Name:Vlad III
Class: Lancer
Gender: Male
Appearance: Alignment: Lawful Good
Personality: Lancer is a deranged individual with twisted notions of love, expressing his feelings when killing his opponent. The reason for his personality and affections towards his master can be blamed for his skill, Protection of the Faith, which increasingly degrades a Servant's sanity and personality the higher its rank (his being ranked A+++).
History: Can be found
here.Weapon: A stylized spear.
Parameters:Strength: B
Endurance: A
Agility: E
Mana: A
Luck: D
Class Skills: Magic Resistance C
Cancel spells with a chant below two verses. Cannot defend against Magecraft on the level of High-Thaumaturgy and Greater Rituals.
Personal Skills: Protection of the Faith A+++
a Skill possessed only by those who have sacrificed themselves for a religious view. Despite being a form of divine protection, it is not a blessing from a higher existence. It is only the absoluteness of one's body and soul, which is born from faith. But if it is too high, it causes abnormalities in the personality. Lancer, being Vlad III or Vlad the Impaler, possesses this ability due to his brutally effective methods of protecting Christianity and the lands of Wallachia. At such a high rank, however, it took a heavy toll on his sanity.
Battle Continuation A
The strength of vitality for predicaments. Also, the ability to withdraw from combat and reach allied territory alive after being defeated. Makes possible to fight even with deadly injuries and can remain alive so long as one does not receive a decisive fatal wound.
Innocent Monster A
An attribute possessed by Servants whose history and existence have been distorted by the monstrous reputations they accrued across the course of their life and thereafter. As a consequence, the Servant's abilities and appearance have been rendered to conform to the specifications of their legend. Incidentally, this personal skill cannot be removed. His Innocent Monster skill has made Lancer with vampire attributes.
Noble Phantasm(s):Name:Kazikli Bey
Title:The Fortress of Impalement
Rank: C
NP Type: Anti-Army
Range: 0-50
Maximum Number of Targets: 300
Description: It is the Noble Phantasm that is synonymous with the Servant who was called "Kazıklı Voyvoda", which means the "Spear Impaler." It is Dracula's torture of curses and iron hammers released from the demonic spear.The pain the target receives increases in proportion to their sins of immorality and depravity as a fitting "blow of justice." It summons countless spears and polearms of various shapes and sizes to impale the enemy. Also, as a hidden component, Kazikli Bey’s damage is increased when used on people who qualify as “enforcement targets.” If the enemy has committed the crimes of escape from prison, immorality, or violence, Kazikli Bey’s destructive power increases.
Name/Title: Kurokiri Hyuuga
Gender: Female
Age: 26
Personality: Soft spoken and gentle, she could be mistaken as kindly as first, but under that smiling facade was just.... nothing. No real animosity, no real anger, no hostility, nothing. She does not act the way she does because she feels like it, she acts the way she does because that was what she was expected to do; a demure gentle daughter who thinks of others before herself.
Appearance: Biography: Her grandfather was a mage. Her father was a mage. Thus it was only logical that as the one and only child he has, that Kurokiri continue his work. He didn't leave much, only a healing spell and some odds and ends for rituals. She persisted however, and eventually developed a spell of her own that didn't seem to have much use. Altering the direction of an object wasn't really her idea of a magnificent spell.
Soon she finished school, and took up a job at a local bar, one that wasn't of dubious reputation. It wasn't long before she found her hand having some sort of bruise forming. Soon it formed into a perfectly drawn and symetrical sigil, much to her surprise. It was then that she started learning about the Grail War, where she scrambled to summon a servant of her own.
Not because she wanted to live or of any fear of dying. But simply because it was what she would be expected to do.
Family History (if applicable): No real history. While her father was a mage, he was hardly skilled or powerful, instead teaching her the basics of magecraft. She is the 4th generation of magus in her family.
Origin: Direction
Elemental Affinity: Wind.
Number of Magic Circuits: C
Quality of Magic Circuits: B
Od: B
Magecraft: She knows how to set up basic bounded fields for some basic alarm and privacy spells, some basic healing spells that accelerates natural healing and thats about it. However, her main ability is a redirection spell she made up, though it works if she actually touches it with her hand, or if something touches a sigil invoking it. Bigger objects need more prana and a larger sigil. Stepping on one of the sigil would simply cause one to turn immediately towards the direction of the sigil, unchanged, unharmed, and unaltered except for the change of direction.
Has a small Crest on her left forearm, containing what little magic her family knew.
Equipment: Two double action old Type 26 revolvers with a 6 bullet cylinder, a black eagle talon for etching sigils, 8 bullets for the revolvers and speedloaders.
Skills: Some athletic skills, and an amazing sense for drawing. Dances and sings pretty well. Horrible at cooking, almost to the point of witchcraft, even if she follows the recipe to the letter. Odd considering she learns things fast.