Avatar of LitCabbit
  • Last Seen: 8 yrs ago
  • Joined: 8 yrs ago
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    1. LitCabbit 8 yrs ago

Status

Recent Statuses

8 yrs ago
Current Has officially escaped the horrors of final due dates and the flu!! wooooooyaa
2 likes
8 yrs ago
When your group for a project is honestly shit & you have to take care of yourself
8 yrs ago
Yuri on ice has officially changed me
8 yrs ago
Happy new years
2 likes
8 yrs ago
Ecstasy Hearts is overly rushed in romance, has unforgivable cliches, and barely focuses on tennis.

Bio

I'm a student for the most part, oh and I'm a high casual- low Advanced player.
I'm not really keen on 1x1s

Arena roleplay... haven't tried it.

Tabletop roleplay- I have never tried this merely because I don't play as many games as I wish to.

But if you require some assistance and find me fitting for the plot, I will roll on over there.

Warnings-

I tend to keep editing as I do leave some sort of mistake in typing.
My paragraphs can wander from one topic to another without warning.
I'm flaky when it comes to larger groups or when a whole roleplay becomes a dating sim (unless that was a purpose).
Maybe you didn't like my paragraph, so give me some constructive criticism in order to fix it.

Most Recent Posts

Name- Ode Bankhole
Age- 19
Gender- Female
Sexuality- Bisexual



Personality-
She is a fan of intimidation, it’s a good front to cope with strangers or demons. To her, intimidation moves things along on her terms than the other party. When comfortable with others, she’s upbeat and tries to stay on top when in conversation. She has her ways of getting around things and is skillful at flirting or charming.

Ode is passive aggressive when having a disagreement, and builds up a grudge against the person. Ode can forgive, as long as the number of disagreements isn’t at large. At times of involving dangerous circumstances, Ode hints of mischief but is serious throughout its process

Brief Biography-

Ode is the descendant of many witch doctors that were shipped over from their homes as slaves. Many times, they were killed as witch hunts were common during their time. At the end of the civil war, they would live among themselves within hiding, knowing of the hunters that would come after them. Once a child would come of age, they would be sent off to a far off location to fend for themselves.

Strictly raised as a way of protection, Ode learned many charms to ward and "cure" from demons that were set free by previous family members out of hatred for those that imprisoned or harmed them. Specific curses and spells were required to be memorised, preparing for a hunter attack.

Magical Specialty-
Summoning and handling spirits and demons, controlling others with voodoo, a number of curses, cures to heal blights or regular sicknesses, and tricks to ease simple things in life.

"It's been a few months it seems," Juno sighed, holding the reigns of her horse as she stood on ground. "Surely I expected some changes from your letters but..." She put them away and looked to the massacre in front of the great wall. Two guards laid dead in front of her, to think they would be treated like that without even a chance.

"Barbarians aren't they," she said as she stepped over the lifeless guards and closed their eyes to be given some decency. "You tried, good sirs. You deserve a rest."
She rose from the dead bodies and climbed onto her horse, taking one last look at the lifeless guards before tugging the reigns. "It seems," she mumbled. " I'm going to be late." She clucked her tongue and her horse began moving. The city was still as great as ever, compared to the poorer districts. Juno stumbled through finding her way until she finally reached her destination.

"I'm afraid I am late." Juno climbed down from her horse and paid a civilian one of her coin purses to park her horse to a close stable. "Keep the extra, my gift to you," she winked and walked off to an inn and slept.
]Name: Juno Gomez
Age: 19
Gender: Female

Backstory:
In her younger years, she was born to a small township foreign to Valerio. Her mother was a prostitute who decided to drop her child to one of her wealthier clients. Luckily, the client would take her in as a new family member and have her serve as an apprentice in trade under him. In hopes to one day take over the trade from her "father's" teachings, she mastered new knowledge of different lands and multiple views of people. However, her "father" would be wed and have a heir of his own, her dream flying out the window

With a new purpose needing to be found, she bid farewell to her loved ones and friends and ended up in Valerio short on some cash. Juno had taken multiple jobs at a time, some she had no knowledge of and endangered her life, trying to make a living in the grand city. Somehow managing the stressful city, she had gained more experience in the darker parts of society and many good connections. Juno had an admiration for Parliament while working through Valerio, merely for the power they held, which would inspire her to reach for those heights. With a great amount of deals and compromises, she ended up with a few fortunes and an owl tattooed on her arm.

One thing was for sure, her art of dealing with others is quite a talent.

Weapons: A heavysaber and a dagger or two, depending on a situation.
Personality: Has a modest air around her and a understanding attitude despite her wanting for power. Juno is very adaptive to different situations, neutral or dangerous could go anyway for her. To her superiors, she listens to them and receives orders expecting a return for her to make her comments or suggestions. Her talent of persuading and charming others is very known. Dueling with her is less harder than arguing with her as she never hopes for a conversation to get to heated.
Other Info:
Has been visiting foreign lands in hopes of building a well relationship with them.
Acknowledges the rebels and their concerns, but is slightly biased on most of their arguments after listening to many of them yell "unfair!"[/hider]
@DriveEMOutYep, reference to her getting a tattoo on her arm.
@Bright_Ops

I was thinking of that concept, Pathfinder mentioned mortals, not humans.

Anyway, when and if I get to the humans (Eshe will always be watching her children), maybe I'll pull through with self aware plants. Maybe "aliens". At the moment I'm trying just brainstorming. I'll probably post by tomorrow as currently I am busy.

@HaltingBlooper Farxus was attempting to add something to the planet, however it just collided with the whole thing.
I'd check it out.
I suppose I post in the characters section since my character Ode was accepted?
Eshe watched as her and her siblings creations would be crushed be and die under the careless influence of a new force. Anger, wrath, and despair overcame her, frustrated with what to do. She looked up into the stars once more searching the last of her sanity. She had no use for those feelings, troubles were painted within them. What was made was gone and there is a void had to be filled, she had thought. Touching the surface of the destructed planet, Eshe watched as small creations began to sprout.

“You’re forgiven,” she said, willing her power at a greater force. “It was probably made to be.”

Eshe steadied herself, as the amount of power overwhelmed her. Things had to go at a gentle flow. She caressed the planet once more, large quantities of life began to spread. Through the rolls of the planet and some of its peaks, under the bodies of water, and its holes.

She gave a last purpose to what had died, where they would be used to benefit what had lived. “There,” she poked at the planet with interest, “Slightly restored.”

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