Name: Hildia'Naryha nar Shellen. She goes by Hil or Hildia to some.
Race: Quarian
Gender: Female
Age: 27
Class: Infiltrator, Agent.
Appearance:
(Image credit goes to the original author)
Like most Quarians, Hildia also uses an enviro-suit, due to her poor immune system. Hers, however, has some slight modifications, mostly in design, to make it look more aesthetic and visually pleasant for her and others. The most notorious modifications on her suit is the change of the generic pattern most Quarians use, going with a more definite pattern with white lines striking across her chest, waist and arms, while the base color is black. To the sides of her waist, she also sports some kind of fabric similar to her hood, though more resistant, due to the fact it is in her enviro-suit. Her hood, in the other hand, is brown and is like most Quarians', but with a flower pattern. Her helmet has a red visor and, trying to simulate her red hair inside her helmet, she has a pair of red ribbons integrated into her hood.
Her build is like that of most Quarians, slender, but with a wide waist, arched back legs, three fingers in each hand and foot and modestly sized breasts. She stands at 1.54 m, having an average height for her race, but short for other races. Inside her helmet, she is a fair skinned woman with her red hair reaching her neck. Her blue piercing eyes can be seen in the dark even through her helmet. Her features are rather sharp, but also add a sense of maturity to her.
Background: Hildia grew up in the isolated Migrant Fleet, where most, if not all, Quarians are born. She was born and raised in the ship Shellen, one of the biggest Liveships, so she was never short on friends to play with.
Due to the weak immune system that characterizes Quarians, she has been forced to use her enviro-suit since she was a little girl, and it bugged her how everyone, from kids to adults, looked exactly the same. Even if the adults, maybe because of the several years that they had spent in the Migrant Fleet, could recognize one child from the other, Hildia couldn't differentiate one kid from the next. Thus, she decided to at least make herself different from others, though at first her modifications made her stand out like a sore thumb, mostly because she was bad at it. It wasn't like you'd be looked down as the weird girl who tried to be different from others. Although several others also did so, her modifications were just terrible. With time; however, she learned how to do them properly.
Her life in the Migrant Fleet, besides some incidents caused because of her somewhat rebellious attitude, was mostly peaceful, boring, but peaceful. To be honest, she couldn't wait for the day she'd go into her own Pilgrimage and finally get out of the Shellen and explore what the outer space is like. As a girl, her parents often told her stories about the outer space, due to her father being a soldier and often being outside the Flotilla. He often visited many planets and he had also seen many aliens, and Hildia just loved his stories. Even so, she still wanted to see them with her own two eyes.
Right after she turned 18, she hurriedly made her bag and left the ship as soon as she was given permission. Hildia was extremely pumped to pass through her Pilgrimage, and so, she could finally go in and out of the Migrant Fleet as she wished. She also wanted to join the military, just like her dad, at least as an engineer, but she was sure that it would be exciting to be in the military. She also saw the military as a way of getting off the Flotilla even more often than in any other profession. She was aiming to join the Yaska after returning to the Migrant Fleet, the military specialized ship of the Flotilla. However, she had the bad luck to have a run-in with a group of Space Pirates. While she wasn't the only one to leave on her Pilgrimage on that day, she was the only one that survived the raid of the Space Pirates. Not knowing what to do with Hildia, they decided to take her in for slave labor. While at first, she worked for half a year as an engineer for the Pirates, she was sold to a Turian with a fetish for Quarians later.
She spent another three years of her life as the entertainer of a Turian pervert who loved to see her in different outfits and punish her for any little mistake she made, roughly, some times, even without a reason. Fortunately, he took real care that her enviro-suit wouldn't open up during his punishment sessions. She would probably die if that were to happen. During the only time she should have been resting without having to concern about her new master, she instead used that time to enhance her skills as an engineer, and, maybe, it was due to that that her life was spared. After a year and a half, after being sent to senseless errands and many other things of the like, she was finally able to develop a device that could force open any lock, though it would only work once, and her timing was perfect too. That same night, her 'master', decided to stop holding back and finally jumped on top of her, with lust filled eyes. She was obviously no match for a Turian, so she could only struggle and beg for her life. Ripping her enviro-suit like that in a foreign planet, would most likely end her life in short notice. In a reflex, she was able to grab a jar, which she used to hit the Turian in the head, breaking the jar as a consequence of it. This only threw the Turian of balance, though, and he was going to counterattack, but Hildia had already thought of that. Using a nearby chair, she hit the head of the Turian again, and again, and again, and again, until she was sure that he wasn't moving. Unsure of whether he was dead or alive, Hildia made a run for it, leaving behind the worst three years of her life.
In a planet she had no knowledge of, she had nowhere she could go, so she stayed on the streets. She wanted to avoid stealing, though. She thought she should never be as despicable as the man that had used her for so many years. Though, that opinion soon had a 360º turn. Soon, on the news, she discovered that the Turian that bought her so many years ago, had indeed passed away, and that he was a recognized politician at that. She didn't know how to feel about it, after all, wasn't a politician supposed to be someone that cared for the well-being of his town and people? At least that's what she thought a politician should do, then why did he treat Hildia as he did? Even if she was a Quarian, for what she had seen while walking around, the planet had many species living peacefully in it. So, was it a personal grudge against Quarians? She didn't get it, but what she did comprehend at the time, and what became a lesson of life for her, is that society had a two-faced nature. It doesn't matter how much it seems that someone is good, they can always be evil inside.
She started to have doubts, too. What if she was the same as everyone else? The thought of stealing did pass through her head more than once, but was that really enough to make her 'bad'? She didn't think so, not anymore. She may be evil in the inside, but as long as she keeps a good face in front of others, what does it matter, really? With this, let's say, revelation, Hilidia understood that no one would give a damn about it, why should she? If everyone else was like that, then it would be no problem for her to be like that too, not that anyone was actually waiting for her in the Migrant Fleet or anything, maybe she had already been declared as a failure or dead meat. She strengthened her resolve and decided that that day, would be her last in the streets. After all, she still had the unlocking device she had fabricated before.
Late at night, Hildia entered a low-budget mechanics store. It wasn't big, but it was a start. Bypassing through the security system was a piece of cake for her, and she stole everything she could. Many would wonder why she would target that store first, but it was perfect. The more pieces she had, the more trinkets and ends she could develop to help her in the new criminal lifestyle she had decided on. Life went smoothly, after that. After obtaining an Omni-tool again and developing an Optic Camouflage that let her be invisible for a longer time, her thefts, and incomes, skyrocketed in a way she wouldn't even dare to imagine. She felt on top of the world, and, to be honest, things were way, WAY more fun than having to be locked up in the Migrant Fleet. Even now that she had a somewhat stable life and more than one thing to return with to the Migrant Fleet that would mark her as someone who passed the Pilgrimage, she decided not to and remain in her new, exciting lifestyle. In her new line of work, she even got to meet many new people of different species. She was having all the experiences she craved for as a child when she was still confined to the Migrant Fleet. Maybe, this was even more exciting than being part of the military.
Even though many would think she should be traumatized by everything that has happened to her. It mostly helped her develop strength of character and a somewhat carefree attitude, something very rare between Quarians. Maybe it was due to her being rebellious in the first place, but when asked about how she felt when doing what she did to escape she only answered with: "It was the most exciting thing of my life! Hitting that bosh'tet on the head so many times felt so relieving! It felt as if I were taking vengeance for what he did to me all over the years. In my opinion, it serves that double-faced bastard right."
After quite some time as a thief, she was no newbie with random run-ins with other thieves, though most times she always had the upper hand against them because of her advanced Optical Camouflage. One time, though, she was surprised when she had to confront two guys at the same time who were, perfectly coordinated. Not before long, she was cornered after a big game of cat and mouse inside a museum. Though she was thinking that she would have to battle these guys in a big shoot out that turned out not to be the case. After the duo, conformed of a Salarian and a Turian, laughed it off and told her that it was quite an entertaining game to play, they both explained to her why were they, in the museum. It seemed that they were the 'real' deal, working under the orders of higher-ups to steal many kinds of whims they suddenly had. The pair of thieves also invited Hildia into their society, certain that with her in their team, there wouldn't be a thing in the universe they couldn't steal.
Even so, Hildia rejected the offer. She mostly didn't like the idea of working with others in something she could do perfectly well on her own. She was also wary of people, after her more than unpleasant, experience with Turians in the past. Still, they gave her an idea. Hildia told them that she didn't quite like the idea of being under someone's command, or rather, she didn't like the whole 'organization' or whatever they were. She would rather star up her own, 'agency', as she likes to call it. Even so, she thanked the duo of thieves before heading off with her loot.
When she decided to become a 'profesional' thief, she was bombarded with lots and lots of jobs, mostly from guys who still couldn't believe that a Quarian as young as she was in such a line of work. That's what happened at first, at least. She seemed to be quite the sensation when she let's say, debuted. Now, though, she has been somewhat short on jobs. She often stole things just to entertain herself. Just because she would grow bored after having so much free time, she decided to expand her range of jobs to Mercenary work. Now, works arrive at a fast enough rate to keep her entertained, mostly because of her silent and swift way of handling them. Though, she thinks she should disappear from the map a bit, after all, she is a 'Thief', someone silent and undetectable, not a 'Mercenary' with bulging muscles since she is mostly considered a mercenary or a hitman rather than a thief.
At times, she wonders what has happened to the Flotilla and all her friends on it. She thinks even more about her parents. Her father, what would he say to her now that she became a thief, and mostly just because of the thrill of it? Would he try to take her back to the fleet and arrest her? Maybe being exiled would have been even better than that. Be taken into jail by the same father who raised you and told you many stories of his military achievements. That's another of the reasons for why she wants to disappear for a while. Maybe even forever, and just continue on living without having to worry about what the Flotilla might be doing. Damn Quarians, she both loves and hates the sense of family that they gave her.
Equipment:
Rosenkov Material M-97 Viper
M-6 Carnifex
Elanus Risk Control Services M-9 Tempest
Kassa Fabrication Light Colossus Armor (With the aforementioned modifications)
Sirta Foundation Chameleon Omni-Tool
Powers:
Tactical Cloak
AI Hacking
Overload
Incinerate
Disruptor Ammo
Incendiary Ammo
Talents:
Damping
Hacking
Sniper Rifle
Electronics
Tactical Armor
Pistol
Race: Quarian
Gender: Female
Age: 27
Class: Infiltrator, Agent.
Appearance:
(Image credit goes to the original author)
Like most Quarians, Hildia also uses an enviro-suit, due to her poor immune system. Hers, however, has some slight modifications, mostly in design, to make it look more aesthetic and visually pleasant for her and others. The most notorious modifications on her suit is the change of the generic pattern most Quarians use, going with a more definite pattern with white lines striking across her chest, waist and arms, while the base color is black. To the sides of her waist, she also sports some kind of fabric similar to her hood, though more resistant, due to the fact it is in her enviro-suit. Her hood, in the other hand, is brown and is like most Quarians', but with a flower pattern. Her helmet has a red visor and, trying to simulate her red hair inside her helmet, she has a pair of red ribbons integrated into her hood.
Her build is like that of most Quarians, slender, but with a wide waist, arched back legs, three fingers in each hand and foot and modestly sized breasts. She stands at 1.54 m, having an average height for her race, but short for other races. Inside her helmet, she is a fair skinned woman with her red hair reaching her neck. Her blue piercing eyes can be seen in the dark even through her helmet. Her features are rather sharp, but also add a sense of maturity to her.
Background: Hildia grew up in the isolated Migrant Fleet, where most, if not all, Quarians are born. She was born and raised in the ship Shellen, one of the biggest Liveships, so she was never short on friends to play with.
Due to the weak immune system that characterizes Quarians, she has been forced to use her enviro-suit since she was a little girl, and it bugged her how everyone, from kids to adults, looked exactly the same. Even if the adults, maybe because of the several years that they had spent in the Migrant Fleet, could recognize one child from the other, Hildia couldn't differentiate one kid from the next. Thus, she decided to at least make herself different from others, though at first her modifications made her stand out like a sore thumb, mostly because she was bad at it. It wasn't like you'd be looked down as the weird girl who tried to be different from others. Although several others also did so, her modifications were just terrible. With time; however, she learned how to do them properly.
Her life in the Migrant Fleet, besides some incidents caused because of her somewhat rebellious attitude, was mostly peaceful, boring, but peaceful. To be honest, she couldn't wait for the day she'd go into her own Pilgrimage and finally get out of the Shellen and explore what the outer space is like. As a girl, her parents often told her stories about the outer space, due to her father being a soldier and often being outside the Flotilla. He often visited many planets and he had also seen many aliens, and Hildia just loved his stories. Even so, she still wanted to see them with her own two eyes.
Right after she turned 18, she hurriedly made her bag and left the ship as soon as she was given permission. Hildia was extremely pumped to pass through her Pilgrimage, and so, she could finally go in and out of the Migrant Fleet as she wished. She also wanted to join the military, just like her dad, at least as an engineer, but she was sure that it would be exciting to be in the military. She also saw the military as a way of getting off the Flotilla even more often than in any other profession. She was aiming to join the Yaska after returning to the Migrant Fleet, the military specialized ship of the Flotilla. However, she had the bad luck to have a run-in with a group of Space Pirates. While she wasn't the only one to leave on her Pilgrimage on that day, she was the only one that survived the raid of the Space Pirates. Not knowing what to do with Hildia, they decided to take her in for slave labor. While at first, she worked for half a year as an engineer for the Pirates, she was sold to a Turian with a fetish for Quarians later.
She spent another three years of her life as the entertainer of a Turian pervert who loved to see her in different outfits and punish her for any little mistake she made, roughly, some times, even without a reason. Fortunately, he took real care that her enviro-suit wouldn't open up during his punishment sessions. She would probably die if that were to happen. During the only time she should have been resting without having to concern about her new master, she instead used that time to enhance her skills as an engineer, and, maybe, it was due to that that her life was spared. After a year and a half, after being sent to senseless errands and many other things of the like, she was finally able to develop a device that could force open any lock, though it would only work once, and her timing was perfect too. That same night, her 'master', decided to stop holding back and finally jumped on top of her, with lust filled eyes. She was obviously no match for a Turian, so she could only struggle and beg for her life. Ripping her enviro-suit like that in a foreign planet, would most likely end her life in short notice. In a reflex, she was able to grab a jar, which she used to hit the Turian in the head, breaking the jar as a consequence of it. This only threw the Turian of balance, though, and he was going to counterattack, but Hildia had already thought of that. Using a nearby chair, she hit the head of the Turian again, and again, and again, and again, until she was sure that he wasn't moving. Unsure of whether he was dead or alive, Hildia made a run for it, leaving behind the worst three years of her life.
In a planet she had no knowledge of, she had nowhere she could go, so she stayed on the streets. She wanted to avoid stealing, though. She thought she should never be as despicable as the man that had used her for so many years. Though, that opinion soon had a 360º turn. Soon, on the news, she discovered that the Turian that bought her so many years ago, had indeed passed away, and that he was a recognized politician at that. She didn't know how to feel about it, after all, wasn't a politician supposed to be someone that cared for the well-being of his town and people? At least that's what she thought a politician should do, then why did he treat Hildia as he did? Even if she was a Quarian, for what she had seen while walking around, the planet had many species living peacefully in it. So, was it a personal grudge against Quarians? She didn't get it, but what she did comprehend at the time, and what became a lesson of life for her, is that society had a two-faced nature. It doesn't matter how much it seems that someone is good, they can always be evil inside.
She started to have doubts, too. What if she was the same as everyone else? The thought of stealing did pass through her head more than once, but was that really enough to make her 'bad'? She didn't think so, not anymore. She may be evil in the inside, but as long as she keeps a good face in front of others, what does it matter, really? With this, let's say, revelation, Hilidia understood that no one would give a damn about it, why should she? If everyone else was like that, then it would be no problem for her to be like that too, not that anyone was actually waiting for her in the Migrant Fleet or anything, maybe she had already been declared as a failure or dead meat. She strengthened her resolve and decided that that day, would be her last in the streets. After all, she still had the unlocking device she had fabricated before.
Late at night, Hildia entered a low-budget mechanics store. It wasn't big, but it was a start. Bypassing through the security system was a piece of cake for her, and she stole everything she could. Many would wonder why she would target that store first, but it was perfect. The more pieces she had, the more trinkets and ends she could develop to help her in the new criminal lifestyle she had decided on. Life went smoothly, after that. After obtaining an Omni-tool again and developing an Optic Camouflage that let her be invisible for a longer time, her thefts, and incomes, skyrocketed in a way she wouldn't even dare to imagine. She felt on top of the world, and, to be honest, things were way, WAY more fun than having to be locked up in the Migrant Fleet. Even now that she had a somewhat stable life and more than one thing to return with to the Migrant Fleet that would mark her as someone who passed the Pilgrimage, she decided not to and remain in her new, exciting lifestyle. In her new line of work, she even got to meet many new people of different species. She was having all the experiences she craved for as a child when she was still confined to the Migrant Fleet. Maybe, this was even more exciting than being part of the military.
Even though many would think she should be traumatized by everything that has happened to her. It mostly helped her develop strength of character and a somewhat carefree attitude, something very rare between Quarians. Maybe it was due to her being rebellious in the first place, but when asked about how she felt when doing what she did to escape she only answered with: "It was the most exciting thing of my life! Hitting that bosh'tet on the head so many times felt so relieving! It felt as if I were taking vengeance for what he did to me all over the years. In my opinion, it serves that double-faced bastard right."
After quite some time as a thief, she was no newbie with random run-ins with other thieves, though most times she always had the upper hand against them because of her advanced Optical Camouflage. One time, though, she was surprised when she had to confront two guys at the same time who were, perfectly coordinated. Not before long, she was cornered after a big game of cat and mouse inside a museum. Though she was thinking that she would have to battle these guys in a big shoot out that turned out not to be the case. After the duo, conformed of a Salarian and a Turian, laughed it off and told her that it was quite an entertaining game to play, they both explained to her why were they, in the museum. It seemed that they were the 'real' deal, working under the orders of higher-ups to steal many kinds of whims they suddenly had. The pair of thieves also invited Hildia into their society, certain that with her in their team, there wouldn't be a thing in the universe they couldn't steal.
Even so, Hildia rejected the offer. She mostly didn't like the idea of working with others in something she could do perfectly well on her own. She was also wary of people, after her more than unpleasant, experience with Turians in the past. Still, they gave her an idea. Hildia told them that she didn't quite like the idea of being under someone's command, or rather, she didn't like the whole 'organization' or whatever they were. She would rather star up her own, 'agency', as she likes to call it. Even so, she thanked the duo of thieves before heading off with her loot.
When she decided to become a 'profesional' thief, she was bombarded with lots and lots of jobs, mostly from guys who still couldn't believe that a Quarian as young as she was in such a line of work. That's what happened at first, at least. She seemed to be quite the sensation when she let's say, debuted. Now, though, she has been somewhat short on jobs. She often stole things just to entertain herself. Just because she would grow bored after having so much free time, she decided to expand her range of jobs to Mercenary work. Now, works arrive at a fast enough rate to keep her entertained, mostly because of her silent and swift way of handling them. Though, she thinks she should disappear from the map a bit, after all, she is a 'Thief', someone silent and undetectable, not a 'Mercenary' with bulging muscles since she is mostly considered a mercenary or a hitman rather than a thief.
At times, she wonders what has happened to the Flotilla and all her friends on it. She thinks even more about her parents. Her father, what would he say to her now that she became a thief, and mostly just because of the thrill of it? Would he try to take her back to the fleet and arrest her? Maybe being exiled would have been even better than that. Be taken into jail by the same father who raised you and told you many stories of his military achievements. That's another of the reasons for why she wants to disappear for a while. Maybe even forever, and just continue on living without having to worry about what the Flotilla might be doing. Damn Quarians, she both loves and hates the sense of family that they gave her.
Equipment:
Powers:
Talents:
After taking quite some time, here is my CS.