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    1. NewSun 11 yrs ago

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Hmm, that is not a bad shout. I usually noob it up through straight google-image searching. Maybe a more specific search would be fruitful.

A r c t u r i o s T h e W o r l d W a l k e r







P h y s i c a l D e s c r i p t i o n



At an imposing 6'3" and 200 lbs, the so-called 'Worldwalker' is not a foe to be taken lightly. He hails from a thousand different times and places all existing simultaneously in a world that he is beyond. Wrapped almost entirely in now-bleached robes of an ambiguous material that is light and loose, allowing for a great freedom of movement, his frame is athletic and lean, yet sturdy and tough. He rarely removes the cloth from his face, but if he did one would see eyes with the colour of a stormy sky and a haggard face with a strong jaw, lined with a thick layer of stubble, all of it framed with unruly and long, dark hair. Perhaps he hides himself so behind his unusual clothing for a reason?




H i s t o r y



A man once fought in a grand tournament at the centre of all places, a Nexus of worlds: Exaria, they called it; ruled by a grand Demon God whose name is now lost to the winds of time. Legends tell of a single human fighting amidst the eldritch monsters and divine powers that were called to Exaria for the 'righteous' bloodbath. Some will tell you that he only graced the realm with his presence because his only daughter, birthed to a now-deceased wife, was kidnapped by the Demon God and used as a bargaining chip to enrol a Human warrior in his melee, as no man or woman would come willingly to their death. It is said that this man, Arcturios, made it to the final challenge - to face the Demon God himself - but was slain whilst his kidnapped daughter was forced to watch. This would have been the end of the tale of Arcturios, but his name lives on to this day; upon his death he awoke not in some afterlife, but in another world entirely: one utterly different to his own. It was there he faced a warrior endowed with such skill that he was slain once more. And awake once more in yet another strange world did he.
Every time he awakens to a new land, to face a new warrior, as though it is just another phase of the cruel game he was forced into playing. Every worthy death is a step closer perhaps to finding his way back to the Demon God and his daughter, and perhaps the strength he will find on the way will let him finally free her from the grasps of the abhorrent God. Until then, though, he continues on in search of battle so that he may be killed and skip onwards to the next world in the chain.




E q u i p m e n t




B a l a n c e
Arcturios' signature weapon, a 7" polearm with two razor sharp 15" lanceolate blades forged into either end of the haft. It is a light, but incredibly well made tool for dealing a flurry of incredibly rapid attacks upon a foe. It can be spun rapidly and used to dice an opponent or stagger then through heavy armour, or it can be used to thrust and stab from a safe distance, depending on what the situation requires. The haft is reinforced with forged steel, affording the polearm extreme durability even in dire circumstances; it can be used to deflect many types of blows, especially slashing and stabbing attacks.
On top of such combat applications, the weapon is incredibly light and well balanced, allowing a trained user to wield it with lightning fast ferocity and grace. By applying this weapon correctly, Arcturios can maintain a full 360 degree circle of defence and offence, making him a very hard foe to close the distance with.

When engaging foes at a greater-than-human level of power, the weapon becomes endowed with the power of elemental manipulation, and can be used to control and exploit different elemental forces with nothing more than a touch.


K n i f e B e l t
A concealed belt of five throwing knives, designed for maximum aerodynamic potential and damage. Forged with folded steel. Can be thrown with accuracy and achieves maximum efficacy when exposed skin is targeted.

D r a g o n H o o k
-(Excerpt from Wikipedia)-
The dragon hook (also known as the Longxu hook) is a thrown entangling/trapping concealable weapon. It features a two pronged steel hook about 33 cm long. An iron ring on a crescent-shaped body allows a rope to be attached. The hooks consist of two spearheads, 20 cm apart. The ends of the hooks are serrated. The rope is typically 10 metres long, and can be tied to the wrist of the user. This allowed the user to snag and reel in an adversary. It is very similar to a rope dart.


A r m o u r
Arcturios wears no armour, only cloth robes. He is protected only by his skill in battle.



A b i l i t i e s & C a p a b i l i t i e s





    --P h y s i c al--

    Lightning fast reflexes. While most humans average at about 0.25 seconds for most reflexes, The World Walker averages between 0.15 and 0.20. Is very observant and has impeccable sight.

    Freerunning skills allow Arcturios the traverse most environments with relative ease. He can scale reasonably high walls and climb fast, as well as quickly get from one point to another.

    Skilled with his chosen weaponry. He is capable of wielding said listed weapons to a masterful level. However, his skills deteriorate significantly when using anything other than his chosen armoury.

    --M y s t i c a l--
    (The World Walker scales in power to match that of his opponent due to some somewhat beneficial side-effect of taking part in the tournament in Exaria. Below are listed his powers and how they scale)

    Heightened Reflexes
    Human level = negligible

    Somewhat Powered = 0.10 reaction time

    Powered = 0.075 reaction time

    Heavily powered = 0.025 reaction time

    Godlike = instant reactions


    Heightened Strength
    Human level = can bench press 170kg comfortably. Can jump 6m

    Somewhat Powered = can bench press 250kg comfortably. Can jump 10m

    Powered = can bench press 300kg comfortably. Can jump 20m

    Heavily powered = can bench press 500kg comfortably. Can jump 30m

    Godlike = can bench press over 5 tonnes comfortably. Can jump 75m


    Elemental Empowerment
    Human level = Cannot manipulate elements with Balance

    Somewhat powered = Can manipulate present elements with Balance to a degree. Can extend the weapon's reach with a spike stone extension, for example. Nothing too fancy.

    Powered = Can manipulate present elements with Balance confidently. Can create elemental walls or launch elemental bolts at a foe.

    Heavily powered = Can manipulate present elements with Balance masterfully. Can create allies from surrounding elements, as well as launch powerful attacks with such elements.

    Godlike = Can raise mountains and cause firestorms to strike his foe, as well as other powerful attacks with whatever surrounds him. Few limitations to such power.


I assumed he was too, but since we didn't hear anything back from him I got a little nervous. I'll hit him up with a PM and see what is happening.
Hey, should I go and create an arena for this? It just sort of fizzled out before we had a chance to throw down.
Fantastic, i'll be having the Hermit's next post up tomorrow. I'm waiting to hear back from Churro in regards to the Turncloak's next post, but i'm sure it won't be long after.
@SkepicOh man, that is awesome. I love your faction! (heh, though i'll never be able to spell it without the aid of copy-paste ;)). I'll be working on one of my own shortly, so we can have at least two in the fray whilst we wait.

Seriously though, where do you find so many cool images? I always struggle.
@goodmorrowtouExcellenté! I'll also be doing the Hermit's part hopefully tomorrow, so we can get Dempsey involved with Pick.
Looking at the Jester's image, i'd say he was the most threatening! Still, Perfect is not all there in the head, so i'd say his assessment of the situation is sound. Still, if you and Laue want to work out a different way to perceive Maldron, by all means go for it! <3
I'm always ready, just hit me up with a link when the IC is created.
I noticed, looks good!
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