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    1. Meleck 5 yrs ago

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4 yrs ago
Current I read the status bar to laugh and feel old!
1 like
4 yrs ago
Saw the Space Opera advert and started singing, "and these dreams, they all seem empty, like my concious seem to be. I've spent hours, Only lonely..."
4 yrs ago
People confess to me all the time. I’m a faith leader. There is very little the surprises me any more.
4 yrs ago
Was just called a Boomer. Just remember I will retire before you and my music did not have Beber in it.
4 yrs ago
Was just called a Boomer. Just remember I will retire before you and my music did not have Beyer in it!

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Most Recent Posts

Name: Andrew Richard Whitewood III
Alias: Childhood:Andy, Red Adulthood:Brother, Abbot
Age: 32
Gender: Male
Species: Human
Class: Cleric/rouge

Appearance: Andrew is getting to be a middle aged man. He is developing that middle aged budge that comes from sitting He has red hair comes down to the middle of his back. As he arrives he comes dressed in a brown cassock with a black cloak with a purple lining. He wears nice soft leather boots. When he is allowed to be himself, he dresses plainly but still in nice clothing.

Personality:

  • Cautious – Andrew likes to have a plan. Life in the Royal Court and temple have tempered some of Andrew's free spirit.
  • Diplomatic – Andrew would prefer to come to a compromise, though he would still like to have the better half.
  • Driven – He is driven to accomplish his goals
  • Sneaky – The thieving habits from his youth are still there. Now he raids the pantry at night.
  • Curious – He is interested in learning new things.


Motivation:
Andrew is motivated by his wanting to know things, his desire to have nice things, and wanting to feel like he accomplished something. He longs for the freedom and adventure he felt as a child.

He has divided loyalties to family and crown.

History: Andrew is a bastard of the Royal Court and his mother and he were sent to Pigeon Spit to life. The trip took four days to get from the capital to the village. It takes about two weeks to return. Andy became part of the Gold Tooth guild, stealing from ships and sailors. The two dragons smelled who he belonged to and used him to send as a messenger to the king. His heritage was revealed while he was at court and he became a prisoner of sorts. He was educated and sent to the monastery to become useful to the crown.

Equipment:

  • (minor magic item)Ring of water beathing
  • Clothing
  • small library
  • thieves tools
  • quarter staff
  • four knives on him.


Weakness:
  • Still a rouge at heart – He still likes the thrill of the heist, the power of stealth, the freedom to do what he wants.
  • Negotiator – He will try to talk his way out of things and will try to make a good bargain.
  • Wants the good life – Andrew is never settled, living in two world he wants the best of both. He wants the benefits that come with his positions, but he wants the freedom to throw it off and go sit in the tavern and drink with friends.
  • Past Loyalties – He had friends in Pigeon Spit and the dragons. He will protect them if he can.
  • Can't swim – No one taught him to swim.


Relationships: (What are your major relationships in the story? Significant characters or NPC's.Yet to come
Relationships:
  • Captain Harzin Afarel – (Human LG Fighter MB:ENTJ) Harzin is a planner and will follow orders. He is determined to clean up pigeon spit.
  • Scribe Abbigale Drom – (Elf LN Scribe/Mage MB:INTJ) Abbigale is very quiet, creative and thoughtful. She is aware of with Andrew is upto and has learned to read the tells he gives off. She functions as a secretary, record keeper, and maid. (She has some magical talents – hidden from Andrew)

Character goal:
  • Get settled.
  • Start developing the harbor.
  • more to come.


Goals you would like for Pigeon Spit: To become an prosperous independent city
Name: Andrew Richard Whitewood III
Alias: Childhood:Andy, Red Adulthood:Brother, Abbot
Age: 32
Gender: Male
Species: Human
Class: Cleric/rouge

Appearance: Andrew is getting to be a middle aged man. He is developing that middle aged budge that comes from sitting He has red hair comes down to the middle of his back. As he arrives he comes dressed in a brown cassock with a black cloak with a purple lining. He wears nice soft leather boots. When he is allowed to be himself, he dresses plainly but still in nice clothing.

Personality:
  • Cautious – Andrew likes to have a plan. Life in the Royal Court and temple have tempered some of Andrew's free spirit.
  • Diplomatic – Andrew would prefer to come to a compromise, though he would still like to have the better half.
  • Driven – He is driven to accomplish his goals
  • Sneaky – The thieving habits from his youth are still there. Now he raids the pantry at night.
  • Curious – He is interested in learning new things.


Motivation:
Andrew is motivated by his wanting to know things, his desire to have nice things, and wanting to feel like he accomplished something. He longs for the freedom and adventure he felt as a child.

He has divided loyalties to family and crown.

History: Andrew is a bastard of the Royal Court and his mother and he were sent to Pigeon Spit to life. The trip took four days to get from the capital to the village. It takes about two weeks to return. Andy became part of the Gold Tooth guild, stealing from ships and sailors. The two dragons smelled who he belonged to and used him to send as a messenger to the king. His heritage was revealed while he was at court and he became a prisoner of sorts. He was educated and sent to the monastery to become useful to the crown.

Equipment:
  • (minor magic item)Ring of water beathing
  • Clothing
  • small library
  • thieves tools
  • quarter staff
  • four knives on him.


Weakness:
  • Still a rouge at heart – He still likes the thrill of the heist, the power of stealth, the freedom to do what he wants.
  • Negotiator – He will try to talk his way out of things and will try to make a good bargain.
  • Wants the good life – Andrew is never settled, living in two world he wants the best of both. He wants the benefits that come with his positions, but he wants the freedom to throw it off and go sit in the tavern and drink with friends.
  • Past Loyalties – He had friends in Pigeon Spit and the dragons. He will protect them if he can.
  • Can't swim – No one taught him to swim.


Relationships: (What are your major relationships in the story? Significant characters or NPC's.Yet to come
Relationships:
  • Captain Harzin Afarel – (Human LG Fighter MB:ENTJ) Harzin is a planner and will follow orders. He is determined to clean up pigeon spit.
  • Scribe Abbigale Drom – (Elf LN Scribe/Mage MB:INTJ) Abbigale is very quiet, creative and thoughtful. She is aware of with Andrew is upto and has learned to read the tells he gives off. She functions as a secretary, record keeper, and maid. (She has some magical talents – hidden from Andrew)

Character goal:
  • Get settled.
  • Start developing the harbor.
  • more to come.


Goals you would like for Pigeon Spit: To become an prosperous independent city
I have created a character sheet template for the game.

Name: What is your character's name?
Alias: Do they have nicknames or alias'
Age: What is their age?
Gender: What is there gender?
Species: What is their species?
Class: What is your character's class (Primary/secondaries)

Appearance: What do they normally look like? Do they have any thing that distinguishes them?
Do they dress for other rolls?

Personality: (Bullet points for personality. If you need to write longer stuff do it after the points)
  • Point – short description
  • Point – short description
  • Point – short description
  • Point – short description
  • Point – short description


Motivation:
What motivates your character (can be multiple things)?

History: Give us a short history of what we could learn about your character, if we were nosy and asked around. You can develop your history in character and add on.

Equipment: (We are going to assume that you start with basic equipment. If you have something that stands out, let us know. Magic is rare, if you want a low power magic item – PM me and we will negotiate. If you want a +15 vorpal sword of DM plot killing, you don't need it.)


Weakness: Everybody has them and you can have multiple.
  • couple words – Why is it a weakness?


Relationships: (What are your major relationships in the story? Significant characters or NPC's.Yet to come

Character goal: What would you like your character to accomplish short term and longer term?

Goals you would like for Pigeon Spit: What would you like Pigeon Spit to become?

Atana realized two flaws in her thinking. The first occurred, as she just about jumped out of her skin, as the lightning cracked striking one of the ship masts and made an exploding sound as the rain water that ran down it turned almost instantly to steam. Being in the rigging of a sailing ship in a thunderstorm was dangerous. If who ever controlled the undead was smart, they wouldn't climb the rigging. They just needed to wait for the storm to either shake her free or electrocute her. She was fairly sure that the captain and every other sailor would let her know how stupid she was for going up in the rigging. The second flaw was when she realized that no one had her back.

An archer noticed her and loosed an arrow cut a grove across her arm. She turned her her cannon balls on the weakest bones she knew of in the human body, the collarbone. Her master had told her it was painful when it broke and easy to strike. If skeletons were like people they would have a hard time raising and drawing their bows. If they were purely magical constructs, she would know when it let loose the next arrow at her. She sent the cannon balls in high and arching down, she tried to get as small as she could.
<Snipped quote by Soulstrifer>

Correct. Undead are immune to poisons.


Good thing they are not immune to cannon balls!
Home coming

As the waves come into the sleepy little coastal village, a ship starts to unload it cargo. Grain, metal goods, supplies for the coming winter, military equipment for a small garrison, and other items that would be needed. Ten solders and five archers were preparing to disembark. The tents would only be useful till the first real storm came. Earlier in the day, the two large warships had fired flares and cannons announcing the arrival. A few of the ships had left port, running the shallows so they could not be boarded and searched. No captain wants to have his vessel searched or worse seized.

Andrew Richard Whitewood III, now an Abbot was coming home. The village was originally called Dragon Spit, till the Dragons took offense to the name and it has hastily changed. Andrew was a noble bastard of the royal court. He and his mother were exiled to Pigeon Spit. He ended up being turned loose in these streets as a child, to survive or die on his own. He learned his first trade, thieving, from the pirates, whores, and street rats. He was made an honorable member of the Gold Tooth, the thieves guild, when he could finally pay his dues. Back then, he was called Andy and he spent as much time in the stocks at the docks as he spent in the school.

But life takes funny turns at times. His was when the Red Dragon, Fire claw, and the Sea Dragon, Riptide found him useful. They wanted a treaty with the king, territory to hunt and in return peace. Men and dragons have warred for as long as they have been alive. So Andy was sent to the king with a message. His uncle the king, kept him at the royal court. Andy's life took a second funny turn, he was educated and assigned to the church to keep him from being a royal pawn in court politics. It was there Andrew found that he had skills for administration and a distaste for royal politics.

Now his uncle was sending him “home” quietly banishing him from the royal court. Back to Pigeon Spit with instructions to help it become a city, help prepare for the coming war with the Western Isles, and of course pay the proper taxes.

After the troops gear was loaded on the barge, next came the horses. Andrew was placed on a smoke grey mare at the captain of the guard's instance. Andrew was not sure if this was to get him killed off, either by the horse bucking him off or by someone mad at the king. At the thought of someone thinking about assassinating him as he arrived with two large war ships docked close enough to send sailors to destroy the town, made his heart beat fast for the moment. Then he shook his head at thinking that he had been at court too long. First chance, he gets, he is getting off this horse, put on normal clothes, and get something to drink at the Rusty Peg Tavern.
Pigeon Spit is a small coastal village on the southeast corner of the island of Eltrud. The community is isolated by a high mountain range to the north and east. The Aberon river flows from a lake high in the mountains. To the west of the community is the Ibeaum Sea. The community sits on a shallow cove with no natural break wall. The cove is wide enough to many ships (one and two mast ships) with shallow drafts to dock. Larger trading ships bypass the community for safer ports.

Due to having smaller ship docking there the community has a reputation for being a hangout for pirates, smugglers, and thieves. Pirates from the Western Isles do frequent the port. Smugglers from around Eltrud use the village as an exchange point. Mostly Pigeon Spit is a small diverse community.

Climate:
Pigeon Spit is a place of extreme weather. It is temperate enough to grow crops and get three cuttings of hay, but far enough south to have the chance of heavy winter storms. The ocean currents and prevailing winds flow from the northern coast past Pigeon Spit then return the circulation towards the Western Isles then go north completing the cycle. The currents do shift based on water temperature.
The currents on the other side of the island flow similarly but return more westerly. This provides for much atmospheric moisture.

Economy:
The major economy of Pigeon Spit is centered around the port. There are a few family farms, fishing, and hunting that provides for the food needs. Copper ore and stone are being extracted by dwarven miners and a few criminals assigned to do hard time. The town has three bars, one inn, and two temples. There are a few simple craftsmen and women in the community. Currently there is a leather worker, two seamstresses and cobblers, two foresters, ten miners (four dwarves and six prisoners), a stone mason, a carpenter, a fishmonger, a dwarven brewer, and a weaver. They are able to make a living crafting for the community. There are eight farm families on the edges of the town, most are raising cattle and a few have sheep. Most homes have a small herb and vegetable garden. There are a couple general stores that provide for the basic needs of the community and sailors. Exotic items are harder to come by normally smuggled into the community or horded by the two dragons in the area.
Like many port cities, the prices of goods goes up when ships arrive.

Crime:
There is some crime in Pigeon Spit. There is a thieves guild, the Gold Tooth, that does not have a fixed location. They are small but starting to become more ambitious. They also act as part of the local security forces when others try to move in on their operations. There is a derelict ship that grounded itself on a sandbar in a storm about ten years ago.
Slavery is illegal in Eltrud, but there have been cases of people owning slaves away from the capital.
Prostitution occurs but there is no brothel.

Guards:
There is a local guard comprised of five men at arms. They are lead by a “Lieutenant” who got the job because he was the biggest. They do try to keep the peace, but in the winter they are just as likely to start a tavern brawl as the sailors.
Andrew managed to lug his gear to the in with help of a undead servant. He pondered if he should give the man, or what was left of the man, a tip or not. He decided to error on the side of giving thanks and saving the coins for the inn.

The inn was, well, rustic. Not many people came to the inn. But it was clean enough compared to the barn he slept in last night. There was a bed, wash basin, clean water, and a fire place. When asking about a key, he was told that his stuff would be safe and there was no need to lock the doors. The town had its own way of dealing with thieves and the tone indicated that if he was a thief, he should refrain from practicing his craft here. Andrew felt little comfort in the assurance.

He took the stone out and asked if anyone was selling stone like it. He got some shrugs at the in and the shop, he politely asked a couple miners who laughed at the worthless junk he was holding, and finally, he went to ask the man sitting on the grave stone.
Created game as casual! Come, be a part!!
List of PC’s

List of NPC’s

List of Places

Village of Pigeon Spit
PC's and NPC's for Pigeon Spit

Natural Resources:
  • Copper ore
  • Cattle, leather
  • Hard wood


Natural Limitations:
  • Shallow unprotected cove
  • Heavily wooded
  • isolated (Sea route only)


Current tension:
  • King is taking notice of Pigeon Spit
  • Lot of smuggler traffic in and out of the small port.


Economy:
Routine/Standard Equipment:
1.2 * Base prices for standard equipment - dnd 3.5 (for locals)
2.5 * base prices for visitors

Illegal items (thieves gear / explosives)
2*base price with guild dues
5*base price
Fine for getting caught (right hand removed, a month working the mines, or equivalent - it depends on who you are and who you know.)

Magic level:
Low (minor potions and scrolls)

Season: Spring
Spring came early this year. There has been a little coastal rain ever four to five days. The predominant wind is easterly (from sea to coast) and is warm.


Character Sheet Template

I have created a character sheet template for the game.

Name: What is your character's name?
Alias: Do they have nicknames or alias'
Age: What is their age?
Gender: What is there gender?
Species: What is their species?
Class: What is your character's class (Primary/secondaries)

Appearance: What do they normally look like? Do they have any thing that distinguishes them?
Do they dress for other rolls?

Personality: (Bullet points for personality. If you need to write longer stuff do it after the points)
  • Point – short description
  • Point – short description
  • Point – short description
  • Point – short description
  • Point – short description


Motivation:
What motivates your character (can be multiple things)?

History: Give us a short history of what we could learn about your character, if we were nosy and asked around. You can develop your history in character and add on.

Equipment: (We are going to assume that you start with basic equipment. If you have something that stands out, let us know. Magic is rare, if you want a low power magic item – PM me and we will negotiate. If you want a +15 vorpal sword of DM plot killing, you don't need it.)


Weakness: Everybody has them and you can have multiple.
  • couple words – Why is it a weakness?


Relationships: (What are your major relationships in the story? Significant characters or NPC's.Yet to come

Character goal: What would you like your character to accomplish short term and longer term?

Goals you would like for Pigeon Spit: What would you like Pigeon Spit to become?

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