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    1. Nerdy Reference 7 yrs ago

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Interested. Though it sorta flies in the face of my concept, I'd like to call dibs on Lucky.
Name: Vaessa 'Veil' Marix
Age: 23
Gender: Female

Bio: Vaessa, code-named "Veil", is the designated medic for the AGSF squad. Even in a world of easily cured diseases, artificially grown limbs, and cybernetic enhancements, man still bleeds when cut and wounds still fester if untreated. As such, in situations where traditional medical treatment isn't practical, like firefights, the field medic remains vital.

Before being recruited by the AGSF, Vaessa ran the Marix Family Clinic down in the slums. In those pits filled with disease and crime, a good street doc was one of the most valued people in a community, and a honest-to-god doctor, who'd attended actual courses on medicine, was a beacon of light and hope. So it was with her family's clinic. Her father and her grandfather before him were properly educated physicians, but Vaessa was home-schooled. Her skills didn't suffer from her lack of a proper education; indeed, she had nearly eight years of practical experience by the time she was fifteen in addition to the lessons her father taught her. Sadly, fate interrupted her relatively pleasant life of stitching up bloody wounds and treating sick humans and aliens alike.

In the slums, plague is a fact of life. People get sick, die, and the survivors burn the dead and carry on. Red Fever was Vaessa's neighborhood plague, and last year's was particularly virulent. Her grandfather had died the year before, and this year her father fell ill. Him, and the rest of the neighborhood. Even had the clinic been stuffed to the gills with medicine, it likely couldn't have handled the outbreak. As it was, the medicine ran dry only a week and half in. She scrambled to save anyone she could, but the neighborhood died almost to a man. Her efforts, while futile, were valiant and she never faltered in her attempts to save people. It was this calm focus and determination in a crisis that attracted the AGSF's attention.

Vaessa accepted their invitation mostly as a means to leave the gutted remains of her community behind. While she could have set up shop somewhere else, she's honestly not sure she would be able to handle suffering and death on that scale again, so she takes a morbid comfort in knowing that she's unlikely to have more than a few bodies to deal with at a time as long as she's working in a squad setting.

Equipment: Vaessa utilizes diagnostic cyberware and a special-issue field medic kit. The kit comes with multiple doses of medicine for various common diseases, painkillers, sterile bandages, sterile needle&thread, and a few doses of emergency bio-gel. Besides the kit, she keeps her own private reserve of black market painkillers which, while illegally manufactured, are far more potent than the mainstream stuff. They last much longer and one could comfortably lop off a limb while running off them, but they leave the patient uncoordinated and nauseous for much of the duration.
As much as healing matters to her, she realizes that her new line of work is dangerous, so she's taken to using a hard-light SMG and wearing a basic ballistic bodysuit. The SMG is fairly effective at middle range, but it shines at ten yards and less. Her bodysuit is a rather bare-bones affair. It'll save her life if she's shot, but her best defense is staying out of the line of fire.

Reference:


Fair enough. More wizards and less gears. Doesn't matter much anyway, just means my choice of character art has unneeded features.

Anywho, you didn't mention openness or lack thereof, so I'm gonna go out on a limb, here:


I'm wondering if y'all are still accepting. I see that Join Status says 'Apply', but, who knows, the GM might have just forgotten to mark that off, right?

I admit, I just skimmed the setting info, so if I missed something, please say so, and I'll go right back over it. That said, I have a quick question regarding the setting. Is this hard fantasy, no guns, no tech, Final Destination, or do guns crop up now and then? Like, I know people like giving dwarves guns. Are we talking horse and carriages, or do we encounter zeppelins and the like?

I gotta say it leaves something of a bad taste in my mouth to be the guy asking about guns in what's explicitly a fantasy setting, but here I am, doing exactly that.
"Damn threat-grabbing noob!" Raine cursed in her head as the Panther ignored her in favor of Walker. "Tank goes in first, give them a few seconds to build threat, then start attacking!" With her charge already underway in earnest, she had to run with her momentum. She continued in a straight line for a few seconds before angling back in a wide arc and realigned her path with the Panther. "I refuse to die in the noob zone, she thought irritably. She'd chew him out for jumping the gun later; right now, all that mattered was the fight.

It seemed unlikely that she would reach the two before the cat went to work on Walker, and then suddenly, an orb of light shot out of nowhere and impacted the Panther in a spectacular display of color. Raine didn't concern herself with the "why" of the sudden intervention, but rather, she pressed the assault.
@HokumPocus

Given that a game like Dreamscape is one of my greatest wishes, I've put thought into this. I'd have to go with Morrowind's Theme.

Morrowind was a mind-blower for me when it came out. Oblivion and Skyrim are both more impressive, visually, but I always felt like Morrowind made you earn your status as a hero. I had been dumped on the shores of a foreign land with only vague directions to some guy and a few coins in my pocket. The locals were unfriendly, the beasts terrifying, and the land itself felt vast and hostile. By the end of my journey, people stammered their thanks for my deeds as I passed, I had wealth and legendary weapons in abundance, and I no longer feared man, beast, nor even the passing of time. This isolated land had come to love and respect me, and I had fought tooth and nail for all of it.

Point is, even if this is meant to be a lighthearted RP, if we're looking for theme music, it should be something that represents the hero's journey from nobody to legend.
In way of apology for my absence, I offer up the tunes I hear when thinking about the party so far. Admittedly, the newer members are more first impressions than actual assessments of their characters. I don't claim the right to decide other people's theme music; these are just what I use when reading the established narrative.

Furthermore, I've chosen different tracks for the toons and those behind them, and I've also explained my reasoning for each.





"Finally," Raine thought, "something to test this body against." Of course, she would have preferred to fight on her own terms, that is to say with a sword, but beggars couldn't be choosers. Walker awkwardly chucked a rock at the Dire Panther before she could aggro it, but, in all likelihood, it was her fault for not paying better attention. That said, she wasn't entirely clear on how threat worked in Dreamscape, assuming it did. "Well, no time like the present."

"We can worry about town once we're out of danger, Sir Walker," Raine said calmly as she drew her axe. Without any better ideas, she opted for the simple solution and charged toward the Dire Panther with her shield raised like a battering ram and axe extended in preparation for the inevitable collision.
I know I've been kinda absent the past few days. My sleep schedule is all screwed up, and I'm struggling to right it. I should be back and posting in the next day or so.
So, to recap: We've got a snarky veteran gamer, an obsessive chronic loser, and now a bratty aspiring NEET.

Admittedly, I'm kinda assuming a fair bit of the brattiness. Got a little sister of my own, so I'm running off of what I know.
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