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    1. Moonlit Sonata 10 yrs ago

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Current The dazzling Sonata makes her return~!
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What is the meaning of fortune?

Fortune and fate should not be equated with one another. Fate and destiny are that which are born to occur, certain outcomes etched into possibility. A curse, that profane magecraft that creates two graves in a single invocation, is fundamentally that which assigns and perverts destiny. Those curses, however, are incapable of reaching fortune.

Thus, there is a chance. Even if one does not possess the power to make the impossible possible, fate is not almighty. For so long as fate exists, there exists the chance that it will not come to pass. Chance, accident, happenstance. Whether for better or for worse, there is always the lurking potential that fate can be overturned.

Let us call this potential “fortune”. It is the inherent luck that is necessary for a life to continue. It is the force that stands at the lining of the shadow cast by fate, the terminal point left when fate is discarded.

In that sense, here we shall address three tragedies born of mankind.

Those who lack fortune.

Those who lose their fortune.

Those who are killed by their fortune.



The year is 2004. The modern day has continued onwards in a predictable manner, the technology of man progressing while those forces of the Moonlit World battle in the backdrop.

To the east, in the state of Japan, there is a city by the name of Fuyuki. While its leylines can be called commendable, it is truly nothing altogether special; indeed, in the eyes of such individuals as the Lords of the Mage’s Association, it is little more than a magical backwater. The two families of magi who stand guard over its spiritual land are known as the the Matou and the Einzbern.

On the day of April 4th, an announcement to the world from this magical backwater was made.

All who seek the Holy Grail, all who seek to have your wish granted, you may rejoice.

It is our honor to announce that, at this time, the Third Holy Grail War for the 726th Holy Grail has begun.

Melina von Einzbern
Matou Zouken



If you clicked on this, you're presumably familiar with what this means. Welcome to a good old-fashioned Holy Grail War, based off of the Nasuverse's Fate/ series. While we will be working off of the mechanics of the Nasuverse, there's no need to be an expert on the topic, and I'm happy to help any of those with less familiarity with the franchise. That said, you should have at least some knowledge of the series, whether it be through Fate/Zero, Fate/Stay Night, or even Fate/Grand Order. Familiarity with works by Type-Moon outside of the Fate/ series is useful but not as integral.

This war will take place in Fuyuki, Japan in 2004. It's good to know that, due to certain circumstances of the war, the usual cap of seven Servants and Masters has been lifted. We will begin with a functional cap of two Servants per class (ie two Sabers, two Archers, and so on) to ensure that there's some balance, though. In the unlikely scenario that we get a huge amount of applicants, though, this will change.




Below you can find the character sheets and banlist for use in making your characters. If you want to follow a different format per se than the character sheet (for instance, the "Keywords/Skills/Setting" matrix style from EXTRA), feel free so long as it contains all the information I've asked for.

It's good to know that you can app up to two characters (one Master, one Servant), but they cannot be partners with each other. You need to partner with people who aren't yourself.

It's also worth noting that we're sticking to the standard seven Classes, so no Shielders or Gunners or whatever. There will, however, be an NPC Ruler-class Servant played by yours truly.











We know virtually nothing about Moses's info sans his appearance and that one CE of him in FGO, so he's fair game.

If he didn't die then no, but you can app John the Baptist and say that historical distortion and things like that have caused him to acquire some of Elijah's attributes or something.
Alrighty, so between people who've posted here and people who've PMed me, we've got more than enough to get the ball rolling on this. I'll put up the OOC later today when I have a chance (maybe tomorrow since we're not in any rush on account of needing apps to be made), but it'll just be a shameless copy of this int check.

With that said, newcomers are still welcome; we have more than enough slots.

Feel free to PM me about any questions or ideas you have for your applications, or just generally about Nasuverse/Fate~
Hey! I'm in, if you'll have me. Is it okay to toss around Servant ideas here? Because I have one but I want to check to see if he's okay.

Feel free to either talk about them here or PM me about them.

Feels bad when my OC Gawain from before Extra Gawain now can't exist, but alas.

Because this shit always fucking happens, what do you do if people disappear until there's like, a handful of PCs compared to the 14 characters that you'd start with? Furthermore, do you have plans outside of Grail War-centric stuff, or is this basically just a complicated Arena RP?

From an OOC perspective, the fact that more than 7 Servants can be summoned is meant to be a bolster against that; ie slots are easier to replace since in all likelihood we'll have an excess of player slots open at the time of starting. It's not a foolproof system but at the least it'll make things more fluid than either having to retcon new players in, or simply writing the old players off and leaving us with a smaller overall cast. At the same time, applications will obviously be harder to do the deeper into the war we get, since it's not fair to you guys if you survive to Day Twelve because of your own strategy and wit, and then some random guy apps and manages to "make" it to Day Twelve just because he apped later.

Regarding the stuff that will be happening on my end...

In that sense, here we shall address three tragedies born of mankind.

The two families of magi who stand guard over its spiritual land are known as the the Matou and the Einzbern.

The year is 2004.

at this time, the Third Holy Grail War for the 726th Holy Grail has begun.

Melina von Einzbern
Matou Zouken

Well, for those with experience in the Nasuverse, I'd hope these things would be sending off some warning bells in your head. Clearly, some things are not as they "should be".

Obviously I won't be spoiling what I have planned, but as with any good story, your focus shouldn't solely be on killing the other competitors and being Number One. There are no shortage of things going on beneath the surface that will probably catch you unaware if you just treat this as a straight-PvP sort of thing.

In other words, finding out "the truth of the war" should be seen as every bit as important as winning.
I'm interested, though I don't have a comprehensive knowledge of the franchise (making my way through Fate/Zero at present)/


No worries, the only true requirement is to have some knowledge of Fate. Provided you're willing to put in a little bit of extra legwork, I'm more than happy to help you out in understanding the mechanics of the universe and things like that during the apping process.
Thanks for all the interest! I've added rules, the banlist, and the CSs to the bottom of the OP. I'll make the OOC in the next couple days provided we get a couple more people, but feel free to send in applications now if you like!
Fate/Empty Providence

OOC

What is the meaning of fortune?

Fortune and fate should not be equated with one another. Fate and destiny are that which are born to occur, certain outcomes etched into possibility. A curse, that profane magecraft that creates two graves in a single invocation, is fundamentally that which assigns and perverts destiny. Those curses, however, are incapable of reaching fortune.

Thus, there is a chance. Even if one does not possess the power to make the impossible possible, fate is not almighty. For so long as fate exists, there exists the chance that it will not come to pass. Chance, accident, happenstance. Whether for better or for worse, there is always the lurking potential that fate can be overturned.

Let us call this potential “fortune”. It is the force that stands at the lining of the shadow cast by fate, the terminal point left when fate is discarded.

In that sense, here we shall address three tragedies born of mankind.

Those who lack fortune.

Those who lose their fortune.

Those who are killed by their fortune.



The year is 2004. The modern day has continued onwards in a predictable manner, the technology of man progressing while those forces of the Moonlit World battle in the backdrop.

To the east, in the state of Japan, there is a city by the name of Fuyuki. While its leylines can be called commendable, it is truly nothing altogether special; indeed, in the eyes of such individuals as the Lords of the Mage’s Association, it is little more than a magical backwater. The two families of magi who stand guard over its spiritual land are known as the the Matou and the Einzbern.

On the day of April 4th, an announcement to the world from this magical backwater was made.

All who seek the Holy Grail, all who seek to have your wish granted, you may rejoice.

It is our honor to announce that, at this time, the Third Holy Grail War for the 726th Holy Grail has begun.

Melina von Einzbern
Matou Zouken



If you clicked on this, you're presumably familiar with what this means. Welcome to a good old-fashioned Holy Grail War, based off of the Nasuverse's Fate/ series. While we will be working off of the mechanics of the Nasuverse, there's no need to be an expert on the topic, and I'm happy to help any of those with less familiarity with the franchise. That said, you should have at least some knowledge of the series, whether it be through Fate/Zero, Fate/Stay Night, or even Fate/Grand Order. Familiarity with works by Type-Moon outside of the Fate/ series is useful but not as integral.

This war will take place in Fuyuki, Japan in 2004. It's good to know that, due to certain circumstances of the war, the usual cap of seven Servants and Masters has been lifted. We will begin with a functional cap of two Servants per class (ie two Sabers, two Archers, and so on) to ensure that there's some balance, though. In the unlikely scenario that we get a huge amount of applicants, though, this will change.

I'll put CSs up as well as some general guidelines and such if there's enough interest. If you have any additional questions, please let me know!





Below you can find the character sheets and banlist for use in making your characters. If you want to follow a different format per se than the character sheet (for instance, the "Keywords/Skills/Setting" matrix style from EXTRA), feel free so long as it contains all the information I've asked for.

It's good to know that you can app up to two characters (one Master, one Servant), but they cannot be partners with each other. You need to partner with people who aren't yourself.

It's also worth noting that we're sticking to the standard seven Classes, so no Shielders or Gunners or whatever. There will, however, be an NPC Ruler-class Servant played by yours truly.






Yeah, no need for doomsaying just yet.
No penalty. No introspection. No blood.

The thousand points that pierce the world fail, as they are consumed by a thousand mouths born of the world.

This was never a dream or a hope. There was no desire to take everything into oneself. There was no lust for godhood or transcendence.

There was only that simple question, gnawing at the soul itself: What can I eat next?

I want to continue eating.

If I die, then I won't eat anymore.

So, I want to live. I want to live. I want to live. And so, to this world I utter a curse. To this vessel I utter a prayer. To this soul I utter a name.




She'd stood afar from the others, watching in silence as the woman spoke about various things that occasionally mattered, shifting in and out of actually paying attention. The 'everybody is a winner' talk didn't make much sense, it was like what she heard angry adults rant about on the Internet about "entitled youth and their consolation prizes" and whatnot. Flyta briefly considered trying to interrupt the woman to crack a joke about said subject, probably with a tacky remark about if the clans of the losers would be sent consolation trophies, but didn't end up doing that. That would be rude, and Flyta wasn't a rude person.

...oh, wait, they were supposed to protect people without magic? That was a problem. Hopefully nobody knew about the rude guy who had spilled his drink on her at the airport, and how he'd been eaten. Should she spit him out now? No, that would be awkward, better to just act natural. What eaten guy? Flyta didn't know anything about an eaten guy. N-Nope, not at all, a-ahahaha, why would she?

Truly brilliant.

At any rate, when the speech finally wore down to a close, Flyta gave her new ring a once-over, briefly contemplating eating it before remembering that the whole "potentially revealing part of your ability to observant people before the competition even starts" thing was probably a bad idea. Yeah, better to avoid that.

Oh, one of the girls was leaving. Well, that was kind of rude, but whatever. She'd probably leave too in a bit, but not for now. For now, she would simply stand off to the side like that weird guy at a party who just sort of stares and waits for people to approach him, but doesn't make an effort to approach people herself. The difference was that Flyta was a young girl and not a doughy, strange man, so it at least looked less creepy.
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