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  • Old Guild Username: Munk
  • Joined: 11 yrs ago
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    1. Munk 11 yrs ago

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Not bad! Reminds me a little of the Apocalypse World system where you roll 2d6 to accomplish something. On a 6 and below, you fail. Simple as that. 7-9 is a weak success. You might only accomplish part of your goal, or you might accomplish it and suffer some negative consequence. A 10+ is a strong success. You reach your goal and maybe even go above and beyond! Stuff like augmentations and traits can add +1 or +2 to your roll, and naturally some things can make you take -1 or -2 to a roll as well.
Yeah, I think now would be a good time to move along to the legwork phase. Might be fun to have Red, Doom, and Quick laugh at some in-joke in the morning :D I'll finish the safehouse description.

Don't worry about waiting until Sunday. Think we're all okay with a casual pace sometimes. Have a great trip!
Sounds fun! I'd like to hear more about the dice rolls.
Alright, I finally posted. I figure we'll have stickman post something about the poker game, then we can return to our regularly scheduled programming.

(Also, I'd really like a preview option for posting soon. My posts are getting way longer than I think they are.)
Red seemed to like both Doom and Quicksilver. Both were funny chums, and the troll was a good player, taking just the right amount of risks. Guy knows what he's doing. Of course, being at least twice her size, the drinks he was inhaling probably weren't doing much to affect his judgment. She and Quicksilver were holding their own, but nonetheless Red was glad they weren't playing for actual money; she was somewhat strapped for creds.

She'd been living in a pretty good Snohomish apartment on a spoofed lease, Matrix subscription and everything, until a couple months ago. Landlord figured it out somehow, and she had to lay low for a while, actually paying for food and shelter with good old untraceable certified cred. Hence the apartment in Redmond and the bland soy meals. She'd tried to seem like she'd graciously accepted the job, but in reality it had been the first work she'd seen in months. She didn't really have a choice.

As they played, the troll asked them all a series of questions. They were innocent enough in nature, but with the chick in the room, Red chose not to answer them in too much detail. She mentioned the move and that she was from FreeCal, but didn't specify the whens and whys. The kid had probably already figured out that they were criminals, though, so she happily talked about hacking.

"See, the Matrix is built on metaphors. That's what makes the library's node look like an actual old-school library in VR with every book representing a file and the Stuffer Shack's node actually look like a Stuffer Shack with aisles and everything. The cards we're seeing on the table are just a metaphor for a piece of information on the 'Trix. It all looks and feels different from node to node, but underneath it's mostly the same code. So the code for accessing an old news story in the library and for retrieving information about a product from the Shack are virtually identical. When you reach for a "book", your commlink translates that movement into requesting the file, which is then translated back into you holding the book. There's a tiny delay which doesn't mean much for your average user—when you and I are just surfing the 'Trix in regular VR—but if you're hotsimming, especially if you're somewhere you're not supposed to be, it's a good idea to learn what goes on underneath the graphics. Send and retrieve directly instead of waiting for the metaphors. That's part of the reason security hackers sculpt their own nodes; they have the advantage of being familiar with every object, movement and sound, while everyone else needs a little longer to figure the metaphor out. That's what you need reality filters for, or agents that don't care about metaphors, or simply spending a little time checking out the metaphot of the node you wanna access, familiarize yourself with everything. You learn to speak the language of the Matrix, you're way ahead of everyone else."

Fortunately, Red learned a bit about the others as well, like the fact that Doom used to be an enforcer. None of it seemed like vital information, but knowing her new teammates a bit better couldn't hurt. She also learned that the girl was way too drunk to be having consensual sex with anyone. Cute chick, but she'd better stick to flirting and playing poker tonight. Red made a note (both mental and digital—while Red was jacked in there was hardly a difference) to just have Doomstrider get her number. Frag her some other time.
RawrEspada4 said
Naw dude there's like 7 player characters discounting strangelanders 2. This isn't huge by any means (unless you're use to 1x1s in which case yeah it's pretty big), right now I'm in another game with over 20 player characters and a game master that is running a cast of about as many characters as this game currently has.


Yeah, I'll see how things go.
Can't promise I won't kill off Charlie relatively quickly—there's a pretty huge cast of characters, it's a little intimidating :D
It's no wonder Thorin can handle his booze—he's about the size of a train :D
D: ouch
Wait, (y) doesn't look that cool on the Guild. Let's try this instead
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