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    1. Laue 11 yrs ago

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Mages

The yet unnamed fortress, decrepit and dusty, held many secrets. It's extensive libraries, long abandoned, held knowledge that was lost or destroyed by the paladins, ancient maps and spellbooks. Armories full to the brim with now rusted equipment. All of it abandoned when Eternal Kingdom surrendered - the kingdom which belonged to the Eternus bloodline. This was one of their major hubs. But at the very least, it was not touched by the ravages of war much.

There are many secrets of old buried within and throughout Altea. Powerful artifacts of ancient making, vaults lost to history, tombs of powerful mages. This was the official occupation for Covenant of Scholars. The main goal - spreading dissent through the land, as there is a bustling underworld, one that manages to avoid the Inquisition for as long as they existed, and they don't really like their reign. After all, many nobles lost their lands, or more. Either way, both duties are equally important, and it was up to the new freedom fighters to decide their course of action.
Paladins

The survivors manage to escape their reanimated brethren, fleeing back to the capital. Tired, scared and angry, nevertheless they reach Liria. After quickly explaining their situation and clearing up the suspicions of desertion, they are given a day's rest, as a high-ranking inquisitor will be coming for a debriefing.


Alicia


A day of rest and a night of nightmares. At the very least Alicia knew that her father was OK. According to the paladins, he never left the mansion. Revin, the man called Azure - how was he so powerful? Mages of such caliber existed only 300 years ago, before the Paladins were founded. And his underling - the little girl was just as capable, Though no one really saw the powers of Mimel, Azure displayed a clear show of force. Light - considered to be the ultimate bane of magic, simply was not enough. Even an experienced inquisitor failed to even touch Azure.

Alicia's thoughts were interrupted by a guard calling her to go to the War Room, as not just any Inquisitor arrived, but Sebastian Arman himself - The High Inquisitor, second only to Grand Master Grinnoc himself. The others were there too. Relaying their story one more time, the group awaited Sebastian's response.

"It is regrettable about what happened, so many loyal and brave paladins were slaughtered. But now we know who we are dealing with. You must be wandering: what does Class 5 mean? Classification 5 for short, we rank mages according to their power. The lowest is class 1. Class one and two are what you deal with most of the time. Class threes are now rare and require a group of paladins to deal with. For all we knew, there was nothing above class three for a long time."

Out of pure curiosity, Alicia asked how many classes are there total. "Seven. Though there were only three known class sevens in existence. They were one of the main reasons the paladins were founded. They could destroy entire kingdoms if they wanted to, and they did try, but the other two made sure to counter such attempts. All three at different sides of war, they almost made armies obsolete. Their struggles of power were tearing our land apart, and we did not know how much more can it take. But out of nowhere, Grinnoc appeared with his power, taught others to use it, and saved Altea.

And now we learn why we couldn't get rid of Azure. Scrying and teleportation are very advanced spells, and very powerful. This way beyond the capabilities of any paladin, no matter the number. And as such, we will have to hasten your initiation."


A lot of this did not made much sense to Alicia just yet. Drifting in her thoughts, in the memories of the slaughter, she suddenly remember one crucial detail: "Grand Inquisitor, I forgot to tell you something! After Azure killed everyone, he and his lieutenant talked about some kind of key located within dwarven vaults, and that they should look for tunnels below the barrier to gain entry." In a mere moment, the eternally blank Sebastian's face turned into something resembling worry. "Oh shit! Alright, no time for small talk! Zander Parliah and Varkasan Trenact - with me to the Inquisitorial Fortress. Alicia - report to the fortress as soon as you are able, and make sure all of your affairs are taken care of."

With the Grand Inquisitor rushing out, dragging Zander & Varkasan along with him, the girl was left confused. Alicia decided to visit her father one last time, as she did not know what would happen next - either of them could perish. Waving goodbye to the other paladins, she set off home, for one last time.
Zander & Varkasan


The Grand Inquisitor wasted no time and the trio were riding towards the plateau upon which the fortress of Inquisitors was built. The dwarven tunnels were below, and where the majority of them lived. "You must be wondering why I chose you to come with me. It's simple really. Inquisitors are valued for their unbiased thinking, sight of the big picture, analytical and strategic skills, not zealotry. Unless... you would want to become a Witch Hunter. Witch Hunters are our elite, above the limits of their mortal body. However... to receive that power, you will have to undergo special training. It lasts only a month, but that month will be your personal hell. Your body and mind will be pushed to and beyond their limits. On average, during that month you will get about six hours of sleep, and 3 days worth of food. And that's not counting what exercises you will have to go through.

Why all this? Receiving that great power is easy, but since your body will not be able to handle it, you will just explode, as your mind is also overwhelmed. There is no other way. And that's where your traits come in. Sure, Alicia's pure skill and talent dwarf most paladins, including yours. But, she lacks that pure willpower, that zeal that is needed for a Witch Hunter to endure. Witch Hunters are only known to very few. Majority of paladins and inquisition have no knowledge of their existence. Mostly because we had no need for them anymore, the only Witch Hunters so far were the fifty original ones that fought with Grinnoc. Only 4 out of those 50 got to reach old age, however.

And now, we are in need of Witch Hunters once again. Alicia is not meant to be on the front lines, it would be a waste of her talents. She would be an assassin, an infiltrator - she would never endure this training. You however, have a chance. That's why I personally chose you two. You can always say no, but this is an opportunity of a lifetime for you. And a chance for us to stop Azure before his power grows out of control. And now let's just hope we're not too late to save that damn dwarf."

Idron Boje

A wealthy looking fellow with several bodyguards approached Idron, and sat by his table. "People like yourself are harder and harder to find with each passing day. Mr Idron, you may have no heard of me, but I have heard of you. You can call me... The Collector. And I have a proposition, just for you." Motioning his bodyguards, who pulled out an old looking map, he unfurls it at the table. It seemed like a map of a small area, some kind of burial tomb. "This is a long lost tomb of Archmage Romerus. Back in their day, it was a tradition to bury them with all of their belongings in various maze-like crypts or dungeons. I am looking for a sword called Void Blade, which was a rather noteworthy weapon wielded by Romerus. Anything else you can keep. You would get a quarter of the payment right now, and the rest upon the delivery of the sword. Of course, you can expect many traps in there, sealed doors and maybe even various guardian creatures, but I am sure there is nothing you can handle."

Plopping down a large back of gold coins on the table, The Collector stood up from the table, and was preparing to leave. "If you take this gold, I'll assume you accepted the job. In case of success, I will find you myself. If you decide to run away with the money or otherwise break my trust, I will find you too. But meeting that way won't be pleasant for you. So how about it, Mr. Idron Boje?"
More or less everyone posted! Great. Time to move forward. Since the "intro" part is more or less done, both paladins and mages are more free, though I will still provide a general direction, as always, though it's up to you to follow it or not. As mentioned before, feel free to write me a PM if you want to suggest a sub-plot of your own.
I apologize in advance, but the next few weeks I might not be able to post AS much, but I will still check my RP whenever I can - if I play my cards right, my current intership might actually turn into an actual job. ^^

As for Roleplaying's post, as long as he has a decent justification added in (they were good at hiding), I'm ok with it. Also gonna try to draw in a few more players.
Ok, gonna need for Roleplaying to post then! Though honestly, I am thinking about getting a bit more players.
Great posts. Though I had hoped Mimel would be more memorable than that. Oh well, plenty of opportunities to showcase her off later.
If I did, I apologize and will fix it!
Hmm, it's oddly quiet. Did I fuck up or something?
Zinzie


Exhausted, wounded and without help, Zinzie's life withered away quietly.
Mages


After waiting for a while to distribute the citizenship papers to all who accepted the terms of The Count, The Witch teleported him away, probably back to his mansion. Then she created a sort of door in space - a portal, leading to their new fortress' front gate. Decrepit, old and in huge disrepair, it was still enduring. Any signs of once bustling area were overtaken by nature and it's elements. It's name lost to the ages, this area was once a major hub of trade and culture, but that was more than six centuries ago. But despite it's age, the fortress stood. It was up to the mages to bring back it's older glory and give it a name, for this was their new home.

With the portal opened, the witch issued on last warning: "Up until now, this forest has been my sanctuary. None can enter safely without permission. Every blade of grass, every tree and every leaf has been infused with my magic to defend me. But now, I shall leave. The paladins will now relentlessly assault this place. They will fail, over and over, but eventually, this forest will be burned down. Once we leave, the forest will destroy ANYONE who dares step inside. Now go".
Paladins


There was about a hundred paladins gathered of various age, experience and rank. A massive amount of horses were prepared for this journey, as it would take them several days. Marching in a column formation, with each column's commanding officer in front, and the inquisitor in the very front leading the way, with the candidates and paladin higher-ups behind him. Their resting points were towns or villages along the way, where they could rest, eat and relieve themselves - all prepared in advance.

NIghtfall was soon approaching, as the troops were riding towards their last destination of the day - Aggrast village. They were supposed to sleep there during the night, but as they were approaching it, everyone could sense it. A presence of sorts, one sending shivers down your spine. There were mauled corpses littered everywhere, as if made by a wild beast, though the victims were not devoured, just killed. Giving an order to dismount, the Inquisitor led the way to the presence in the middle of the village. And there, atop a large rock, sat a little girl, with a black cat purring on her lap. Without a doubt, she was the source of this terrifying aura.



"Yay, you're all finally here! Just like Master said! she said in an overly excited, childish voice, which only added to the creepiness. Levran, however, did not wait for her to finish what she was going to. A beam of light appeared in his hand, forming a large spear, which he nearly instantly thrusted in the direction of the girl. The spear extended mid thrust, hitting the rock with enough force to shatter it. But not the girl, as she disappeared in a puff of black smoke, which were set on fire by the spear's touch. Most paladins were shocked - they were never taught techniques which made the Power of Light they used solid, physical object. "Spread out around this village in units, search the vicinity but secure the perimeter. Candidates - with me." the Inquisitor ordered. walking to small shack nearby, which was in the middle of preparations for the paladin arrival - they were attacked as the villagers were preparing the lodgings. "They were killed no more than two hours ago... It is as the Inquisition suspected - The Azure are capable of scrying. That's how they catch us off-guard. And I'm certain that someone is going to teleport b..." A loud bang interrupted Levran, as the girl appeared back at the shattered rock, with someone else. His aura, however, was mildly paralysing, just radiating with power. The Inquisitor motioned the candidates to stay perfectly quiet and still, observing the duo.



"Mimel, runners are yours. the man calmly said. The girl - Mimel, still with her cat nearby, seemingly melded with the shadows, disappearing from sight. Screams could be heard from this patrolling the perimeter, rapidly changing directions. A scream on the south side, a scream on the northwest side, and so on. "Like moths drawn to flame..." the mage started speaking. Hesitating no longer, the paladins charged forward en masse, each and every one calling forth light in their own way. "Your wings will burn in agony. he finished his sentence, bolts, arrows, balls and anything of the sort flying at him, a mass of paladins charging at him, while something was slaughtering others around the outer perimeter. As the mage snaps his fingers, a wave of some strange liquid was released in all directions. The projectiles, utterly ineffective, were swallowed by the azure mass, sparks flying around, trying to ignite the spell. Those hit by the initial wave were turned into crystal instantly, despite their defenses. As droplets scattered around, turning everything they touch into crystal. The charge quickly turned into a rout, as a single droplet, a single touch of the crystal would start the crystallization process, and the victim could only helplessly watch as their body slowly becomes crystal. Those who tried to purge it with Light got it only worse, as their mastery was not enough to burn through the spell, only ignite it - burning them alive inside their crystal coffins.

The Inquisitor, however, erected a barrier of light, as thick as a castle wall, which was barely enough to stop the spell. During the terrifying minute of screams and death, Levran pulled out some kind of flash and threw it on the ground, shattering it. A faint blue smoke spread through the shack, as the Inquisitor gave the candidates his last set of instructions: Stay here and do not move until they leave. Inform the inquisition that Azure is at the very least a Class 5. Any and all questions are theirs to answer. No matter what, DO NOT LET THEM SEE YOU."

Stepping out, Levran released a wave of light of his own, purging the majority of crystal mass in the village, as well as the crystallized bodies. "Well, well. It seems the Inquisitors are, in fact, more capable than Paladins. I'm glad it's not just a myth." Azure mocked the Inquisitor, as the candidates were watching through the cracks small cracks in the wooden wall. "How long do you think your rampage will continue, Azure? What are you aiming to achieve with all this?" Levran replied.
"Oh, believe me, I am just barely getting started" Azure replied with a mischievous grin, only to be replied by a spear of light speeding towards him. A crystal column erupted from the ground, blocking the thrown spear, but shattering in the process, the pieces set ablaze by the Light. Charging forward, The Inquisitor conjured up another spear, one just like when he tried to hit Mimel, only to be forced to swat away a Azure's crystal lance. And then another one, as Azure began rapid casting this spell. Having a hard time advancing forward, Levran created another solid spear in his other hand, now dual wielding them. Slowly but surely, the two weapons allowed him to progress towards Azure, who still hasn't moved an inch all this time. Azure almost being within reach switched up his magic, creating a barrier from countless crystal lances, all ready to be fired again, and that amount would be unblockable. But Inquisitor expected that, and with an impressive, inhuman leap jumped over them, preparing his weapons for a plunging attack... Only to replied by Azure thrusting his left palm towards him. A loud thump could be hard, as Levran froze mid-air, his innards bursting out of his back, and a huge, burning hole in his chest - no doubt he tried to block Azure's spell. As the lifeless, torn body plummeted to the ground, the little gibs that were once this man's organs showered the ground with red. A deadly silence had set in, only for a moment.

Shadows near Azure, taking the form of, or actually forming Mimel. "Master Revin, a few managed to escape. Everyone else are in the dreamland. I cannot find anyone else."
"Good job Mimel. Any other news?"
"We've found the key. It is held in the dwarven vault."
"I see. So that rules out frontal entrance. Scry out a tunnel which is outside the barrier, as precisely as possible, After all, teleporting into solid rock would be... unpleasant."
"Right away, Master."
Mimel once again disappeared in a black puff of smoke, quickly followed by Azure.

Waiting for about an hour, just to be safe, the candidates finally step out of the shack, as the smoke that somehow concealed their presence started fading away. Walking around the perimeter, all around the mangled bodies of Paladins and villagers alike, the three were looking for their horses. Sighting a large group of them grazing in a pasture a bit further away, their trials were not yet done for the night. Black smoke erupting from the slain, their corpses becoming reanimated, and heading straight towards the candidates - an unavoidable fight.
Alicia


The massacre lasted for no more than 5 minutes, but Alicia and her companions could see every single bit of it. From a Light technique she never saw or could even imagine, to the absolute curbstomp that Azure and Mimel just performed. The hour was spent with her shaking - this was not in the plan. They were supposed to head to the black forest, and the forest would let her and only her slip away. Azure intercepting them was not part of the plan. What if Azure has killed The Witch and her father? What if Azure is going to come back for them? Alicia was terrified like never before, but then again, she had little occasions to be terrified before. Either way, she still had her duty to perform, as an Eternus, and as a Paladin. After the long hour of waiting has passed, she finally stepped out, as Zander and Varkasan followed suit. "We must return to Liria." she said quietly. Gone was her carefree smile and that air of incompetency around her. "We must find our horses."

Alicia was prepared for moments like these. All her life she spent strengthening her body and mind. And even though nothing could prepare her for this, they had to move forward. And she knew that in a state of distress, there must be a leader. As scared and trembling as she was - Alicia had to take the mantle of leadership here. Around the perimeter the villager corpses were met by those of fellow paladins, mauled in the same pattern. In a distant field, a group of horses were resting, eating grass or just lazily running around with a bunch of cows. "There!" she said, as her companions catched up to her. Varkasan was seemingly out of breath, muttering out "Alicia, hey, LOOK!" as he was pointing behind them. The Paladin corpses were being reanimated with some kind of dark energy, taking up their arms and rushing forward. Gripping the handles of her swords, Alicia stepped in front of her comrades, as the reanimated dead were fast approaching. "Necromancy, huh.." she muttered under her breath.

Drawing her swords with amazing speed, the first zombie was cut in an X. Somehow, the dead were able to utilize their weapons and armor, as if remembering their training, though they proved useless against Alicia's custom made equipment crafted by master artisans. Firing her Swords of Light towards distant enemies, they were set ablaze and instantly released from control - the Light burned away the reanimation spell. Stepping out of the attack's way as soon as the opponent starts swinging, and cutting them down with a single blow, Alicia was in no harm - the zombies were a bit slower than their living counterparts. Even though she saw some friendly faces she had to cut down, Alicia could not hesitate, for grieving has to wait. And as amazing as Alicia's combat skills were, there were just simply to many for her to handle alone, but fortunately, Zander and Varkasan could hold their own as well...
Already on my post for the past 3-4 hours. It's gonna be biiiig. And since the last had more content for mages, this one will give content to paladins.

Aaand done. I hope you don't mind I gave Varkasaan one spoken line.
@Everblight: Roleplaying has two mages, Tiberious has one. There are a total of 3 Paladins all by different players, with a mercenary on Paladin side. Some players even expressed interest to create more characters as well, and I don't mind it.

So, basically, 3 mages and 3 paladins, so it is kinda equal. But numbers here don't mean much, so feel free to create a character on any side you desire.
Ah ok. I've gotta go to work pretty soon, so I'll be moving this on in 8 hours or so.
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