Avatar of Krauxis
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    1. Krauxis 11 yrs ago

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9 yrs ago
Current See y'all on the first of september
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Bio

Old and beaten hat, don't take anything I say to heart because it only rarely comes from my own. Been waving around this RP stick for 12+ years, and if there's one thing I've learned it's that keeping things interesting is top dog. I'll take a character who is interesting and challenging for both me and the plot over the same group of misfit archetypes any day of the week. Plots follow the same rules. Unless it breaks the mold somehow, I'm just not that into it. Yoroshiku Onegaishimasu

Most Recent Posts



...Did I kills it?
Just poked the Skype, but just so I have a paper trail, I'll be home (and thus back in good internets) tonight and through the weekend. I'll be back to work on Monday, but at a different (hopefully better) hotel.
If anybody's concerned about delays, y'all can blame me :p My laptop's wireless card seems to have developed acute dysentery so I can't hardly get online to collab like I'd like to. Hopefully you guys can be patient with me for just a bit longer D:
Maaaan I miss the internet for a few days 'cause of work and I come back and we're talking about killing people on the frickin frackin MOON? I think it's time to quit my job and move into permanent residence on the internet like I always wanted...
Serenade's attack, while it was a miss, was successful in that her oppenent moved into the position that she wanted. Not only that, but she felt the protective spell that E.G had cast on her. There was no time for thanks, but it was implied. The spell was transparent and aside from the knowledge that she had been 'buffed,' the lancer couldn't really feel anything at all.

As she transitioned into another low stance, Serenade felt a foreboding wave of power form above her. Like a missile it came down in the middle of the fight, and while Serenade had positioned herself to be able to react to Fright's next attack and counter, she had not planned on needing to dodge a magical attack from an ally. What was Eternal Grace thinking...? But it hit her at the same moment the attack hit her opponent. The shield, of course. She had trusted her ally, and it had spared her in the end. The doubt was only momentary.

As E.G called to her, Serenade's red eyes were focused on her enemy to notice. As soon as she had registered that the energy blast had not done her any harm, she had had both her focus and her weapon pointed at Fright. But she didn't have to wait long for something to happen. Fury, who had been pinned down by the boys, called to his partner, and though Ice struck out against them, the pair vanished into the darkness.

Eternal Grace and Ice, dejected, dematerialized back into the real world. Futen was quick to follow. Serenade ran a hand through her silvery hair and stared around for a moment after everyone had left, soaking in the quiet solitude. She was in pain, but it was comfortable here. And for now, things were peaceful. Before anyone could get worried about her, she heaved a small sigh and disconnected herself.

Serenade vanished from her consciousness, and she was Sarah Blaise again. Like falling a small distance onto a bed, the sensation of suddenly being aware of your body was unique, yet comfortable. It was warm, and she had heard some people seem discomforted by it, but for Sarah, it was merely a transition. She always displayed a black screen on her visor so that the light didn't blind her when she 'woke up,' and perhaps this precaution made the shift just a little easier.

Mimamoru was fussing with a first aid kit and speaking with Soshi as Sarah took stock of the room, and Satoru was staring out the window. Sarah repeated the ritual she had enacted before disconnecting, sighing and running a hand through her hair. The feeling was different, but not uncomfortable or foreign. Just... different. As she sat up in her chair, she winced slightly. She could still feel the acid burns all over her back, which she had ignored until that point. It was a sharp pain, and a reminder of how close a shave they may have just had. As frequently as Sarah threw herself into danger - indirectly by just fighting, or else in a more direct sense when she literally blocked attacks with her body - this was different. It felt more important. Like it had more weight. Perhaps it was just the atmosphere of the room, which sat heavy and dull in a way that even the usually passive Sarah could feel.

Satoru's words of advice rang true for her. He was right, while maybe some of their group felt a hard loss today, Sarah couldn't count today as a loss. "They had a tactical retreat today. It was a smart move. We could have killed them. It was not a victory, no. But it was no loss. Perhaps... a lesson. For both us and them."

Sarah didn't want her friend to start fussing over her with the bandages, so she got up and shoved a handful of chocolates into her face. "Brshides, we'ff stull got trme." Swalling her mouth full of food, she continued. "They'll be back. And we'll be here. We're always here anyway."
Woke up later than I planned today, so I don't have time to post before work, but I'll have one up tomorrow after I get home.
Edit: July 09, 2014 - 0647h: Patched for balance, History section completed. Character v. 1.0 awaiting approval or feedback.


[Maria Sable | 18 | Female]
“Everyone thinks of changing the world, but no one thinks of changing himself.”
― Leo Tolstoy


Appearance
A dark-haired, mature-looking girl whose sleepy eyes wander unfocused through her surroundings. Standing taller than most at 6'1, and with an average build, she sets herself apart from many girls her age, who are supposed to be slender and petite. Her skin is only a shade darker than the average caucasian, which could be a tan or pigment, and blends well with her shoulder-length russet hair and brown eyes. Aside from her height and build, there is very little to set her apart from a crowd, and her aloof posture serves to hide even that. Her long bangs fall over her rather dull eyes, which seem to roam endlessly - seeing everything, but never actually taking anything to heart, even the people that she speaks with.

Maria is no fashionista, often wearing simple dark clothes that one might wear to a workplace, complete with steel-toed boots. She prefers extremely baggy cargo pants and jeans and almost never wears shorts. In the cold, she bundles up with a second shirt (no sweater) and a thick leather coat. In casual situations, or when it's too hot, she prefers bare feet, but is still never seen in anything less than a t-shirt and cargos. Most people mistake her for being older than she really is due to her subdued (and therefore more 'adult') sense of style, and her larger frame, and she absolutely looks out of place in school, where bright colours are the order of the day. On top of this, she hardly wears any makeup - just a bit of eyeliner as an accent. She does not cover up her imperfections with makeup, citing laziness.

Avatar Ability - "Rewrite"
By exchanging fragments of herself, Maria is able to grant herself new abilities. Essentially, by giving herself weaknesses, she gains new strengths as she needs them. This power works both physically and mentally, and as long as she can contextualize and section off the concepts of both what she is losing and what she is gaining, the power will work. The only restriction to this is that if the power she is gaining is non-human (something a human couldn't reasonably do with training, such as elemental abilities) she needs to have seen this power in the past, and reached some kind of 'understanding' about it. (So that she can conceptualize its form.)

Once she has exchanged these 'fragments,' she may choose to keep the exchange permanently, effectively destroying the fragment that she sacrificed, and she will never get it back. If she chooses, however, she may reverse the exchange. Doing this has its own cost, called 'degradation.' When exchanged beyond the first time, both fragments suffer from degradation, and cannot make the full exchange like before. A minimal part of the new fragment will stay with her, and a minimal part of the original fragment will remain lost. In other words, she will retain a small portion of whatever power she acquired, but she will not gain back whatever she sacrificed in full. Like a crumpled up paper, it can never regain its original form.

For a hypothetical example, if she had seen someone manipulate water in the past, she could sacrifice her sight in exchange for the power to manipulate water. This first exchange is without flaw. She will be completely blind, but copy the water manipulation perfectly. If, once she is done, she no longer needs or desires that power, she can reverse the exchange, but at the cost of degradation. Her vision will not return perfectly. It may be a bit blurry, or have larger blind spots or less peripheral, but it will not be as it was. However, she will also retain a small portion of the water manipulation ability. Just something small, like the ability to create small whirlpools or walk on water. Every time she exchanges something for the ability to manipulate water from then on will leave it stronger than it was, and she may eventually be able to form a 'full' power from the shards left behind. However, if she sacrifices her sight again, her vision will only get worse.

Where the degraded shards go, or where lost fragments go, Maria does not know, but she theorizes that they must be someplace, since it would be difficult to retrieve something like, say, memories, if they simply vanished into nowhere when they are exchanged. She also does not know where she pulls her 'borrowed' abilities from, or how exactly they manifest. For the immediate future, it is not a concern.

Personality
Aloof to the point of seeming apathetic, Maria has a difficult time focusing on any one thing at a time, whether it be a conversation topic, a conversational partner, or a task. Rarely finishing what she starts, she is reputed to be lazy and shallow, though that is not entirely true. Her thoughts tend to run away with her at a moments notice, and thus she likes to start new projects, but somehow never follows all the way through. She makes friends easily, but has difficulty keeping them, and sometimes burns her bridges completely by accident.

While she prefers not to be around people at all, she is easily inspired by competition, and will try to one-up her friends in contests that were never established, or ones that she made up on the fly. Despite this need for competition, she has relatively little desire to ever 'win' anything, seeming to just enjoy the sport of it. Because of her competitive streak, she has become sort of a jack-of-all-trades. Learning many different skills very quickly, but at the first sign of an obstacle, she drops that study for another, easier, pursuit, only to rinse and repeat the cycle.

Maria easily latches on to the traits and quirks of others, and will often parrot turns of phrase that she likes, or has heard in the past. Some people find this habit annoying, but Maria herself sees it as a form of character development, absorbing things she likes through osmosis, and shedding habits and customs she no longer needs or desires.

Traits
Academic Strengths: Languages, Linguistics, Philosophy, Digital Media
Likes: Solitude, Jazzy hip hop & Swing music, Curry & rice dishes, Competition, Cold weather
Dislikes: Micromanagement, Slow learners, Loud music, People who disturb others, Spiders
Other talents: Extremely quick learner, Quick wit, Thinks in abstractions

History
Maria is an orphan, her parents having died before her 10th birthday, but aside from this fact, her past history is relatively unremarkable. After the death of her mother from disease, she went to go live with her mother's sister. It was not a significant change, but it was enough of a change of atmosphere at just the wrong age, and something happened to her, in mind or soul, that could not be reversed. An outgoing and overly excited child became a shy and thoughtful outcast who grew into a sullen and unsociable teenager. While not overly attached to the idea of family or friends, she became introverted and obsessed with the idea of finding her true self. One question stuck in her mind throughout everything: "Who am I? What is it that makes me important? Why do I deserve to be here?"

Her school life was, predictably, a business affair at first. Without the need to socialize or fit in, she simply showed up to class, did the assigned work, and went home. After a few years, she stopped even doing the work. She was teased relentlessly, and physically bullied, but the words simply bounced off, and the bruises healed with time. By the time she turned 16, she was larger than all of the people who used to throw her around, and when they could no longer do that, they started simply ignoring her all together. A couple times she tried to reach out to somebody and gather a friend or two, but her history caught up with her every time, and in the end, she was back to square one. Currently she is still stuck in her same routine. Show up to class, listen to the teachers, ace her tests, then go home and get berated by her aunt and uncle about how her grades are terrible and she never studies.

When she receives the message from PhyKnight, Maria is excited, perhaps for the first time in over five years. Something extraordinary. Something that most people couldn't even dream of. Her chance to have a purpose, and perhaps the chance to discover who she really is, and why she is really here. Before the strange message even reaches its conclusion, Maria already knows her answer. This is her chance. Probably her only chance.

Alright, I have my CS mostly finished, I just have a quick structural question to clear up before I post.

How would you like "Avatar Ability" to be listed? You mentioned that we should start off as weak and get stronger with time, sure, and that the abilities should follow a certain theme. But for the sake of the CS, should we just post our 'theme' and what it might entail, or would you prefer a list of (at least most of) the individual things we can do? For instance, if my character controls fire (like the example you posted previously) would I just post "Controls fire" or do you want a list of "Can create a small handheld fire, can shrink or grow a fire independent of fuel, can touch and walk through fire" sort of thing?

Also what if we wanted to go with the idea that our power as our character knows it is not quite correct? (Like if instead of controlling fire, you actually control the agitation of molecules, and thus temperature.) Should we list the actual correct power, or the power as our character knows it? Obviously our characters will only be acting within their own understanding, but if we grow into our 'correct' ability, would you want that correct ability to be posted straight out at the beginning? This is a situation you mentioned before that I'm pretty interested in.
I'm sitting at my hotel for work now. Looks like I'll have internet all week (so it's better than last week >.>)

Expect something from me some time tomorrow.

Edit: As far as contact info, my skype name is Ghurdrich. Just message me with your username here and you'll be accepted. I'm usually in EST but I travel around a lot for work, so I could be plus or minus two or three hours from that at any given time.
Alright, that clears up a surprising amount of things from me. Like Stand powers in JoJo, abilities are more like "My stand attacks through reflections." which leads to attacking through mirrors, shattered glass, droplets of water, and even people's eyes; and less like "This attack does this amount of damage." I think I got it now. I've got a new idea that I'll be rolling with.
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