This is based on a game that has been dead for a while now.
Let's get this out of the way first. It's a "hunger games" style game. If you're not interested in that type of game, I'm letting you know in advance.
*ahem* It's a slightly reworked "hunger games" situation with more isolation and malicious intentions. Basically, (number of players) have been essentially kidnapped and relocated to who knows where. Each of them is given a cell phone, an unmarked credit card (more on that below) and an explosive collar that can be detonated at any time (referencing "Battle Royale" and "Ratchet: Deadlocked") OR has a nano-virus injected into them that can be activated remotely. It doesn't instantly kill a person. It slows their heart until they die. The GM is a sinister overlord who communicates to everyone as a whole, but can also communicate to people individually.
Everyone is sent a text message (PM from the GM) with the name and face of another person (player). They are told that, to be freed, they must kill that person. *insert drama from innocent people not wanting to become killers* What they don't realize, though, is that after that person is dead, the GM will send them another person's face and they will have to kill again until one winner remains. This keeps it fun because you literally do not know who is out to kill you specifically, and it removes the pressure for you to kill every single person until you are the last alive (initially).
The GM posts from time to time to insert backstory. They also might send personal texts to the players with tips and advice, just to "spice things up," and can trigger the nano-virus in small doses to individual players to "encourage" them to take action.
3 Rules:-Posts should be at least two paragraphs long. Proper spelling and grammar are a given.
-No lewd content or crude language. You won't be "hooking up" with other players, although you can try to form alliances (if you think it's worth the risk).
-No supernatural abilities or elements. You will need food, water and rest. I have a solution for those needs, though.
A small city block with a variety of different buildings. It has two enormous shopping outlets on opposite sides of the "map" that combine a grocery giant (food, water, canned goods, etc) and a sports store (flashlights, tents, backpacks, etc). You have unlimited credit on your credit card and can take as many things as you consider necessary (consider their weight, though). The store will remain well-stocked, and you can return as often as you need as long as you have the card. Making your own supplies with items you find is encouraged. Creativity will pay off.
If you die, you stay dead and are out of the game. The person assigned to kill you will be given another person. I will initiate a rule that keeps players from offing each other immediately, of course, but if you want to survive you will need to take your life into your hands.
Questions, comments and concerns? Leave 'em here.