M A R I N E D E S I G N A T I O N - 0 1 2 4 2 -
M A R I N E N A M E - A A R O N D U B R A K -
I N - C O R P S D E S I G N A T I O N - " I C E " -
E N L I S T D A T E - D A L T U R I T H 8 1 2 1 9 3 - G L I E S E 6 6 7 C C -
K . I . A . D A T E - G A L A N A T 2 2 1 9 5 - U N C H A R T E D P L A N E T - O U T E R R I M -
S T A T U S - A C T I V E B U T M . I . A . -
M A R I N E I N F O R M A T I O N -
H E I G H T - S I X F E E T A N D T W O I N C H E S T A L L
W E I G H T - O N E H U N D R E D N I N E T Y F I V E S T A N D A R D P O U N D S
H A I R C O L O U R - B L O N D E
E Y E C O L O U R - G R E E N
I M P E R I A L M A R I N E C O R P S L O G 0 1 2 4 2 - 0 0 0 0 1 -
Aaron "Ice" Dubrak:
Age: 26 Terran years.
Height: 6'2".
Weight: 195 lbs.
Eye color: Green.
Hair color: Blonde.
Armor and Weaponry:
Armor:
Confederate Military Common Armor Infantry Module 3-3-0
Armor Abilities:
- Advanced Chemical, Biological, Radiological, and Nuclear (CBRN) Defense
- Audio Directional Enhancers
- Full life support
- Gravity generation
- Compatibility with artificial gravitational fields
- Enhanced protection (still penetrable by hypersonic spikes)
- Gun compartments in lower legs
- H.U.D. (Infrared, Navigational Mode, Targeting Systems, Life support operational percentage, Ammunition in clip, Motion Detectors (limited), "Jack-In" system, Adjustable/Polarizable Visor, Lowerable Visor Blast-Shield)
- Integrated Comms
- Lockdown System (Stabilizes wounded soldiers and prevents short-circuited suits from misfiring, pumps narcotics into bloodstream for severe wounding, causing soldier to fall unconscious while nanites repair damage)
- Thermal and Audio Mufflers
- Shoulder and Chest-Mounted Floodlights (Voice-activated)
- Structural Supports (Increases soldier's strength/speed, infinite stamina. Servo-augmented movement allows soldier to dash up 80 degree inclines and safely land on a 20-foot fall. The legs are piston-powered, allowing for long-range jumping.)
- C-16 Plugin (C-16 "Mutilators" and C-18 "Executioner" Rifles may be connected to, and therefore powered by, the suit.)
- Stimpack Resupply
- Liquid Cooling Systems
NOTE: Extensive servo systems leave the suit vulnerable to immobilization should they be disrupted!!
Weapons:
C-16 Mutilator:
Magazine Capacity: 100 hypersonic steel-coated spikes
Fire Rate: 30 RPS
Reload Speed: 1.2s (if not belt- or box-fed)
C-18 Executioner:
Magazine Capacity: 247 steel-coated depleted uranium rounds
Fire Rate: 40 RPS
Reload Speed: 2.6s (if not belt- or box-fed)
M-77 Thermite Grenade:
Radius: 10 feet
Temperature: 1,000 C
Duration of Temperature: 15s
Chainblade:
Length: 3 feet
Strength: Can tear through 3cm of reinforced steel in 1s
Power: 5 hrs.
BACKSTORY:
Ice was a Marine in the Space Marine Corps, pushing back the final frontier when his regiment ran into a force of hostile xenos. The battalion he was part of, numbering 732 men, was quickly forced into a defensive position on the nearby moon of Aran'Thal. The xeno force that they had run into was just a scouting branch of a much larger, deadlier threat. His entire battalion was registered K.I.A. later that day - every last one of the men there killed. Five weeks later, when the xeno threat was pushed back and exterminated, a recovery team went out to number the dead. Only 731 PCSs (Pressurized Combat Suits) were recovered. The only one missing was an unnamed resocialized marine who only went by the pseudonym "Ice." He had been resocialized because of an accusation that he had blown up a chemistry lab, murdering the thirty two students inside by mixing unstable trinitrotoluene with an igniter. Not only that, but the chemistry lab was placed near a structural support, which was also destroyed. Recognized by the Corps for his potential, he was handed over to them for resocialization. However, he had another trick up his sleeve. He had an agent applied to his skin which would neutralize the radiation that caused brain cell death during resocialization - essentially, resocialization causes a temporary bout of Alzheimer's that totally wipes the subject's memory within hours. Then, artificial brain growth agents are applied where they are needed to restore higher brain function, and artificial memories are installed. The agent protected him from the radiation and he came out when the process was over, still himself. He acted selflessly devoted to the Marine cause unless it was beneficial for him not to - he was a highly decorated Marine for it, more decorated than most Enlisted which was surprising, since he was a known resoc. On 17-61-2195 (the calendar on his home planet was different from from ours on Terra), he was assigned to the "Iron Forges" XXVI Rifle Regiment, and shipped off to check out a blacked-out colony. What they found there was horrifying. The colony had provided hosts for a previously unknown parasitic lifeform, and most of the Marines in his platoon were killed. The site was nuked from orbit later after extraction was secured. A week later, he and his men were sent to the frontier to explore, chart, and map a new star system. Then they ran into the Netrew'Zallk, a highly advanced alien race. He and his men were wiped out, as shown at the beginning of this log. His body was never recovered.
I M P E R I A L M A R I N E C O R P S I N T E R R O G A T I O N L O G 0 1 2 4 2 - 1 2 1 1 6
[Inquisitor Quaal walk in with unknown Marine.]
[Marine is motioned to seat. Magcuffs locked onto wrists attach to table.]
Inquisitor Quaal: "Marine, what is your designation?"
Unknown Marine: "I am Marine designation 01242, in-corps designation "Ice", sir."
Inquisitor Quaal: "Unit?"
Ice: "Iron Forges XXVI Rifles, sir."
[Clamor is heard outside of interrogation room.]
[Inquisitor Quaal looks outside of room through bulletproof windows.]
[Gunshots are heard. Blood splatters against the right window.]
Inquisitor Quaal: "What the hell is happening out there?"
[Inquisitor Quaal reaches for gun rack. Inquisitor Quaal picks up gun, shoots off magcuffs, hands Ice gun.]
[Ice looks through the window, sees something, and goes into a rage.]
[Ice screams, opens fire at window. Window gives way.]
[Inquisitor Quaal begins firing at the window. Unknown organisms begins spilling through the broken window.]
[Bioscans show the organisms are deceased. Their remains are highly flammable.]
Ice: "DIE! DIE, DIE, DIE, YOU FUCKERS, DIE!"
[Firing stops. Organisms stop coming.]
[Inquisitor Quaal looks at Ice warily.]
[Inquisitor Quaal grabs a lighter from his pocket and two gas masks from the wall.]
[Inquisitor Quall and Ice put on gas masks. Inquisitor Quaal lights the bodies up.]
[The heat revives the organisms. Firing and screaming are heard as the tide is eventually beaten back.]
[Heavy thudding reverberates through the halls. The cleanup team is on the way.]
Automated Speaker: "Flamethrower Cleanup Team is en route. Hold tight."
[Squeals from the creatures as they are set on fire sound through the halls. Heavy machine gun fire end them.]
[Inquisitor Quaal looks up from his sights to Ice.]
[Video and Audio feed lost.]
[Video and Audio feed restored.]
[The cleanup team arrives. Only Ice is still alive. The Inquisitor is slumped dead beside him.]
Ice: "O-one of those... things... I-it got a gun from the rack and k-killed him..."
[A gun is lying on its side beside the rack. Its magazine is half empty. It shows some sort of corruption.]
[A cleanup team member torches it.]
[Ice is escorted off of the premises.]
I M P E R I A L M A R I N E C O R P S L O G 0 1 2 4 2 - 1 2 1 7 9
Ice reported A.W.O.L. by I.M.C. Search efforts forbidden by Inquisition.