Caldwell's Academy of Magical Talents
(Restart/Redo)
Within your home town, city, or secluded homes you stay in safety and comfort or dangerous and lonely life. Regardless of how you feel or what attachments you had to your current life and the world you lived in would now be cast away. You unlike most humans in the world have magical potential and with it are able to do many things. With it you would be sent into a unknown world without warning or prior knowledge of this world. A world to learn, train, and control your abilities of magic and grow in this world until you have the ability to return to the world you once lived if you still wished to. The magical world is not perfect and is filled with dangerous magic users, demons, creatures, vampires, bestial like humans, elves, angels, and much more. But to remember that the world like this the headmasters of the magical art schools wont let their new students be harmed and give them homes within their schools.
Each and every school has something special about them and each of them have different ways of reaching them, the only way to reach these schools are to enter through the methods and have magical potential regardless if you know what it might lead to. These paths are known as Portals and are one way portals.
The schools currently free to the world are as follows:
Run by: Kuroku
color of posts: Orange
Portal to school: Paintings, photos, picture frames that reveal and give the sound of the world that you are about to enter displaying a large castle atop a hill surrounded by green, forests, and trees. So life like you can't resist but reach out to it
Caldwell's Academy of Magical Talents is the-Jack-of-all-trades well known for producing great magic users and arch mages who puts all their effort into making the students safe and train them to control, harness, grow, and expand their skills and talents. This school has been owned by Redwood since its creation and its founder who has lived for many of years. The school teaches Seer, purifying, alchemy, summoning, sealing, crafting, imbuing, potion making, and basically all main skills though other schools far excels in teaching some of these the school provides the biggest variety of classes and training. The school has no set element and teaches all types of magic and its fundamentals as well as functions. The school sits atop a hill surrounded by life, trees, and forests though nearby is a forbidden dark forest and far behind the school is the poison rivers which both are off limits to students. The school is the most well known school of the magical world and is known for its history as well as through the headmaster who is connected to all other schools like an intersection.
Run by: Kuroku
Post Color: Blue
Portal to school: Portal: Fog, Mist, Smoke, Haze, Tunnels (for tunnels there will be light at the end which the portal will be there.)
The portal is white.
The Arcane Astral Academy also Known as AAA is a school devoted in producing Magic users of good will and even every so often produce someone of heroic standards in the future. This school was once owned by a women who only taught white magic. After she had gone on retirement she had passed on the school to her closest and most trusted friend Azure. Though the school inst traditionally all white magic it still holds its old fundamentals. As a school devoted to creating Arcane users who use their magic for the grater good. Evil is not tolerated within the school for this reason. The school is located in the center skies of the land of pure white magic. This school is known for magic of the winds and white magic and as a sub lightning magic. The bases of these magics are speed allowing faster magic that are equal in offensive and defensive capabilities though white magic is the more offensive or defensive based magic. the motto of the school still shows on the page of the grimoire "We are the clouds, which are so close to the light of the sun and when foes march their way to the skies we shall become storms to strike thy down with lightning as our resolve!"
Run by: Kuroku
color of posts: Cyan
Portal to school: can be located through portals through reflective surfaces like glass water ice or even turned on tv screens. as long as it can reflect.
The school is located in the deep depths of the water region. the school majors in ice and water magic as well as shape shifting. her school has been up for a long time and has lead the way to many successful students. though the school teaches rituals and some dark magic the school has a bad reputation compared to the voidbound school which is now more accepted. the school teaches cryomancy and hydromancy as well as shape shifting into creatures or even mermaid/siren like creatures. her school is entirely underwater deep in the ocean, though there are various islands and ways to reach the surface students can go to the surface. her school is the main supply of non regional water to other regions which keeps the school at moderate reputation avoid from some of its practices. in ritual classes the first creature you summon will stay near you for protection reason until later. think of them as a pet. once you are further advanced you can summon more monsters to your side though all ritually summoned monsters are limited time. the stronger you get the longer they remain.
User: gamer5
Post Color: Light Grey
Portal to School: Any moving vehicle. Usually the entrance to the vehicle's interior servers as a portal.
The Traveling School of Magic and Other Arts, or just The Traveling School, was founded just recently by the current headmaster a former disciple of The Traveler. The school is located in the large magical airship "Iliyum" which allows the school to move around.
The school is dedicated in teaching all of it's students all the skills which they might need as well as magic and combat skills. Although the school doesn't tolerate evil it's gates are open to anyone which wishes to change it's ways towards good.
The school specializes in Alchemy, Time & Space Magic and Magic Crafts (Magic Engineering and Dollcraft)
Character Sheets
For students:
Name:
Age: 13-19
Gender:
Appearance:
School preferred:
Main Skills/Elements: (You can only choose 2 skills and max of 3 elements)(Skill refers to what kind of way you can use magic, such as shapeshift, animal communication, purification, barriers, etc. As for elements the elements you have to choose from are as follows: Fire, Water, Ice, Earth, Nature, Wind, Mental, Dark, Light, Creation/Steel, Null (Magic of no main element aka neutral))
Personality:
Bio: (Optional)
Anything else that you wish other people to know:
For teachers:
Name:
Age:
Gender:
Appearance:
School preferred:
Class you wish to teach:
Main Skills/Elements: (You can only choose a max of 3 elements, don't go overboard with skills)(Skill refers to what kind of way you can use magic, such as shapeshift, animal communication, purification, barriers, etc. As for elements the elements you have to choose from are as follows: Fire, Water, Ice, Earth, Nature, Wind, Mental, Dark, Light, Creation/Steel, Null (Magic of no main element aka neutral))
Personality:
Bio: (optional)
Anything else that you wish other people to know:
NonSchool:
Name:
Age:
Gender:
Appearance:
Faction:
Main Skills/Elements: (You can only choose a max of 3 elements, don't go overboard with skills)(Skill refers to what kind of way you can use magic, such as shapeshift, animal communication, purification, barriers, etc. As for elements the elements you have to choose from are as follows: Fire, Water, Ice, Earth, Nature, Wind, Mental, Dark, Light, Creation/Steel, Null (Magic of no main element aka neutral))
Personality:
Bio: (optional)
Anything else that you wish other people to know:
OTHER NOTES:
It is a known fact that Caldwells allows people to make their own schools and headmasters, If you so choose to scout out the map that will be added soon and pick an area, inform me, and I will give you the School & Headmaster CS via PMs
here are the maps
The main Demons/Antaganists will appear later on.
Any Questions please inform me. That is all Enjoy ^^