as Ha himself and therefore also shifts in size.
Ha-mmer and Ember was forged by Ha. Ha-mmer is a one-handed hammer, it is beautifully decorated with flowing design.
You may (and i guess should) read the secret stuff. Unless you think it fits not to. This section is for things that the other gods don't know exist, or don't know how to get to. So this information is sensitive to metagaming. But feel free to read as long as you keep the stuff hidden unless your character for some in game reason finds out about these things. Enjoy.
Ha collects forging artifacts. He has a second, really small dimension which holds these items. A tiny little forge in a hut with a pit kiln. The hut has no outside and is dimly lit by the fire in the kiln and in the firebed. He has searched far and wide trying to find as many ancient items as possible, the first anvil, the first mortal hammer, the first whetstone. Etcetera.
This smaller portable dimension can be entered from his divine forge or from the place Ha thinks is the site of the first forge. Regardless if this is true, there is a gate to that place in a long forgotten and ruined settlement next to a mountain. The entire place is really shoddy looking, filled with very rusty tools and broken equipment. A few items are placed in a manner which resembles a blacksmith's workstation. Most of these tools are very damaged and rusted. But they are very ancient.
This is Ha's true sanctum, should anyone tamper with this sacred place, he will be very, VERY angry.
The huntsman and the craftsman, brothers and best friends. One hunted and the other made arms to help and made the kills into trophies, meals and new weapons. The two were inseparable best friends, they were never seen apart. But time went on and the craftsman became the smith, and the chivalrous one.
The god war destroyed an aeon long friendship, Ha hates his forlorn brother as much as he hates him. But in the end, when he had the chance to strike down Asivar. He couldn't, he feigned a slip and let his brother go. Ha would never admit it, but he's far too sentimental and fond of the past to be able to kill his brother. As much as he hates this fact, it is a fact.
The last crystal being is held within the true forge. Several times gods have searched the divine forge to find the abomination, but never found it.
That is because it is not within the divine forge, it is hidden behind a mystical wall of the first forge. The tiny pit kiln has the key on its backside, so it is not visible when walking in. If one could enter, and knew where to look the key is easy to take. The key opens the way to the last crystaline. Sitting ever imprisoned in a room made from enchanted stone. Unbreakable to all but the most potent artifacts. Here it sits and awaits its doom, fearing the Ha'mmer of the forge lord.
To Erisbili's delight, Ha is slipping more and more into a frantic obsession with chivalry and his crafts.
Known primarily as Klomster, both on the net and on real life.
I really enjoy roleplaying and do so every weak, preferably twice in two different campaigns. Sometimes even more.
From time to time i've done some forum roleplaying with mixed success. I've tried GM-ing with even more mixed success and all in all, i find forum rp's enjoyable. Hence why i joined, hoping to play some forum rp's and OWN at it. (Or something.)
I have an erratic thought pattern so my posts can appear as incoherent, if you notice you can just mention it if i should clarify anything.
Other than that, hey there fellas.
<div style="white-space:pre-wrap;">Known primarily as Klomster, both on the net and on real life.<br><br>I really enjoy roleplaying and do so every weak, preferably twice in two different campaigns. Sometimes even more.<br><br>From time to time i've done some forum roleplaying with mixed success. I've tried GM-ing with even more mixed success and all in all, i find forum rp's enjoyable. Hence why i joined, hoping to play some forum rp's and OWN at it. (Or something.)<br><br>I have an erratic thought pattern so my posts can appear as incoherent, if you notice you can just mention it if i should clarify anything.<br>Other than that, hey there fellas.</div>