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In the December of 2012, on the winter solstice, a date prophesied by the Mayans as the end of evolution, a date prophesied by Nostradamus as World’s End, man chose to evolve by the process of natural selection through self-extermination from nuclear fallout. The decade long War on Terror escalated to a series of short events between many warring nations that ravaged the known world on all sides in 24 short hours forcing man into an Exodus that would last 20 years for the chosen survivors, before they could return to the ruins of civilization and start a new era of man. The survivors are the lucky ones, the people that made it to fallout shelters, and those that somehow survived against all odds.
The story begins in the year 2032, vaults around the country are opening up and some people, born in the vaults are seeing the sky and sunlight for the first time. Vault 9271 is located in the Ohio River Valley 60 miles west of Pittsburgh in what was known as the Tri-State Area. The area was once known for their coal mining, as well as the fertile soil in the area. As the citizens leave their vault for the first time they are forced to decide whether to stay together and set aside their differences to begin building a town or to go their own way.
GM NOTES:
• The game is set around the area of Ohio, PA, & West Virginia
• No God Modding
• There won’t be much in the way of technology or electronic due to massive EMP waves from nuclear blasts
• Weapons will have to be made or found there will be a minimal number of weapons in the Vault.
• This game is about politics & survival, not everyone is friends
• If you are from outside the vault you better have a good back story
• If you decide to travel near a "Yellow Zone" you will have some sickness and other problems
• Your character will have no idea what is going on in the outside world
• When you leave the vault most people will leave to find their families, homes etc there will be less than 50 to begin a new civilization
Please use a little common sense with this RP if we work together we can make this story great.
Antagonists
Plot antagonists first will be nature itself, you will have to survive, create shelter, plant crops etc. because food is running out in the Vault.
There will also be raiders from other vaults or just survivors who miraculous survived.
Character Sheets
Keep in mind if you are coming from the vault you probably would have seen some of the other characters inside the vault. As CS's are posted I challenge you to look over them and PM other players and decide who will work together. I think having this hidden undercurrent will definitely make the RP more interesting.
If you are from outside the vault then send me a PM describing how you survived or grew up in the post nuclear world.
Name:
Age: (Choose carefully anything under 20 means you were born in the vault, 21 - 30 means you were 1 - 10 and may have only a few memories of life before the war)
Occupation:(if older 40 it could be doctor lawyer etc whatever you may have been before entering the vault. if you are under 40 you would have been a child entering the vault and would have been trained by those in the vaults and by reading books)
Personality:[i] (Are you a leader, town builder, or just a loner)[i]
Occupation suggestions for CS's
The vault contains the following industries:
- Small Medical Clinic
- Dentist Office
- School
- Cafeteria
- Janitor Services
- Engineering Dept. (Responsible for maintaining the Vault)
- Security Dept. (Basically a few individuals who keep the peace)
- Eco Dept (Grows small crops In a room with Grow Lights)
*If you wish to add some other occupation I am fairly flexible as long as it makes sense.
As the GM I will play mostly a GM role setting the scenes, injecting plot points etc. If you have an idea or or suggestions please feel free to PM me.