Name: Kichiro Hokama
Alias: N/A
Age: 13
Gender: Male
Rank: D (Genin)
Personality: While he was hot blooded in his youth, full of energy and mischief, his years in Suna have tempered his attitude. When not training Kichiro is fairly laid back, taking everything that is thrown at him in stride. Ever since his relocation he discovered that it was the only way for him to survive. He could not let things outside of his control effect him in a negative fashion. He uses all the unfortunate circumstances that have fallen upon him to strengthen his resolve. When training. and more recently when on missions he locks away this attitude, focusing his energy on the task at hand.
Birth Village Kiri
Current Village: Suna
History/Background: For the first 7 years of his life Kichiro was raised by a loving mother and, albeit a bit strange, father. They led a simple life in the Hokama compound, both of his parents were shinobi and were often away but that didn't bother Kichiro much as he had already started learning how to be a shinobi. Most of his days were spent trying to learn his family's style of Fuinjutsu, or further developing his high speed taijutsu style. One mission was all it took to shatter the lifestyle of Kichiro’s family. His mother was out on a mission in the Land of Lightning when her squad was ambushed by Kumo ninja. Her squad didn't stand a chance. When their bodies were returned to Kiri, the rest of Kichiro’s father’s mind broke. He was placed in permanent residency at the hospital, and Kichiro had a meeting with the Clan Head and the Mizukage.
The Homura clan had a specific set of rules, a clan member was only eligible to reside with the clan if over the age of 18 or living with relatives. With his mother dead and his father hospitalized Kichiro was an orphan in his clan's eyes. Rather than join the orphanage within Kiri, the Mizukage offered him the opportunity to live in Suna as a method of strengthening ties. Though it was presented as a choice, the decision was made for him and before he knew it he was packing his belongings, including the books of his family, and being escorted to Suna.
Rather than living in the orphanage he was given an apartment to reside in. He was also entered in as an official shinobi of the Suna forces. Rather than let the sudden changes to his life shake him, Kichiro took the opportunity to continue bettering himself in his taijutsu and fuinjutsu, practicing his ninjutsu during down time between the other two. That has been the pattern of his life for the last few years, although he found himself with less time to train after he reached the rank of genin.
Senbon
Large scroll carried on back
Chakra Nature: Water
Kekkei Genkai: Ka jūden(Overcharge)-
The Hokama clan is most well known for their skill with Fuinjutsu, what is less known is their Kekkei Genkai Ka jūden. Ka jūden physically manifests as thick black seal like lines that start at the wrist and ankles of the Hokama clan member. As time goes on this lines continue to grow, until they reach full maturity at which point they will be up to the shoulders/thighs respectively. The amount of time this takes varies for each member, but it is never before the age of 15. Along with the markings on the legs and arms there is a single rectangular marking on the clan members chest, which is used for activating the Kekkei. In order to activate Ka jūden the Hokama must channel chakra to their hand and then swipe it across the mark on the chest.
Upon activation all markings, excluding the one on the chest, disappear. The users speed, strength, and chakra reservoirs all increase drastically, depending on how far their Ka jūden has progressed. The Kekkei’s duration ends when either the user runs out of chakra, or they choose to end it. Regardless of which method is used the clan member will experience severe chakra exhaustion and be defenseless for a period of time. That fact, combined with the amount of time it takes for the markings to ‘grow’ back, makes the Ka jūden a last ditch option for most Hokama members.
Along with this an aura envelops the user, the color of said aura varies from person to person. Besides the appearance this aura does not have any secondary effects.
Very high speed/strength
Strong Reflexes
Flexible
Intelligent
Above average chakra control
Skilled at calligraphy/Fuinjutsu
Accurate with small projectiles (Senbon)
Average chakra reserves (Without activating his KG)
All typical E rank Jutsu, along with tree climbing and water walking.
Name: Mizu Bunshin no Jutsu (Water Clone Technique)
Rank: D
Range: Self
Nature: Water
Type: Ninjutsu
Effect: More similar to Shadow Clone than a regular Bunshin, a water clone is capable of taking one direct hit before exploding in water. They can also deal damage until they are destroyed.
Weakness: They are only 1/10th the strength of the original and can only take a single hit before ending.
Name: Suirou No Jutsu (Water Prison technique)
Rank: C
Range: Short
Nature: Water
Type: Ninjutsu
Effect: Imprisons an opponent in a sphere of water, hampering their movement.
Weakness: The user must keep part of their body touching the Water Prison, if they remove their body part from it the sphere breaks down and the opponent can escape.
Name:Suiton Teppodama (Water Release Gunshot)
Rank: C
Range: Mid-Long
Nature: Water
Type: Ninjutsu
Effect: By kneading chakra inside of themself, and converting it to water, the user can spit out high speed water balls. The density/number of bullets is determined while the user kneads chakra. It is useful because unlike most Suiton techniques it can be used without a source of water nearby.
Note: Most of this will only have English names.
Name:Suimenka no Kisoku (Breathing Underwater Technique)
Rank:D
Range: Self
Nature: N/A
Type: N/A
Effect: Allows the user to breathe underwater by taking oxygen from water. It requires no handseals, but the depth and time that one can use this technique depends on the skill of the user.
Weakness: Drains chakra continuously.
Misc: I am not positive if this is canon or not. If it is I will move it to that section.
Name: Hail of Senbon Tag
Rank: D
Range: Short-Med
Nature: N/A
Type: Fūinjutsu
Effect: An adaption to a regular explosive tag, rather than produce a huge explosion it has a minor one that is meant to distract an opponent from the senbon that launch out.
Weakness: By itself one tag isn’t very useful, as senbon are only deadly/efficient when aimed properly.
Name: Pond Sealing Technique
Rank: C
Range: Short
Nature: N/A
Type: Fūinjutsu
Effect: A fairly large scroll is used to seal a decent amount of water within it. This scroll can then be used to release the water in an otherwise waterless area, making it so water nature jutsu are able to be used.
Weakness: The sealing array is fairly complex, and it takes time to create it.
Name: Resistance Seal
Rank: E
Nature: N/A
Type: Fuinjutsu
Effect: Resistance seals act as less bulky weights in essence. They allow the user to train their speed/strength at an increased rate. In order to increase the resistance of the seals another layer has to be added.
Weakness: No weakness so to speak, but it also is not a 'combat' technique.