Conata
"If my hammer still swings, the world can be shaped!" Aliases/Suffixes: Cleverhands, Forgefingers, The Toolsmith Gift, Connie.
Gender: Female
Domain (Portfolio): Toil (Metalworking)
Domain (Portfolio) Description: The azibo prophet Sularn, inscribed by perfection, beseeched the great artisan for the secrets of the earth so that his people could defend against the hordes of giggling chaos. Teknall's answer was to provide a helper, and his creations are nothing if not built to purpose.
Conata wields power over metal. She has been imparted with an innate expertise in metal, and may shape it, heat it, draw it, or otherwise manipulate it at will. Her mastery of metal extends to the molecular level, allowing such things as the smelting of ore or the aligning of mixes for an alloy. Doping metals with non-metals, such as with carbon in steel, is slightly trickier as she has to manipulate the non-metal by shunting the metal around it, but it is not impossible.
This metal-controlling power is heavily weakened when used upon molecules of metal chemically bonded with non-metal. When this happens she may only accelerate the metal atoms with the weight of a weak human punch. However, given enough time, she can still heat the metal atoms to smelting temperatures. The more complex the molecule and the less metal there is, the longer this takes. Smelting something as complex as the iron in the blood, for example, would take an hour or two of concentration. Smelting the calcium in bone would take longer.
As for Conata's domain, her affinity for toil grants her a greater endurance than other demigods. She can fight or work under great physical stress for longer and impart energy into others to do the same. In addition, she is resistant to the effects of direct emotional manipulation if they encourage Conata to give up or to submit.
Alignment: Neutral Good. Conata is more wilful than her father but holds similar ideals.
Personality:Passion, ambition, kindness, and a love of crafting are the most prevalent traits that Conata inherited from her father, Teknall.
Conata loves a challenge. She gets visibly excited to take on something new, even without knowing exactly what the end product would be. Whether it be a new project, a puzzle, a journey, or anything else that brings the satisfaction of progress, she will always dive head-first into it. Not only that, but she stubbornly sees such things through to completion, even against daunting odds or distractions. Though she tends to leap on new things with gusto, that does not mean she is incapable of keeping focus. In fact, she could spend an entire century at a forge building something without keeping track of the time.
If someone doubts Conata, she takes it as a slight against her pride. She is often headstrong and overconfident, to the point where suggesting that she can't do something goads her to do it out of spite. This pride can simmer into frustration and anger if something constantly thwarts her plans. Though not particularly destructive in her rage, she is loud and difficult to interact with when in such a state.
Stronger than her bottomless self-confidence is Conata's drive to do the right thing. She takes more careful consideration when making decisions that affect other people. She is easy to trip into guilt if her own actions resulted in trouble and goes out of her way to make amends.
Conata likes the kind of people who work honestly for their lot in life and dislikes those that take from others without permission. She is honest, extroverted, and friendly, but tends to take on more than she is capable of at any given time. Though pragmatic, she is not the most careful or forward thinking person and tends to become too sentimentally attached to friends and objects.
Appearance:Conata takes the form of an average height human woman. Slight muscular tone shapes the surface of her skin, mostly in the shoulders and upper back, but she is otherwise thin set and athletic; narrow waisted, strong, and lithe. Conata's eyes look like regular human eyes from a distance, apart from the red irises, but the odd way the light plays with it reveals that they are made from materials resembling pearl, ruby, and onyx. Her skin is always in the likeness of some kind of metal or patina, but its hues change with her mood. Positive emotions are lustrous golds, silvers, and alloys, while negative emotions become abrasive rusts and corroded pittings. Strong emotions cause this to heat, steaming or taking on a red-hot glow. Her face appears young and amused, with a small nose and chin and a charming smile.
Conata wears her straight hair short, falling just below her ears. It is held away from her face with a steel headband. Her hair is the same colour and texture of her skin and bristles like a set of expanding wires under the previously mentioned strong emotions.
The apparel that Conata usually selects is pragmatic. She does not keep vain adornments unless they do something interesting. Instead, she wears a plain leather tabard over a white tunic and trousers. These articles have bands of metal laced into them for ease of manipulation. Large leather boots secured by steel bands cover her feet. A band of steel wraps around her waist with loops for what would be tools but instead are thick pitons of various metals that she could shape into whatever was necessary at the time.
Description:Metal shines, metal sets, metal cuts, metal flows.
Metal bends, metal springs, metal holds, metal glows.
Conata's very presence wells up a second wind in one's lungs. She is seen by her followers as a bringer of inspiration and determination. She is a symbol of obstinance but at the same time a driver to pursue one's ambitions. All of this is granted most fervently to those who strive under their own efforts the majority of the time. Still, a pervasive virtue in her being encourages charitable behaviour. It is heavily frowned upon to disrupt another's hard work or ability to achieve, even in pursuit of one's own ambition. This is, of course, excepting fair competition, which is instead encouraged.
Conata can make for the sake of making things, but most of the time it is to help out someone that comes by. With the vast catalogue of projects she often maintains at once, getting something for free is unlikely. The three conditions that each may encourage her to do a service are sufficient payment in the form of raw materials or an interesting invention, demonstrating a true need that she agrees to help with, or a request for something that would be a new challenge to make. If anyone asks her to make something that would subjugate or harm innocent people, she is liable to do anything from refuse to make something, to designing the creation to turn against its owner.
Under Conata's guidance, her followers see a future built upon achievement and prosperity.