Hi. I'm Matt. You could say I'm a Case of Identity...
1. The Important Stuff: Faith and salvation
I am a Christian. I believe the KJV Bible and that God is real, Jesus died for me, Jesus rose again and offered salvation to the world. Heaven is real, Hell is hot and the only escape is Christ. I accepted salvation the only way you can: by admitting I was a sinner (and I still am), believing that Jesus died for me and rose again, and calling on Him to save me. Anyone can do it anytime and be granted eternal life.
"Matt, why are you saying all of this?" you ask.
Because last time I was here, I did a crap job of establishing that and just tried to 'fit in.' I'm going to add a little more of this to my characters and to my signature, because it's the right thing to do and because there's freedom on these kinds of sites. Not to an extent that interrupts/derails the story, though. Your game, your rules.
2.The Actual Bio:
Hi guys. I'm Matthias Emmanuel Angel, I'm 24, and this is where I spend time when I'm not doing other things (church, homework, studying, video games).
/// What I like: -Landscape Management (my major) -Guitar (over a decade of experience and not much to show for it) -PC Games (gave up on Xbox, no regrets) -RPGs (I play them too often though) -Water instead of soda (oooo look at how healthy I am) -Google SketchUp (awesome 3D models, free download) -The number 23 (it's the best number) /// What I don't like: -Profanity (especially when it's just filler in comedy) -Lewd content and porn (and anyone bragging about it) -Gory movies (how are they going to get butchered this time?) -Jerks (you aren't a jerk, are you?) -Insects (kill them all) -Dying in video games (and forgetting to save) ///
I realize, of course, that this site doesn't have limits on profanity of lewd content. No worries. I'll work around it, and won't join up with RPs rated 18+. If you feel like it will be a problem, let me know BEFORE the RP starts.
3.Other Internet Presence:
You can find me in a couple other places.
Armor Games: MattEmAngel Steam: club_blizzy ...and Comments here, of course.
I think I'm done. Sketched Matt at work today and tightened up his attributes. The Bio is so large that I put it in a hider. Hope you enjoy reading it. I'm not sure about "Talents," because there aren't any that apply to him or his family. I could work it in with the reports on his father (who was an assassin too and whatnot), but if it's not okay, I can get rid of talents completely.
Will you RP the school staff, i.e. an adult who jumps in to stop a fight? It seems like a necessity.
How about classes? Is there a way for you to announce when classes start and stop? I would be fine with once a day. Then we could all be on the same page and be able to interact accurately. Plus, some students might get a chance to skip class if they're that kind of character.
Okay, how about students fight until one is incapacitated/unable to move, and you aren't able to graduate until you win a fight (and/or get permanently expelled if you lose more than three or something)? I'd be far more comfortable letting my character lose and end up in critical condition for a while or something than straight-up die.
Epithet: Hornet. "Hornets are the worst. Once one is in the room, it's hard to find and impossible to catch, and if you're not careful, you'll get a sting you'll never forget." -Matt
Age: 18
School Year: Third
Gender: M
Appearance:
Medium height and build. Dark brown hair combed back. Black eyes. Wears a dark blue zip-up jacket, black pants and black combat boots with black gloves. A padded tactical chest and back harness hold spare magazines and a knife. Wears black-lens sunglasses, but only if he actually needs them.
Nationality: German-American
Personality: Matt is generally reserved and works on his own, but he treats people with respect. If you're friendly, he's friendly. If you're a pain, he's gone. He isn't a loner and doesn't avoid people; he just takes his work seriously, and the people around him could leave one day and never be seen again. For this reason, he has eliminated the prospect of a relationship entirely: when it comes to being an assassin, it's strictly business. When it comes to action, he is reliably level-headed and calm. Brash actions and cockiness are a step away from a bullet to the brain. Expect him to keep a cool head and remain focused. Matt has mixed feelings about violence and killing, and ultimately avoids both if possible. Brutality repulses him, as well as anyone who finds pleasure in it. His Germanic side shows in his discipline in school and efficiency in operations, as well as excellent organizational skills: everything he owns is in its own place and he always knows where everything is. Do NOT move his stuff.
Born to a German father and American mother, Matthias (surname never recovered) was raised in a simple, Christian household. There was never anything particularly special about them; his father worked in an office and his mother stayed home. Matt had not brothers, sisters, aunts, or uncles; his family was almost completely alone. He didn't think much of it, and spent the first few years of public education as an outgoing, friendly kid.
One day, Dad didn't come home. He didn't come home the next day. It wasn't until the police arrived to speak to his mother that he learned his father had been killed, shot by a thug trying to mug him. His mother changed drastically, becoming reclusive and silent. He often heard her crying and praying at night for hours, but could never make out the words, and he was too afraid to ask why. School participation and attendance wavered by middle school, and at age 13 he had dropped out entirely to help his mother, who barely left the house anymore. Matt tried to scrape up the money to keep food and power in the house, but success was rare. Two years later, he had almost given up home.
Just before he had given up hope, a man in a suit knocked on the door. Without a word, he handed Matt a thick manila envelope, then turned and left. Perplexed, he cut it open and dumped the contents onto the table. The envelope held a letter, along with a driver's license, a passport, and an ID badge to a school he had never heard of. All of them had his photograph and signature, even though he had never seen the picture in his life. The envelope also contained an unlabeled key on a round keychain, tagged "23."
The letter read as follows:
THIS LETTER WILL DISSOLVE WITHIN 30 SECONDS OF CONTACT WITH ROOM TEMPERATURE AIR.
MATTHIAS [REDACTED]
YOU HAVE BEEN SELECTED FOR ENROLLMENT IN UBIYSTVO KOMANDY, AN EXCLUSIVE SCHOOL FOR THE ELITE. YOU WILL BE TRAINED IN THE ART OF INFILTRATION, PERSUASION, AND EXECUTION, WORKING WITH OTHER STUDENTS, TO BECOME AN ASSASSIN. WE ACKNOWLEDGE THAT YOU HAVE NEVER KILLED, SO WE ARE OFFERING A PREPOSITION. YOUR EDUCATION WILL BE PAID IN FULL. FURTHERMORE, A PAYMENT OF [$500] WILL BE DELIVERED [monthly] TO YOUR MOTHER FOR SUSTENANCE. IF YOU HAVE QUESTIONS, GO TO BOX 23.
YOUR FATHER WOULD HAVE WANTED THIS.
-[REDACTED]-
The letter evaporated moments after he finished reading it. Matt fell backwards into a chair, stunned. An assassin? A school for assassins? Why on earth would he go there? Who were these people? Should he call the police? So many questions rattled through his mind, but they were overshadowed by the last sentence. "Your father would have wanted this." Whoever these people were, they knew exactly what they were doing. Matt was out of money. No work had appeared for weeks. And it was the only chance to learn what happened to his father. Taking a deep breath, Matt stood up, grabbing everything from the table and stuffing it into his thick blue coat. He thought about telling his mother, but her door was locked. What would he say, anyway?
Hands shaking, he wrote a short note and left it on the table, telling her that he was going away for a while for work and would send money if he could. He paused, then went to his room to retrieve a combat knife he had purchased for home defense, back when Dad first disappeared. He knew almost nothing about fighting with it, but it gave him confidence. He grabbed a small book from his desk containing Psalms, Proverbs and the New Testament of the Bible. It had hardly been touched in recent years from bitterness and apathy, but maybe it would be worth reading sometime. Taking one last look around, Matthias left home. The key opened Box 23 at the local post office. Inside was a smartphone, containing instructions on finding the school. It involves more than one transfer between unmarked vehicles and eventually a long flight with a bag over his head.
The next two years were a whirlwind of activity as he learned, initially to his disgust but later to his fascination, how to hide, kill, escape, and everything in between. He found a strong interest in technology and working in electronic infiltration. His entire second year revolved around developing a compact EMP/concussion device that fitted around his arm. A few other courses were basic-to-intermediate firearm operation, stealth, and emotional control. He also finally learned proper fighting tactics with a knife, with hand-to-hand combat as an elective, and began skimming through the only book he had brought with him. Proverbs had 31 chapters, and there were a maximum of 31 days per month, so he tried to read one a day. It didn't interest him at first, but through discipline he made it a part of his routine. The rest of the book was ignored.
As for his reason for enrollment and the loss of his father, neither concerned him early on as he was hurled into the world of a private university. Only recently in his senior year did he begin his investigation with a formal request to the administration. They approved, but to avoid overwhelming him in his last year, they began sending him new information over time. The first packet arrived today.
Weapon: -UMP45 with a foregrip, mounted laser, and suppressor. Neon combat sights for aiming in the dark. 30-rnd box magazine. Carried on a 3-point sling in combat and in a messenger bag on his back in public. -Combat Knife: About 8" long, thick and painted flat black to eliminate glare/shine). Carried in a nylon sheath to eliminate the sound of it being drawn. Limited by inability to throw it accurately.
Equipment: -PHILE (Portable Hacking Instrument for Local Electro-warfare). Small phone-size device that can remotely hack any circuit-based technology. Limited by battery life (about 10 hours) and distance to target (about 15 feet). -Impact Cannon: Fires a large shock wave from a device attached to his forearm. It hits everything in front of it within 30 feet with the force of a car. It can also fire an EMP wave that destroys electronics, lights, and anything else with a battery. Limited by need for a battery (it uses one per shot and he only carries two. Can be charged using a station in his room). -Low-profile infrared/electromagnetic/surface-penetrating glasses. Allow him to identify heat and electronic signatures in complete darkness, even through surfaces. Limited by need to be within a few feet of a surface. -Quick-release ACOG scope for medium to long-range combat.
Skills: -Instinct: Can detect threats, attacks, or surveillance from other people. Limited by lack of "super speed" and can only react as quickly as a person. -Hand-to-hand/short blade proficiency: Self explanatory. Expert at close-range combat. -Magnetic Grip: Can grasp surfaces with palms and boot treads, letting him climb walls. He can also use it to break a fall by gripping a wall before hitting the ground. The grip is silent: no loud 'CLANG' when he uses it. Limited by only being able to face upwards using it (no gripping a wall sideways or face-down, so he can't climb on a ceiling) and by body strength (it's like climbing normally: it can wear you out if you don't take a break).
Talents: -Invisibility: Can become completely invisible for a short time. Anything he is already wearing or carrying becomes invisible as well. Limited by any noise he may make, and he still leaves a heat signature.
Other: Mainly medium and close-range combat is a disadvantage against long-range weapons, but his skills and talents get him close enough to handle the situation and neutralize the target. He's also tidy, both on and off missions, to the point that he cleans up spent ammunition casings to eliminate evidence.
I dunno. That still doesn't seem fair. What if they're both experts using knives? I would expect that both might disagree to losing. After all, one of us would die. It also suggests that the players would have to write a script of some kind because they know how it ends, rather than react one post at a time, which is probably what their character will do for the rest of the RP.
How long would PVP posts be? A paragraph, or a sentence or two describing their actions.
I really expect others to not go around killing all the other students really, Do expect fights to break out between people, but I don't think someone's gonna spray 100 bullets at someone's head, I'm willing to be loose with certain things, but I don't want someone to suplex someone into concrete or actually spray 100 bullets at someone's head and won't accept a post like that happening.
But that still leaves ambiguity in combat. I can understand a hall fight, where someone grabs someone else or shoves them, because two players can finish it in like two posts using their character traits, but you mentioned arena combat between Seniors. If I have a gun and they have a sword, it's not going to be easy for us to sort things out.
Example- Player 1: I fire at (P2)'s head, then jump behind cover. Player 2: I dodge the bullets and throw a knife into (P1)'s leg. Player 1: (You can't dodge the bullets, I have super accuracy) Player 2: (You can't hit me, I can slow time) Player 1: (You didn't have time to use that. Bullets are faster) Player 2: (Slow time can be used instantly even against bullets. etc. and now you have a bunch of wasted turns.
Suggestion- Player 1: (attempt) Player 2: (attempt) GM: (outcome)
so,
Player 1: I attempt to fire at (P2), aiming for the head, then I attempt to move to nearby cover. Player 2: I attempt to use my Slow Time power to dodge the bullets. I then attempt to throw a knife at (P1)'s leg. GM: (P1) fires at (P2), hitting them in the chest three times. (P1) ducks behind cover, but it hit in the leg by a knife thrown by (P2). or GM: (P1) fires at (P2), but (P2) slows time and evades the bullets. (P1) runs for cover, but (P2) throws a knife, missing (P1) by inches. or GM: (P1) attempts to fire at (P2), but the gun jams. (P2) throws a knife, hitting (P1) in the leg.
The GM is the final authority, so combat will be easier for players, because they won't have to call the outcome into question.
Be reasonable when fighting IC (no auto hitting/ infinite dodging, no killing/ harming someone else's character without their permission and all that)
How the heck are you going to handle IC PVP combat? I mean, if I flank a player and unload a magazine in the general direction of their head, I would expect that to kill them. A response like "you hit me with two bullets, injuring me" or "I roll out of the way and throw a knife at you" wouldn't make sense, but it wouldn't be fair for them to die instantly. Seems like you'd need a GM to follow up every post from the combatants, and each attack would be required to start with "I attempt to [...]" Which would work, because I've done it, but a lot of work for the GM.
Otherwise, interested. I'm pretty much going to go full Adam Jensen from "Deus Ex: Human Revolution." It'll certainly keep powers and weapons easy to track and I'm already basically an assassin in the game, so God-modding won't be a problem.
Hi. I'm Matt. You could say I'm a Case of Identity...
[b]1. [/b][i]The Important Stuff: Faith and salvation[/i]
[b]I am a Christian. I believe the KJV Bible and that God is real, Jesus died for me, Jesus rose again and offered salvation to the world. Heaven is real, Hell is hot and the only escape is Christ. I accepted salvation the only way you can: by admitting I was a sinner (and I still am), believing that Jesus died for me and rose again, and calling on Him to save me. Anyone can do it anytime and be granted eternal life.[/b]
"Matt, why are you saying all of this?" you ask.
Because last time I was here, I did a crap job of establishing that and just tried to 'fit in.' I'm going to add a little more of this to my characters and to my signature, because it's the right thing to do and because there's freedom on these kinds of sites. Not to an extent that interrupts/derails the story, though. Your game, your rules.
[b]2.[/b] [i]The Actual Bio:[/i]
Hi guys. I'm Matthias Emmanuel Angel, I'm 24, and this is where I spend time when I'm not doing other things (church, homework, [s]studying[/s], video games).
///
What I like:
-Landscape Management (my major)
-Guitar (over a decade of experience and not much to show for it)
-PC Games (gave up on Xbox, no regrets)
-RPGs (I play them too often though)
-Water instead of soda (oooo look at how healthy I am)
-Google SketchUp (awesome 3D models, free download)
-The number 23 (it's the best number)
///
What I don't like:
-Profanity (especially when it's just filler in comedy)
-Lewd content and porn (and anyone bragging about it)
-Gory movies (how are they going to get butchered this time?)
-Jerks (you aren't a jerk, are you?)
-Insects (kill them all)
-Dying in video games (and forgetting to save)
///
I realize, of course, that this site doesn't have limits on profanity of lewd content. No worries. I'll work around it, and won't join up with RPs rated 18+. If you feel like it will be a problem, let me know BEFORE the RP starts.
[b]3.[/b] [i]Other Internet Presence:[/i]
You can find me in a couple other places.
Armor Games: MattEmAngel
Steam: club_blizzy
...and Comments here, of course.
See you in another world.
-Matt
<div style="white-space:pre-wrap;">Hi. I'm Matt. You could say I'm a Case of Identity...<br><br><span class="bb-b">1. </span><span class="bb-i">The Important Stuff: Faith and salvation</span><br><br><span class="bb-b">I am a Christian. I believe the KJV Bible and that God is real, Jesus died for me, Jesus rose again and offered salvation to the world. Heaven is real, Hell is hot and the only escape is Christ. I accepted salvation the only way you can: by admitting I was a sinner (and I still am), believing that Jesus died for me and rose again, and calling on Him to save me. Anyone can do it anytime and be granted eternal life.</span><br><br>"Matt, why are you saying all of this?" you ask.<br><br>Because last time I was here, I did a crap job of establishing that and just tried to 'fit in.' I'm going to add a little more of this to my characters and to my signature, because it's the right thing to do and because there's freedom on these kinds of sites. Not to an extent that interrupts/derails the story, though. Your game, your rules.<br><br><span class="bb-b">2.</span> <span class="bb-i">The Actual Bio:</span><br><br>Hi guys. I'm Matthias Emmanuel Angel, I'm 24, and this is where I spend time when I'm not doing other things (church, homework, <span class="bb-s">studying</span>, video games).<br><br>///<br>What I like:<br>-Landscape Management (my major)<br>-Guitar (over a decade of experience and not much to show for it)<br>-PC Games (gave up on Xbox, no regrets) <br>-RPGs (I play them too often though)<br>-Water instead of soda (oooo look at how healthy I am)<br>-Google SketchUp (awesome 3D models, free download)<br>-The number 23 (it's the best number)<br>///<br>What I don't like:<br>-Profanity (especially when it's just filler in comedy)<br>-Lewd content and porn (and anyone bragging about it)<br>-Gory movies (how are they going to get butchered this time?)<br>-Jerks (you aren't a jerk, are you?)<br>-Insects (kill them all)<br>-Dying in video games (and forgetting to save)<br>///<br><br>I realize, of course, that this site doesn't have limits on profanity of lewd content. No worries. I'll work around it, and won't join up with RPs rated 18+. If you feel like it will be a problem, let me know BEFORE the RP starts.<br><br><span class="bb-b">3.</span> <span class="bb-i">Other Internet Presence:</span><br><br>You can find me in a couple other places.<br><br>Armor Games: MattEmAngel<br>Steam: club_blizzy<br>...and Comments here, of course.<br><br>See you in another world.<br>-Matt</div>