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skype: NMShape53

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quiet tonight
I was reading known events and would it be acceptable to make a character that had been experimented on by the scientist from the Pax Metahumana story? I was thinking she could have gained her powers from that and think of them as some sort of curse kinda thing.
If so if anyone has already established how long he's been planning this and how he experimented and stuff, I would really love to know to see if it would work with my character :)


That's a question for @Dedonus as that's his arc. And as far as Season 2 goes (and it's shaping up to be epic already), we're probably anywhere between a couple of weeks to a month out from making that a reality.
<Snipped quote by nitemare shape>
Oh snaaap. It'd be like having their own personal Disneyland that was also on fire.

And on the previous topic, I can imagine The Broker at least getting a sinister chuckle out of her name. He seems like a guy with an appreciation for the classics.


Aaaaaand I suddenly can't wait for season 2
Psychos are always fun.
sounds interesting.

You know what else sounds like fun?

Killjoy, Annabelle, and Babel getting together...lol, that could possibly be epic.
I have a half-finished post for the Pax arc, so hopefully I'll have it up tomorrow.


I certainly hope so ;)
Good to see the board is up and running
Okay, I'm doing it...I'm posting another character. I will put Milo on hold for a bit now, I need a break from him.





"I assure you, sweetheart. My bullets run much faster than you."


Name:
Angelo D'Montes

Ethnicity:
Lebanese (Adopted by a French family after birth.)

Age:
265 (Appears 20)

Languages:
Fluent in French, Arabic and English.

Alias:
Hunter

Speech Color:
00aeef

Character Alignment:
Hero

Identity:
Open

Character Personality:
Some would describe Angelo as arrogant, others would claim he is confidant and a few would simply aknowledge that he lacks natural mortality. Being a mutant, these individuals would be correct, however while Angelo lacks many of the moral values considered a norm in human society, he finds humans quite interesting and watches them much like one would watch a flower bloom. The mutant is an incredibly carefree individual driven by passion and experience. Undoubtedly experienced in many a thing throughout his life, Angelo has claimed that human society brings with it entertainment in abundance which keeps him interested in political struggles and social structures.

Of course, a supernaturally passionate being isn't all that Angelo is. Indeed, he is quite social, almost to a fault. Getting to know new individuals is something he highly values and gaining closer friends is nothing that would be considered entirely impossible for him. While on the subject, Angelo doesn't appear to have much of a personal space. He's cuddly, enjoys hugs and appears to be rather close in his approach.

Playful is another keyword used to describe Angelo. He doesn't seem to be serious all that often and sees mostly everything as a game. While in tune with his ranged capabilities on a master's level, it has been noted that Angelo sometimes prefers to use his witty tongue as a means of attack rather than a bullet. Chasing petty murderers isn't far too uncommon but he finds it far more entertaining to participate in verbal battles, a clash of wills. The main reason for this is his unending curiosity in what drives humanity to commit the actions they strive for. Curious, yes much like a cat, Angelo's curiosity appears to know no bounds.

Angelo is incredibly blunt and dances around the subject only if it entertains him. Otherwise the mutant does not waste his time with what is morally acceptable to say and what isn't. One could say that he is liberal on an extreme level and they'd be right.

Character Appearance:
Slender, exotic, beautiful, these are three words used to describe the mutant known by the name of Angelo. Like from a scene in an Arabic tale describing a beautiful prince, Angelo bears himself with pride and possesses a smile upon a pair of red lips. Large brown eyes would peer at whomever gazed back at the middle easterner, a charming addition indeed. Standing at 5'7" feet, Angelo would be considered the norm for a young middle eastern male and possesses a lean, slender frame. The lack of muscle upon his body would not be considered a lack of attraction, however. Rather than muscles, the young man walks with a graceful body preferring grace rather than brawn.

Perhaps considered effeminate as masculine features are rather toned down, Angelo enjoys wearing accessories and doesn't shy away from showing off the natural beauty bestowed upon him. Adopting the casual wear of Converse shoes, Angelo is quite drawn to strong colors and often wears pink or purple colored shoes. Of course, more mellow colors like dark blue and black are not considered unfamiliar to him.

Considering it a shame to hide that flawless skin beneath his clothes, Angelo feels most at home in black tank tops which lick his frame tightly and highlight the thin, slender torso below. From cargo pants to jeans, Angelo wears what he feels fits the situation but is rarely ever seen without a vast array of leather bracelets across his forearms. The fingerless leather gloves more often than not donning his hands range in color from black to a bright pink with additions such as small diamonds upon their surface being a common sight.

With thick black hair atop his head, Angelo is not beyond dyeing the strands to add some color to an otherwise completely dark haircut. Streaks of pink can be clearly seen starting from the roots of his hair and travels down to the tip of his bangs on the left side of his head.

An expression of confidence remains upon his visage as if a casual look, sometimes mistaken with arrogance but he'd assure you otherwise. Fitting his frame, Angelo has a rather exotic voice painted quite mystical given his aura.

Uniform/costume:
Angelo wears a high tech, tactical ops gear designed by his dear friend Leyla. The suit allows for silent, fluid movements and offers basic protection. The mask renders the user immune to gas based weapons and allows for night and thermal vision. Angelo also has direct contact with Leyla through a communications device located within the mask.

Weapons:
Angelo deploys a variety of different long ranged weapons, depending on the mission at hand. He does however always carry a pistol for self defense. During missions, Angelo arms himself with a sidearm and one main weapon. Anything else would weigh him down.

Each of Angelo's guns are heavily modified with an emphasis on tactical operations. As such, his weaponry cannot hold normal bullets and they have been greatly silenced to avoid a gun's typical, loud entry.

Guns:




Bullets:
Angelo detests killing when other options are available. As such, Leyla has developed non-lethal projectiles Angelo loads into his guns. Some situations require a different approach, however.

Non-lethal Bullets:
Electro Bullets
Angelo's most common form of ammunition. Electro Bullets do not physically harm the target, but rather stuns them with high voltage which causes fainting.

Paralysis Bullets
Sometimes high voltage isn't what's needed. Paralysis Bullets temporarily shut off a body part hit by the projectile. These bullets are used to incapacitate a target while keeping them awake for questioning.

Lethal Bullets:
Silver Bullets
There are things out there far beyond human understanding and belief. Luckily, many of them are vulnerable to silver.

Incendiary Bullets
Projectiles that get set on fire once they penetrate the target. Used against vampires and the like, when Silver Bullets just don't pack enough of a punch.

Cryo Bullets
Much like Incendiary Bullets, these projectiles are classed as elemental. However, instead of fire, they emit extreme cold upon reaching their target, freezing the area of impact.

Origin Info/Details:
(I'd prefer to reveal the details of this in character.)

Notable events Angelo has participated in:
World War 1
"Not the most glamorous time of my life."

World War 2
"At it again? Well, at least they've got better weaponry."

Hero Type:
Marksman

Power Level:
City Level

Powers:


Short Explanation:
The ability to replicate any inanimate object within a frame of limitations. The ability also allows for a passive adjustment to the user's frame which is described below. Each replica created by Angelo is in all intents and purposes the real thing, meaning it's an exact copy. After an item comes in contact with his skin, a replica will build itself into existence as if building blocks appearing on top of each other until the item is fully created. The process begins from where the item was touched and is nearly instantaneous. It is also worth noting that the replica will appear in the same hand Angelo used to touch the item in question.

Active Ability (Limitations):
Contact
Angelo's skin needs to come in physical contact with the item he intends to replicate, preferably with his fingers.

Weight
The item cannot weigh more than two pounds.

Quantity
Angelo can replicate up to three items. A fourth would replace the first. As long as the item in question doesn't weigh over two pounds, Angelo can replicate everything contained within a single unit.

Supernatural Items
While supernatural effects can be replicated along with the item, these effects cannot be magical in any way. Angelo cannot replicate magic.

Substance
The only way for Angelo to replicate something which isn't solid is if it's contained within something solid.

Biological Material
Angelo cannot replicate anything which isn't inanimate. Biological material is beyond his ability.

Time
Each replica is permanent until Angelo allows it to disappear or until another replaces it. Due to this, it is impossible to trace Angelo's bullets.

Passive Ability:
Agelessness
Angelo's cells do not split, but rather they replicate. A cell deteriorates every time it splits which in turn causes ageing. At twenty years old, Angelo's powers matured and as such, his cells stopped splitting and started replicating which in turn halted his ageing entirely.

Attributes (Select one at each category):
Strength Level:
Normal Human

Speed/Reaction Timing Level:
30Mph

Endurance at MAXIMUM Effort:
Normal Human

Agility:
10x Human Level

Intelligence:
Average

Fighting Skill:

Marksmanship:
Master
- Prefers pistols and long ranged rifles.

Brawn:
Novice
- Prefers to avoid melee combat at all costs.

Resources:
High

Weaknesses:
Physical Defense
Being a mutant doesn't change the fact that Angelo is humanoid. Anything which would kill a normal human would kill Angelo.

Martial Prowess
Relying on his ranged combat has neglected muscle training and as such leaves Angelo unsuited for melee endeavors.

Power Limitations
While being a mutant, Angelo's powers are anything but explosive or even harmful on their own. Rather, Angelo's powers require some kind of weaponry to be efficient in combat.

Flavor
Fashion
Angelo, being quite the artist, absolutely loves fashionable and daring clothes. While he dresses quite plainly for someone who adores flamboyancy, he appreciates fashion where he sees it and finds it to be a great shame to damage such beautiful clothes if an opponent happens to wear them.

Art
Admiring art as much as he does, Angelo gets easily distracted by things he consider beautiful and attractive.

Cute and fluffy things.
Angelo absolutely loves animals and other adorable things like plushies and cute themes on various items. It leads to an unhealthy spending habit, something to pile on his other unhealthy spending habits.

Supporting Characters:
Leyla Fasser
A longtime friend and associate of Angelo's. She is a scientist and weapon's expert, designing and constructing all of Angelo's gear. Together with Angelo, the two work in union with law enforcement.

Do you know how to post pictures on RPG boards?:


Theme Songs:
"Been spotted. Initiating combat. Also, I'll be late for dinner."


Approved
What to do when you're bored and just want to post, but all your characters are tied up in arcs?

Go to your NPC's. Just because.


I’m dying.

I have done everything in my power to stop it, but it wasn’t enough. All the years that my company has devoted to scientific advancement, to helping people…to curing disease….

They say that there is nothing that can be done. They say that I should accept this, that I’ve tried everything. Despite my best efforts, my body is shutting down, my insides liquefying within me, even as I stand here watching the city that I love crumble. I will die knowing that I’ve failed my city in ways that most people can’t even imagine. I’ve made mistakes, and I will answer to those when I meet my Maker. Though some of my actions may have been foolhardy, I had only the best intentions.

But you know what they say about the Highway to Hell and good intentions.

It was a mistake to allow a shipment of advanced weaponry to fall into the hands of street gangs. Though I knew that there would be some civilian casualties that resulted from the turf war that would be enhanced by my guns, which were more or less hand held blaster cannons, I thought it was a small price to pay for the gangs to eradicate themselves.I believed that the sacrifice of a few would outweigh the benefit to the many, that their sacrifice would be for the greater good.

Unfortunately, I was wrong.

Very wrong.

While at the time I was infuriated when one of Lost Haven’s masked vigilantes destroyed my stockpile of weapons, costing my company over half a billion dollars in losses, I’ve come to realize that it was for the best, and I’ve done a lot to in the time that’s passed since then to make amends for my past sins. However, in some ways I feel that it is too little too late.

When I first received my diagnosis, I thought that the doctors were fools. There was nothing that I couldn’t fix. I’d never even heard of Snyder’s Disease, and up until that day I’d thought that I’d heard of everything. However, I was ignorant about Snyder’s Disease because it is exceedingly rare, having only been known to have affected twelve people in history. Soon after I learned of my illness, I shifted the focus of RenCo to finding a cure. The experiments we conducted ran the gamut from DNA manipulation to gene splicing. Not even human cloning was off the table, yet the results were…varied.

The last experiment before this so-called Pax Metahumana crisis was both a success and a stunning failure. The result of that experiment was an amazing display of how far science has advanced, and proved that RenCo would be on the forefront of scientific advance for years to come. However, the subject of that experiment was…unstable.

Still, I was left with hope. There is no cure for Snyder’s Disease, but I am determined to leave no stone unturned in my search for that cure. Once that cure is discovered, I will personally lead the charge to eradicate disease the world over. I may have caused great harm to countless people in a misguided attempt to help, but I will make things right.

I am dying.

But I’m not dead yet.

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