Name: Kenneth "Twitchy" Tomlinson
Gender: Male
Age: 25
Looks: Kenneth is a young man, Light skinned, Shoulder Length Red hair, Fairly lithe, not entirely impressive physically, though he's tougher than he looks thanks to doing lots of work in his Father's Factory. About the strangest feature he'd define about himself are his eyes, his iris' being mixed colored rings of Red at the center, out to yellow, green, then dark blue [my actual eyes are like this XD].
His Casual attire tends to consist of Baggy Tan Boy-scout pants with Removable pant-legs at the knee's, removed [dude, those pants are TOUGH! o.o], and a Long sleeved black T-shirt with the logo of his Family's business on it, a Large T&L Clichely wrapped in flames, and of course Signature Sun-glasses.
Of course, one with a choice tends to change their preffered attire when demons start running about causing trouble, Adding a compact sleeveless combat Vest, also black, double wrapped waist Bandolier/belt with a number of pockets and slots for tools or ammo, and... well... Pant-legs kept on XD
He also Favores a Black Leather Trench-coat to cover it all up, white fluff around the wrists, Base, and Neck, and a series of additional inside pockets and slots, throw in a back-pack for maximized storage and he's pushing his limits if he fills everything up... If it's not obvious, he likes black, it helps tremendously when sneaking around.
Personality: Kenneth is your typicaly unquenchable gun-nut, He grew up around guns, he loves guns, he loves to put them together, take them apart, add things to them, tune them, tweak them, mod them, paint them... His dream is to create a new generation of guns fueled by his wild imagination, make stuff most people would just scoff at as fantasy... and his second most prised possession, next to his personally customized fire-arms, is his laptop, packed to the brim with designs and data games and... and... stuff!
Twitchy is actually a nickname he got when he was younger, born of his kindof 'flimsy build' back then, it's part of what has helped drive him to toughen up, though he doesn't look like much on the out-side with fairly lithe proportions, he's all 'tough nerd' under that Trench-coat.
He likes to play himself off as creepy and tough, even going so far as to quote cheesy catch-phrases from favorite movies or games and dressing like a complete soldier goth tosser! But there's a reason he prefers to sneak around instead of fight head-on, He doesn't like to admit, but his nerves still get kindof twitchy when he has to face something dangerous face to face. He's pretty intelligent usually and good at maximizing the value of time-spent, but he can lose focus quickly when directly in the face of danger.
History: Kenneth is the son of the Current Owner of T&L, Tomlinson & Leonard, Manufacturing, or what's left of it... but moving on. His family runs a little over half of a sizeable Arms Factory, they're not exactly Famous or anything, but large enough that 'Twitchy' has plenty of spare parts to tinker with and spare cash from work to have his own little collection... Granted, Things changed when demons started popping up.
Of course, the City and local areas started pouring in orders for Guns and ammunition of all kinds, the Factory jumped right into over-drive, you'd think there was a war brewing... or the city folk were just scared pissless... Of course, smaller jobs were given to the ones who had less experience, to make sure the production process was as fluid as possible, so for the first while after the demon's started appearing, Kenneth got to spend a lot of time on the roof or in a window with half a dozen other people, picking off anything 'monstery' that came at em... or, time that he spent staring off into space in the direction of some strange feeling he kept getting... but he had a job to do.
Most of em didn't quite notice it, but Kenneth started picking up on hints of changing tactics, hints that the other chose instead to 'red-neck' about [you know what i means], certain sides of the building got less/more approaches on some days, they'd start waiting till a shipment was moving out and attack, then there was 'that time' when a few days passed with relative peace, then suddenly a swarm poured in on one side, way too many for a handful of un-prepared guns to hold off, and an Evacuation was sounded. The shop locked down and Kenneth found himself on one of 3 Over-loaded trucks speeding away, waving off some family on the next truck over as everyone split up to make one more delivery then hunker down in Shelters.
Kenneth though, saw a different chance, a chance to follow that nagging pull in the back of his mind... so he loaded up and bolted on his own... anybody would think he's completely insane going off alone, but he had plenty of confidence that he could hide away and conserve ammo and all that... right? :D
Power/Weapons:Compact Combat Vest
Bandolier Belt
Trench-coat
Back-pack
Laptop [It's a weapon... OF DEVELOPMENT!]
Colt Mk.5 Anaconda
Calico M950 9mm "Pistol"
Kel-tech KSG Shotgun
Barret XM500
Shadowmancy
Power/Weapon Description:Compact VestA Simple black Sleeveless Compact Combat Vest, Strapped around the torso with reduced armor in favor of reduced rate, light armor layer on the inside of the vest to protect vital areas, 1 large pocket on either side contain Additonal Drum clips for Calico. For-ward slots on either side of The Vest's center contain a Row of 7 shotgun Shells. Other Secondary pockets contain Energy bars and Packs of Bubblegum.
2 X Calico Drums - 100 9MM rounds total
14 X Shotgun shells
6 X Energy bars
4 X Packs of bubblegum
Bandolier BeltA Black Double Bandolier belt, The Rear containing on either side Slips that hold a Clip for the Barret in each, Flanked by Pockets holding a number of tools. Along the upper level of the belt on either side is a string of Shell slots that hold 14 Shotgun shells on each, and the layer below it contains ammo for his anaconda, a total of 4 slots to hold speed loaders [Note: only 2 speedloaders are actually present], and a total of 24 Individual bullet slots on either side.... the very front has a hanging plate to protect from crotch shots... Demon's have a sick sense of humor.
2 X Barret Clips - 20 .50BMG
28 X Shotgun Shells
48 X .44 Magnum
12 X .44 Magnum in speed loaders
Basic Maintenance tools
Trench-coatBlack thick Leather trench-coat.
Large inside pockets in the back hold 2 total Additional Clips for Barret, flanked by 2 additional drums for Calico. Large inner pocket on the right side holds a pile of 30 Extra .45 Caliber rounds, with room to spare. Other slots inside the Jacket hold a collection of Rescued Maintenance and modification tools, as well as bits of replacement parts for his current weaponry.
2 X Barret Clips - 20 .50BMG
2 X Drums - 100 9MM Rounds
30 X Assorted .45 Magnum
Maintenance and modification tools
Replacements parts.
Back-packThe Most weight in the back-pack are the Ammo boxes, 1 for each type of ammo he uses, meaning 4, chock full, but totally useless without time to divy up the bullets between clips.
There's also a slot for his laptop in it.
The Backpack also contains a Collection of Surplus MREs and a Medical Kit, some additional Energy bars, as well as a few bottles of water in the outter pockets.
LaptopIt contains... lots of stuff...more important, there's an impact on the casing of Richard the warlock, with a Certain 4th wall breaking Pink Abomination on his shoulder.
AnacondaRevolver - 6 Shot - Long Barrel = Medium Range - .44 Magnum - Right Torso Holster
Modded with Make-shift blade aroud the handle both protecting the fingers and allowing under-handed stabs.
CalicoSubmachine-Pistol - Drum clip = 50 rounds - Short range - 9MM - Left Jacket Holster
KSGDual Tube Pump Action Shotgun - Double Tube loading = 14 Shells - Short Range - Buck-shot - Back of waist Holster
Modded with a For-ward Bayonet-Dagger on the Pump handle
BarretSniper Rifle - Clip = 10 Rounds - Long Range - .50BMG - Heavy - Slung over Back favoring right shoulder
ShadowmancyCurrently Discovered: Technically he hasn't discovered these yet, but he will soon enough.
Lesser Fading: Darkening himself physically to blackness, doesn't actually 'conceal' or protect, just makes him harder to see, especially in dark places, does not conceal weapon flash or sound.
Shadow whip: Currently Limited to a single one, Range of about 10 feet, Sharp tip, but otherwise only partially solid. can be used to grab things within about 8 foot distance.
Power Limitations: The Level of skill he has with his Shadowmancy directly limits the range of most of his abilities.
Especially Bright light Naturally disrupts Shadows, though 'simple' ambient light or 'cloudy' sun-light is usually manageable.
Most of his Abilities are Support or Stealth type in natural, leaving him lacking in direct offensive power... usually.
He tends to focus on his gun-play a lot, typically leading to his overall 'power' being ammo heavy.
Location: Austin, Texas