• Last Seen: 7 yrs ago
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    1. Natsucooldude 9 yrs ago

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8 yrs ago
Current 2 more days and I will return to full availability
1 like
8 yrs ago
I will be gone for a week.
8 yrs ago
Roleplaying involves a commitment to others. And if you cannot keep that commitment I'd ask you to be honest with youself and just say so. It's by far the least painful way of leaving an rp.
9 yrs ago
I'm back in business baby
9 yrs ago
I will be gone for the following week. Posts are possible, but one should not count on it.

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Most Recent Posts

Hmm... roll 20... any of you free on sundays at GMT+1
Just use common sense.
and you lot know what they say anyway... hokey ancient magic and dimensional doors are no match for a pointy shaft lodged firmly between your foe's eyes :)


very true my man, all the arcane power in the world won't do you good if an arrow cuts you off mid sentence.
whelp, the GM has set the line, pray, you not be foolish enough to try crossing it.
Galawayn cursed under his breath as his frost ray went wide... he surveyed the situation around him and decided some supportive magic would be best here... He twiddled his thumbs to and fro, walked up to some of the bandits, and let loose a brilliant conflageration of rainbow colors.
If you did not set an exit, then thats where the fun begins...


inb4 acidentally warping the party to the abyss
Err, that's not how spells slots work

i know this is all for fun and future use but what level do casters get 5th lvl slots? lvl 10? at least that's how i think it works. lvl 1 gets cantrips and lvl 1, lvl 4 adds lvl 2, and so forth?


^
Pure spellcasting focues classes like the wizard get a new level of spell slot ever even level. All previous spell slots get more charges as well, so I'll be packign a veritable arsenal of spells before long.

talking about spells, here's the roll for my color spray


blinds creatures of hit points up to the number I rolled within a 15-feet cone... no save
I run into a position that allows me to hit as many bandits as possible
I would totally put this one in my spell book, the sheer utility of a spell that can get an entire squad of people somewhere with a single standard action is totally sweet. And it isn't as unreliable as teleport. How do you set the exit though?
yeah, if I wanted specialization I would have rolled a sorcerer or another plebian spellcaster that doesn't get to change what spells they have prepared that day.
actually, spells ahve a dedicated unified system that dictates how many times you can cast spells per day. I recommend looking those rules up for clarity's sake.

The basic point is that wizards may not get as many uses as other classes, but the sheer variety of spells at their disposal makes them a walking arsenal of possible tricks.
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