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    1. megarandom 11 yrs ago

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It would be pretty cool to do something like this. I have a couple gijinka pokemon characters myself that would be fun to use in this.
Oh, I had a question. Would we be able to bring in other characters to play later into the story if we wanted to? I had an idea for Urisk to find his familiar sometime.
Sounds great, this looks like it'll be good.
Awesome, thanks.
Without reagents, he can't cast any spells, but the spells he's capable of casting are things like freezing blasts of wind, firebolts, minor electric blasts, or summoning vines to entangle an enemy. Mainly spells based in the forces of nature, most often in what's available at the time. These spells are much more expensive in their reagent cost than most other spells, due to the hurried and wasteful nature of their casting, if he's using them to try to protect himself in an emergency situation. Most are rather weak though, not nearly as strong as if they were used by a mage of the same caliber as he is a witch.
Name: Urisk Deilano

Gender: Male

Age: 23

Race: Human

Mark of the demon: His teeth are pointed but interlock normally, and his canine teeth are long enough to poke out over his bottom lips with his mouth closed

Profession: Witch

Appearance:
Bio: Born to a family of practicing witches, he had an innate talent for the art of witchcraft. His family was a coven of benign witches who helped the citizens of the village they lived in, healing them of disease and blessing them with good luck if they asked, charging only a small fee to be able to live on. When the purging of witches happened around the country, the villagers attempted to defend them from The Inquisitors when they arrived, explaining how they had done nothing but help them. The Inquisitors refused to listen, and went after his family anyway. Knowing that they were going to be taken away and killed with no means of escape seeing as they didn't know any magic to defend themselves with, they sent him to Veiron to live with his aunt at age 2.

He lived in Veiron with his aunt, secretly practicing witchcraft, unbeknownst to even his aunt. He slowly grew in skill, having to learn on his own seeing as any and all witchcraft tomes found were destroyed, seeing as witchcraft was still seen as the magic of the devil himself. Unlike mages, who were allowed to practice their magic in the open, witches were continually repressed. Many people saw it as a mage's magic was natural, but a witch's magic was often believed to come from a deal with the devil or a demon, or from dark and evil forces. Around the time he turned 23, the demons attacked Veiron, killing his aunt and everybody else he knew. Afterward he swore vengeance on the demon that killed his aunt, and vowed to find and destroy it.

Magic: General witchcraft including the following. (note, all the following require some kind of material to perform, so he won't be able to do almost any of these from the start. He will have to learn a lot as well, as he only knows limited amounts of each type as of now)
Doll Magic: A type of witchcraft in which dolls are used as effigies to represent a person or animal. The dolls are stuffed with various magical ingredients to achieve a desired effect on the target of the doll.
Circle Magic: Also known as magic Rites, these are rituals performed by a single witch or a coven of witches. These are usually more powerful than most spells, but are more difficult to cast and take time and effort to prepare.
Brewing: A well known skill of witches, brewing magical potions to different effects. Some are drunk, some are applied topically, and others are put into easily broken bottles to be thrown at targets to splash in an area.
Dream Weaving: Magic that allows the caster to manipulate the dreams of others, allowing them to have contact over long distances or for other purposes.
Infusion: A special type of Circle Magic that imbues an aspect of the world into a person, object, or animal, granting them powers related to the aspect.
Hexing: Another of a witch's most iconic types of magic, a spell that creates negative effects on a target, sometimes even fatal or highly debilitating.
Spellcasting: A talent only seen in some witches, the ability to cast certain spells like a mage. Unlike a mage however, it doesn't take the magical energy from their own reserves, but from reagents and the magical energy found in nature.
Strengths: Can cast powerful magic both in and out of combat, can protect himself in most situations just with magic. Able to provide the group with food by enthralling animals to kill.

Weaknesses: Cannot practice magic in public for fear of execution, has no skill whatsoever with melee weapons, magic takes time and materials to prepare, some of which are very hard to acquire, most magic isn't very helpful in direct combat, wears no armor.

Equipment: Staff, 3 small dolls for effigies, 2 herb pouches (currently with belladonna and ground mandrake root), 1 circle talisman, 2 taglock kits, 1 white arcane chalk, 1 golden arcane chalk, small bottle of holy water, 1 Athame.

Other: Gay, very insecure about some issues, easily embarrassed, warms up to people quickly. He is often afraid of people finding out he's a witch as well.
Theme- 6 trillion years and an overnight story (http://www.youtube.com/watch?v=DjVDqM8aw54)
Battle Theme- Magus Night (http://www.youtube.com/watch?v=1dJA_YLSPz0)
Sorry I've taken so long to get up my bio, life's been kind of getting in the way of having time to type it up. I'll get it up tonight more than likely.
I'd enjoy playing a mage too. Magic could be taken a lot of different ways, so it could get developed to make a very interesting part of the roleplay.
I'd like to get involved in this, sounds fun.
I'd like to be a part of this, sounds like it could be really interesting, especially if the townpeople don't like those whom the virus mutated.
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