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  • Old Guild Username: Munk
  • Joined: 11 yrs ago
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    1. Munk 11 yrs ago

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I most certainly did. I'm not sure if I have time to join this one, but I'm always happy to throw in some dice mechanics.

The way AW works, you have five stats: Cool, Hard, Hot, Sharp, and Weird. These range from 0 to 3, meaning that unaugmented, you can at most roll 2d6+3 for a move. A move is some kind of fictional trigger, such as attacking someone, acting under fire, reading a situation, etc. When you do it, you roll and act on the result. All classes have moves of their own, and usually they can get boosts to other rolls as well.

It's pretty simple overall, but it might have to be adapted to something more appropriate for the zombie apocalypse setting. I just stumbled upon this, which might be a little elaborate for a play-by-post (and it uses playing cards rather than dice), but it should be possible to whittle it down to something usable. I'll get on it.
I'm sure you know it already, but you might wanna look into the Apocalypse World system. It's based around moves, and uses 2d6+stat rolls.
Definitely interested in this! Looks like we've already got a couple of the rough fantasy archetypes covered—I'll see if I can't fill in another.
Actually, guys (and this probably won't be a surprise to any of you), I think it might be time to call it quits. I don't think we'll be able to regain enough momentum.

I suspect the main reason's been my lack of GM experience—and/or skill? idk man—but either way I'd like to thank you all for the opportunity to learn. It's been a lot of fun playing with you, and I'd be up for RPing with any of you, any time (just, you know, not for the next month or so, summer vacation and all) ^_^

Thanks for playing!
Fuck, I don't even know anymore. A remake might not be such a bad idea.
Yeah. Doesn't sound like Lord Pie will be joining us either.
Hm, still no word from cunfuzzler :/
I'd say so. We finished the last session a couple months ago.
I don't think anyone's left at the safehouse, so unless you really want to solo post, go ahead and join somebody ^^

Thought I'd throw you guys a heads up - I'm trying to get a hold of cunfuzzler. The collab post isn't going too fast when it's just me typing :D
Yeah, that's the case on my end anyway, BD. I think we're okay.

Ollumhammersong said
When I do my little drone recon. Do I see anything?


Well, a lot of it's up to you. We're coming up with this as we go along for a large part, so whatever you deem appropriate, we'll go with. I do have some ideas, though:

There's definitely gonna be some kind of perimeter. While Koch-Huang isn't big enough to have extraterritoriality, they're definitely gonna have at least a serious fence. I image some kind of perimeter drones would make sense as well. Couple guards on the roof, maybe?

And then of course a way in or two. Apart from the main entrance, I'm thinking employee access, a vent or two on the roof, maybe a window facing a back alley? Definitely something that would allow access for a drone (although remaining unseen is an entirely different problem). Koch-Huang aren't huge, but they do take security seriously. Actually, now that they know McIntosh is in demand, they might amp up the security a little, human or otherwise.
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