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    1. Kyelin 11 yrs ago

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Bio

So, a bit about me then: First and foremost, I love to try and create imaginative and creative scenarios, that (I hope) push the very limits of reason and conventional thought. When I RP (mostly in NRPs) I aim to play powerful and big, things that are on the very edge of OP (I usually give my faction a ridiculous disadvantage though, to keep it fair). In other RPs, I tend towards Science Fiction and Modern Fantasy, playing side characters with some interesting quirks to them. I am also keen on trying some Arena RPing, when I get better at writing. Other things about me are that I work as a Mental Health Nurse (who would've guessed), and enjoy gaming and drawing as well. I also play trumpet on the side. I have a rough schedule, so I disappear for a couple of days sometimes. But never assume I am dropping out, I will tell you if I am thinking of it (unless it's really serious).

Most Recent Posts

Why is no one acknowledging me :'(
@wilson

I don't think an RP wide FTL change is needed. Roleplayers should not be playing to win, they should be playing for story. But if someone does warp out instantly when you try to kill them, maybe you need to research an FTL jammer?

This goes for the random too
Again, all the above points rely solely on a factions technological and societal inclinations. Some factions are going to be sluggers, others ninjas, some diplomatic masterminds. We all play to our strengths, an try to catch our adversaries when they are out of their element. Or try to get everyone to sort of get along ^^
Ethereals use quantum entanglement principles to teleport to different destinations. However, as they are connected to their 'bodies' through a remote connection, they must reconnect once at the destination, taking on average five to ten minutes for everything to be returned to normal. Also, the ship must manually convert itself from antimatter back to matter, so no in atmosphere warping. Or boom.
Weaknesses for each faction regarding FTl should be unique, and te player should impose their own restrictions. For example, some might have instant warp, but be inactive for a short period at the destination, vulnerable to attack. Others might charge up, but be perfectly functional at their destination. Just stuff like that, i think, is best, rather than have everyone follow the same rules
Well, first contact isn't always peaceful... If humans ever made contact, I can almost guarantee it wouldn't be 100% smooth sailing
On the outer edge of one of the galactic arms, somewhere quiet
Opus watched the man die as he let go of his neck, letting Shiva check for a pulse. Cocking his head to one side, he commented. "Strange... This is why I don't like chemical weapons, Bit... Maybe he was allergic or something?" Opus turned to face the others, and saw Rareth looking at him, not pleased with how he had interrogated the prisoner. He simply shrugged, and waved a hand at her. "In SpecOps, things are different. We can't all play nice, and tell captives it's going to be alright. Besides, you said make it quick."

After addressing that particular issue, Opus brought up his wrist mounted holo map, and looked over the facility carefully. "He said the center of the station... I assume that he means... Here." Opus highlighted the location, and brought it up as a marker on his HUD, un-holstering his Pinch pistol. "Well, now we know where we're headed next. We are ready when you are, Rareth."
@Wilson

I hope it's not an issue, but I wrote that your Varren and Explorer ships arrived in an uncharted system, where two Temple class Cruisers were mining for minerals. I can change it, if need be ^^'
Planet UE-2231-H

After sniffing the air a few more times, the Doll lost interest, unable to find the source of the smell, and went back to entering the facility. Once the all clear was established, each unit entered the doorway, lead by the War Maiden, an energy field around her, crackling and arcing with raw power. She would personally lead them into the facility, determined to find The Body and appease her God.

As they descended further, the faint purple lighting dimmed the hall, making the etchings of ancient history on the walls near undecipherable. Such culture once flourished around the galaxy, but was all but lost in the Collapse, when the Yss'Tkuld decimated everything and conquered these stars. To the Ethereals, it was all meaningless, whispers of a time long forgotten, them being the only example left of great powers far beyond anything today.

Without warning, the forward Doll exploded violently, a long spear of light tearing it to pieces, splattering the walls with gore before anyone could react. The Matrons and Sisters howled and hissed, locking eyes with the assailant: A male Warden, with sage in tow. He hung his hands low, swirling with magic, and he growled at them, angered:

"Was it not enough to burn this galaxy to the ground? All your kind want is power, by any means, and it has corrupted you beyond redemption. You will not have the secrets that lie in here! I will destroy you, and bring peace to this holy place!!"

With that, he leapt high into the air, throwing his hand over his shoulder and hurling towards the group a pulsating orb of light at the group. They dodged and rolled in all directions, but some were to slow, vaporized and shredded in the blast wave. A single Matron ran up, and plunged it's blade down into the metal, piercing the floor and narrowly avoiding it's target. Instinct took over, and the Warden plunged his hand deep into it's chest, blowing out it's torso with a shard of crystal. It hung there, dead, black liquid seeping out the wound as he cast it aside like trash.

Sisters took point, and fired weapons, beams burning the walls as he twisted and cartwheeled out of harms way, more shards pierced the flying Constructs, and they exploded violently as another Matron swung it's blade across the man. He grabbed it's weapon and tored it off, metallic screams filling the air as he lifted it off the ground with the force he stabbed it, and let it fly into the ground, twitching and dying.

It was then that the Maiden made her move, and thrust her glaive through the Warden's chest from the back. He choked and spluttered, blood seeping from his lips, as he looked down and saw the instrument of his doing, ruptured through his torso. He was pulled closer, grunting in pain, as his killer whispered: "You are mistaken. Your legacy now belongs to us. We will take what we want. Because with you dead, no one alive can stop us now." Falling to his knees, she withdrew the blade, pushing him off with a foot into his pooling bodily fluids, and zapped the stunned sage with a bolt of energy, annihilating it.

With the fight over, she looked upwards into the massive chasm, and smiled as she looked over her easily-won prize. Her lady would most certainly be pleased.

Uncharted Space: The Valkians

Without reproduction, a significant portion of the Home Fleet was dedicated to creating more Husk Constructs for Ethereals to possess, as each soldier was valuable in a way. These two Cruisers (Now referred to as Temples) were mining for the ores and minerals needed for said constructions, blasting rock with mild lasers and Sisters gathering the debris that attempted to float away.

Such vessels had to be modified to store the extra cargo, and so weren't as formidable as their military cousins. It was believed, however, that their Void Warheads and Entropy Cannon were more than sufficient to deal with threats, other than a well prepared Iscandarian patrol. However, two signatures warped in a fair distance from the asteroid belt of the Binary star, both of which were quite large. One temple ceased mining, gathered it;s Sisters, and began to slowly approach the signature, preparing weapons.
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