Name: Marumasa Kaiser-Blake
Age: 18
Gender: Male
Appearance:
but with dark brown eyes and wheres a black hoodie with a ride smile up the sides of the hood.
Personality: Energetic and a joker, he has no confidence in himself and he feels like he is always failing so to mask this feeling he tries to make others laugh in hopes he can amuse people. He is always first to start a conversation and sometimes the only one to speak during a conversation, he is a huge odd-ball. when fighting he becomes even more energetic, he becomes rather odd and speaks a lot turning fear into fun and danger into a game, he isn't entirely the most reliable in a team but he never fails at protecting others.
History: Marumasa and his father lived in the country side, his father trained him with a bow and basic tracking skills. After a lot of hunting Marumasa had seen his fare share of Creatures of Grimm, and he noticed their ways of moving, and similar to the game he hunted, he could track them too. Marumasa's father earned enough money to push him into Signal Academy, where he built his own weaponed and trained to become a famous Huntsman. After graduating from signal Marumasa moved onto Beacon, where he hopes to make friends and an amazing team.
Weapon: Marumas has red dual swords, the hilt is a blood red colour, the blades of each sword is a dark red with silver tips and curves a little. the top of the hilt is covers in small metallic plating that create small hand guards. The bottom of each blade connects to the other making a red short bow, which shoots magical red tracking arrows that consume dust charges when shot.