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    1. Luna_Maria 10 yrs ago

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@Hostile I am accepting! It's free to join. Make a nation sheet and you're free to make an IC post.


Planet Xaro's Awakening
Galactic Coordinates 14122-18522
Omicron Sector
Homeworld of the Zerg Collective


The vast holomap room was 200 minas (meters) tall and 500 minas wide. From here, Overmind 0001 controlled the Collective and gave direction to what was otherwise a chaotic web of species-wide movement. The room contained numerous holographic projections that showed the status of all of Overmind 0001's units... every ship, every drone, every fighter. From here, he could see every star system he controlled in detail, along with what was in the system. From here, he could direct each of his minions to do anything he wanted in the galaxy.

Overmind 001 twisted his massive lumbering body. He saw it. His attention fell on a 3 planet system near the borders of his star nation. It wasn't his... yet. The distant system's native inhabitants, a Tier 5 race, had managed to fully populate the 2nd planet. After numerous scans by his scouting probes, Overlord 0001 had designated the species as ideal slaves for conquest. He intended to enslave the creatures and make them a food species, whose forever purpose was to supply the Collective with their bodies' supple nutrients -- which were to be harvested by the collective at will.

The first order of business for Overmind 0001 was to designate a task force leader to enter the system and make the Tier 5 natives bend to the Collective's will. That meant that the designated leader would nuclear bombard the 2nd planet (filled with natives) to submission, and then destroy their leadership. Once that was done, the rest was simple. A puppet government would be set up on the planet -- one that would bend to the Collective's every need. Every month, the natives would be forced to submit a portion of its population for food harvesting. Any sign of rebellion would be met with lethal force, and any attempt to create technologies that might enable the population to resist and become independent would be met with orbital bombardment -- such was the ordinary protocol when meeting a tier 5 species (for the Collective, that is).

Overmind 0001 gazed at the system and its planets and laughed. The entire system would be his within a full moon! And then, the harvesting would begin. Once harvested, the sacrifices would be eaten alive!

After considering which of his lower overminds would be the ideal candidate, he delegated the task to Overmind 0424. His orders were sent out to the 0424 immediately through hypertransmission -- and immediately, he saw 0424 launch its fleet, which was a meager size compared to all the other fleets within the Collective -- for its opponents were technologically behind -- but it was more than adequate for the its task.

For moment, Overmind 0001 wondered what he would do if he met a species that were technologically superior than the tier 5 species he had just condemned to slavery. He knew what he would do -- no matter how technologically advanced another race he encountered was, it would be the same thing. Enslave, and if that was impossible, then exterminate.

For... there could be no other species whose priorities were higher than Zerg Collective. The Collective must be the only race to dominate the galaxy and all other species must bend to its will. To think otherwise was blasphemy!

And... when all other races were either enslaved or exterminated, then and only then would the Collective be satisfied.

And... in order to do that, the Collective must grow. The Collective must grow.
Nation Name: Zerg Collective
Species's Appearance:

General Description and History: The Zerg are an evil race bent on eating other races -- that is how they reproduce.
Government type and societal organization: The zerg are controlled by leaders called Overminds. Each Overmind controls all the zerg in a particular system.
Population: 20 billion
Number of Planets and Systems: 40 systems and 160 planets
Number of ships: 1000 zerg carriers; 50,000 fighters and bombers
Alignment: Evil
Primary Characters: Overmind 0001 -- this is the leader of all leaders within the zerg collective. He/it controls all other overminds and sets the overall goals of the zerg and allocates resources to particular systems for the purpose of expanding the collective's control
Technology level: Tier 3 -- the zerg have access to warp drive and cold fusion, enabling them to expand across the galaxy like a plague


Welcome to Stars at War! A free to play, post-by-post role playing game where YOU get to control a star nation from ground up!
Anyone can join -- there is no GM approval (I approve 99% of all nation sheets anyway) and you can immediately start playing the moment you post your small nation sheet.

In this game, you get to control a star nation and manage all its aspects -- diplomatic, economic, political, and military -- from ground up. You can see it grow or you can make it as large as you want from the get-go. As you play, you will encounter other species/nations from other players and it's up to you as to how you'll interact with them. Will you make them your allies? Will you ignore them completely (like insignificant rats)? OR will you attempt to conquer them and make them your slaves? Or better yet, exterminate them?

The nation sheet is simple. It is not designed so that you can write loads and loads of details about your nation (although you can do that if you want to). The purpose of the nation sheet is so everyone can understand what they're facing with cursory glance at your nation sheet.

Nation sheet:

Nation Name:
Species's Appearance:
General Description and history:
Government type and societal organization: who are it's leaders and how are they selected?
Population:
Number of Planets and Systems:
Number of ships:
Alignment: Good, Neutral, or Evil?
-- Is your nation's objective to terrorize other nations OR to harvest the bones of your foes? pick EVIL
-- Will you attempt to help other races against territorial aggressors? Pick Good
-- Do you not care at all what happens to your neighbors? Pick Neutral
Primary Characters: list your leaders and a small description of their personality and history
Technology level:
-- Tier 1: godlike, omniscent;
-- Tier 2: controls a significant portion of the galaxy and has access to exotic technologies like antimatter and zero-point energy
-- Tier 3: controls multiple star systems and has access to cold fusion and warp drive
-- Tier 4: controls only one system but has obtained space travel. for instance, you have significant colonies on mars and jupiter
-- Tier 5: no access to space travel (basically, you have to hope that other nations come to you)
(this provides a rudimentary understanding of your race but you don't have to follow the tech guidelines of each tier exactly)

AND THAT'S IT. Make your nation sheet and hop into the IC today!!!
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