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    1. Monster 11 yrs ago

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Bio

Hi, I'm Monster, but you can also call me Katie if you'd like! I'm a huge video game geek who loves to write. I've been writing on forums for a few years now. If you ever want to talk, just send me a PM and I'd be glad to chat you up. I am currently on a major D&D kick, so I guess that's spurring me back into this site after such a long and much-needed break). :D

I'm a complete sucker for apocalyptic, fantasy and sci-fi roleplays. Anything that tests limits and provides MAJOR character development. That's some good ish.


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Vinali
RACE:
Qun (Cue-n)
The Qun are an all-female race, full of talented and vicious warriors and strategists. They are feared for their style of combat, and well known by the horns on their head. This race is extremely tall in stature, the average height of a Qun is 6'3 foot. They can mate with other species, which is recommended for the better outcome in offspring, as the genetic material from the "father species" is gained and added to their own. They are advanced with their technology, due to their mix in blood and DNA they are able to adjust to certain environments easier than most species. Eye color ranges from deep red to violet, orange, yellow or a (rare) green.
APPEARANCE:
Vinali is a statuesque giant, standing proudly at 6'7. Her face is chiseled, her eyes a deep red, similar to that of her mother's. She wears a red colored paint on her skin, marking her facial features with elegant strokes, and has red accented gear to go with her paint. She is incredibly fit, and harbors a few scars to show of her many battles.
PERSONALITY:
Intellectual, stoic and selfless, Vinali has been raised to be one of the next Qun Matriarch's. Though she is calm and laid back for the most part, her strong-will can and will get in the way at any time. Her mannerism is structured around her everyday lifestyle, which in her line of work, has hardened her.
"Throw me to the wolves, and I shall return leading the pack."
BACKSTORY:
Born to the Matriarch Ala, and a human priestess, Vin is regarded highly among her Qun sisters, and is a representative of her race. Her role in the society, as open as it is, was to round up any bandits or theives on the lose. Anyone that couldn't be brought down by the best warrior, or tracked by the best assassin, she was sent in. (More will be revealed within the story)
SKILLS/STRENGTHS:
  • Physically strong, a naturally born leader.
  • Skilled in hand to hand combat, and with two-handed weaponry.
  • Highly intimidating, which she uses to her advantage in conversation.
  • Next in line to the Qun Matriarchy, has a small force of Qun warriors to send out at her disposal, though they do not travel along with her.
  • Skilled in tracking, due to her history as a bounty hunter.
  • She is very perceptive, often able to guess the hidden desires or truths one may be hiding from her. Unless they are talented liars, she can often pick up on subtle cues about them.
WEAKNESSES:
  • She represents all of the Qun, no matter where she goes or whatever the company, she must always show her race in a positive light - lest there be repercussions.
  • She is socially awkward, not entirely familiar with jokes and lighthearted conversations. Qun are naturally direct species.
  • She normally says what is on her mind, as honesty is something she is familiar with, despite the consequences.
  • She is not built for stealth, whatsoever. Imagine an elephant trying to walk on eggshells without them cracking...now picture that elephant drunk. That's what a Qun would look like attempting any kind of stealth.
FIGHTING STYLE:
Vin is a brute force of raw nature in battle, her strength is nearly unmatched. Her broadsword is always the go-to weapon, but her fists are equally as devastating. If you'd count it, she also flung an empty wine bottle towards a Minotaur once...So she can use her environment to her advantage, mostly by throwing nearest objects, preferably something heavy and clunky, at opponents.
SPECIAL ITEMS:
  • The Qun War Horn, which she wears around her neck. It can be used as a locator, or as an announcement of battle.
  • Her broadsword, forged out of tough steel and made for her hands.
  • Large and deadly horns?
ENEMIES:
She isn't very popular with thieves, or the like. Mostly because she's locked up half of their friends and allies. The underground lifestyle just doesn't seem to agree with her.
ALLIES:
She has a small task force of Qun warriors gifted to her by her mother. Along with that, her influential standing has allowed her some leniency with the diplomats or higher ranking of other species, despite her awkward social stance.
MAGIC:
Though she has the ability to learn magic, she does not have any powers yet.
OTHER: Theme Soundtrack
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Oooooohhh... k this helps sooooooooooooo much. I decided on muh charries^^ @Monster K so for the NPCs I'mma setup, I'm okay with anybody using them, as long as they dun makes them betrayers... unless that's agreed upon. LIke on this other site, we could use each others NPCs but it was setups just like charrie deaths: we had to have a brief discussion beforehands! So like mebbe when we hit OOC we could clearly define who and wut are NPCs? <snipped quote>
That sounds good to me, good idea!
I'm almost done with my two main characters, but then I thought a little, and now, I'm curious as to how our NPC's will work out. Maybe I should narrow down that question for you, as I realize that's kinda broad now that it's written out... Um... Okay, would we be in control of our own NPC's during certain points in-game, or would we kinda like, donate them to you to use whenever you saw fit in the story? Just putting it out there, I mean I know that NPC's are NON-Player-Characters and all that funstuff, but sometimes it can be switched up in certain types of rp's. Just curious. Another, kinda trivial question, is what kinda of beasts would be living in our world?
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I think I'll have a female character, possibly a cat-like character...I'm fiddling around with the idea. Otherwise, I'd still like her to be a serious (secretly fun-loving) ranger/bounty-hunter type. Is it okay if I have two characters? I have so many ideas, I just can't seem to decide! xD
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