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Well, that rule also applies to useful things like teleportition (other wise, there is so much broken stuff he can do with that) and even things like empowering people. I almost just envision the manager writing out permissions slips that gives very precise times and a check list of what he can do.
So, there is probably something like "If the Manager also grants permission during an particular time, Edward may use his magic on you for that particular time."
Doctor hi, just a few questions about Edward's rank before we start the RP:

How high up in rank is he? By my guess, he would quite high up due to the caliber of his magic, but probably not in administrive role due to, he is kind of crazy.

Would there be any clauses in the contracts that people sign entering the hotel that would allow Edward to work his magic, and if so, to what extent.
Also, I am just try to keep him in the zone of "Scared because he is in a very foreign enviorment with new and stretchy stuff" and less "paranoid delusion"

So, I am guessing we are waiting on Shifter?
And I wondering if I am making Alexander too paranoid. On one hand, he is in a new place, surrounded by new people, in a culture pretty vastly different from the one, while he only briefly was in it, than he became accustomed too, and even then I image his other stages of his life was still pretty different than school life. And he is a psychic, and when you know a little more than you are suppose to, I can see how that can cause some anxiety. However, I wondering if I am over doing it.
Ok, I finished my first CS:

Custom Supernatural
Name: Edward Grove
Age: (What you look like and what you are.) Around 700-800, Looks like he is in his twenties.
Gender: Male
Species: (No angels.) Warlock
Worker/Guest: Worker

Appearance: His looks are nothing special. He has short white hair, and crystal blue eyes. He has a tall, slender frame. His skin is rather quite pale since he doesn't get a lot sun, and he normally wears either black or purple robes over normal everyday clothes, albeit fancier clothes than what most people would wear.

Weapons: N/A
Powers: He is able to cast and use magic, this can in many forms a few of which are conjuration, alteration, divination, enchanting, alchemy etc.
Weaknesses: (No holy/blessed items.) His magic is some what sentient and as such, will force the following rules on all forms of his magic.

1. There must be some respect for the four elements: Fire, Water, Earth, and Wind. Namely, she can't immediately encase someone in matter or turn the floor in air and have them fall to their deaths. He can do those things, but it takes time. If he is just making like a pen, it is immediate, but if she makes a block of stone it needs to take time or a giant pit it will take some time. Also, in order to create solids, it must touch a solid (And can't be on a person due to a later rule) and in order to create a gas/vacuum space it must touch gas/vacuum space. Also, this also means he can't just set water on fire, but that is kind of obvious.

2. Magic can not directly effect an unwilling sentient being with notable intelligence. This consent can be implied, or previously stated and he can even make contracts but this is just to stop her from just polymorphing everyone and being completely busted. How this consent is obtained is not relevant, and can be got through threats, blackmail, lying etc. This rule also does not apply to offense spells and healing spells, for what I hope is obvious reasons. - As an addition to this rule, any contract made with another magic users must also be obeyed, though the rules can be bended, and a contract can break the first rule nor any limitation of magic.

3. Magic can not be lethal (Unless absolutely necessary to save the caster's life or limb) and is almost always not as bodily damaging as its non-magical counterparts. So if you set someone on fire with a magical fire, it is going to hurt and maybe give them some burns, but it going to cover their body in three-degree burns, and if she makes a magical sword and slices some down there waist line, it is not going to hurt and probably leave a mark or two, but it going to chop them in half. This applies to conjured weapons.

And as a note, though these aren't really rules, his teleports either take a few moments of concreted effort towards it and can't be down while she is being attacked, though he can still blink, but blink is pretty much a few feet in a particularly direction. And her levitation is basically limited to anything a human can pick up in two hands with all their strength though she can do it effortlessly despite its weight, so she can pick up a chest, a pen, but can't just pick up a boulder and throw it at someone.

Relationships: He has a wife and children, that left him after he went crazy.

Personality: TBH since I am lazy.

Bio: Edward was a wizard in his youth, and even then, he had to lay low however not quite as much as the camera-filled world of the present. He had a wife and children, and he practiced his art in relative peace. However, that peace was short lived when the black death sweep through his home country of England and one his children was effected. He was able to stabilize, but never cure his child. After awhile, it became an obsession and dwindled away at his mind. It got to the point where he would use other people as his guinea pigs, and while the plague was eventually what did them in, he sure did not make their lives easier during that time.

Across his studies, he discovered a semi-sentient magic with promise to be strong enough to cure even the black death itself. His weakened mind was willing to accept this magic as his own, and eventually he took a trip to eventually find this magic, though that is a story for another time, however that is not what caused him to completely snap, the magic he found was neutral in nature and did further bring him into the darkness, if anything it helped anchored him, however it was not strong enough to save his psyche when he returned home to find his son had already died. At that point, his weakened mind twisted and distorted and someone he found the Manager and eventually became one of his workers.

Other: Well Crap, you would think after 5-7 RPs with you, that I could stop doing this.
Alexander was wandering around the school, well honestly, he was more so lost than anything else though had be so far to stubborn to ask for directions. Eventually he realized he probably not going to find the assembly thing on his own and he was probably half-way across the school from it. In hindsight, he really felt like looking at signs or asking directions sooner would of been helpful, but on the bright side, he was starting to get a hang of the layout of school, at least he hoped.

He then walked down a hall and seen an open door. "Maybe someone in here can give me directions." he thought out loud. When he looked into the room, he seen a few people inside and asked them, to no person in particular, "Do any of y'all know where the assembly is at? I kind of got lost." He, being as curious as he was, took a cursory glance around the room, but only one thing in particular caught his eye. A girl on one the beds, his magical sense could barely comprehend the magic surrounding her, but it did not feel good.

The color drained from his face, and his legs locked up, "You know, I think I can find the assembly by myself." he said, taking a step back and freezing.
Wait, mana-posioning? As in the stuff that destroys every bit of energy in your body?
I am actually thinking about playing a magic user (Big surprise) and basically to keep this magic user balanced, her partial brand of magic is semi-sentient and enforces three rules on her use of magic:

1. There must be some respect for the four elements: Fire, Water, Earth, and Wind. Namely, she can't immediately encase someone in matter or turn the floor in air and have them fall to their deaths. She can do those things, but it takes time. If she is just making like a pen, it is immediate, but if she makes a block of stone it needs to take time or a giant pit it will take some time. Also, in order to create solids, it must touch a solid (And can't be on a person due to a later rule) and in order to create a gas/vacuum space it must touch gas/vacuum space. Also, this also means she can't just set water on fire, but that is kind of obvious.

2. Magic can not directly effect an unwilling sentient being with notable intelligence. This consent can be implied, or previously stated and she can even make contracts but this is just to stop her from just polymorphing everyone and being completely busted. How this consent is obtained is not relevant, and can be got through threats, blackmail, lying etc. This rule also does not apply to offense spells and healing spells, for what I hope is obvious reasons. - As an addition to this rule, any contract made with another magic users must also be obeyed, though the rules can be bended, and a contract can break the first rule nor any limitation of magic.

3. Magic can not be lethal (Unless absolutely necessary to save the caster's life or limb) and is almost always not as bodily damaging as its non-magical counterparts. So if you set someone on fire with a magical fire, it is going to hurt and maybe give them some burns, but it going to cover their body in three-degree burns, and if she makes a magical sword and slices some down there waist line, it is going to hurt and probably leave a mark or two, but it going to chop them in half. This applies to conjured weapons.

And as a note, though these aren't really rules, her teleports either take a few moments of concreted effort towards it and can't be down while she is being attacked, though she can still blink, but blink is pretty much a few feet in a particularly direction. And her leviation is basically limited to anything a human can pick up in two hands with all their strength though she can do it effortlessly despite its weight, so she can pick up a chest, a pen, but can't just pick up a boulder and throw it at someone.
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