Avatar of Oddsbod
  • Last Seen: 8 mos ago
  • Joined: 8 yrs ago
  • Posts: 230 (0.08 / day)
  • VMs: 0
  • Username history
    1. Oddsbod 8 yrs ago
  • Latest 10 profile visitors:

Status

User has no status, yet

Bio

Regularly huffs chili powder.

Most Recent Posts

Finished the illustration for Lady Nesrine's sheet, might do some simple busts for the other two sometime in the future. Nesrine's sheet also has a bit of canon worldbuilding for Near Harad in the RPG, with Lucian's approval, in case anyone's wants some extra Middle Earth deets.






Not a GM, but can I ask, why does everyone apparently like Aquarius? It seems weird to have a character who is universally respected by basically every major race. What has he done that makes Mirkwood like him, an outsider, enough to pay him to go with their representatives to address a major international crisis?

He like to seclude himself, he does bizarre, childish things like literally running off when the subject of his past is brought up, he dabbles in magic (which many non-elves greatly distrust), he is disliked by horses, he is apparently vain and succumbs to flattery easily, and and he has a short temper—these are all things that seem to make him very untrustworthy and unlikely to have a huge network of friends and allies across Middle Earth, right? Like, look at Gandalf. He spent more years than this guy possibly could've just wandering Middle Earth, offering sincerely helpful advice, turning the tides during periods of war, and even then by the time of the War of the Ring many considered him a cheap conjuror and/or a meddler.
What was the conflict you'd been planning between Terror and Eissen, btw?
Yea, I'm excited! Can't wait to get down to Serious Busines.
I do really like "You don't have to make your journey alone" as an overarching theme.

Oof, boss character, nice. Should be a blast. And yea I agree with ending the tournament early.
<Snipped quote by Oddsbod>

The peace that was made with the Easterlings and Southrons is actually broken now, due to things that are spoilery. That said, you can make such a character if their motivations work out. In fact, we already have one. I would need to fill you in on some things plot-wise, though.


Since Near Harad is so large, and pretty factiony and divided, would it fit within your setting and story for at least some of the tribes to have stayed neutral after the old treaties broke? Or at least, to find the fall of Minas Ithil troubling enough to call a truce and send representatives to Minas Tirith?
Ooh, yes Lord of the Rings stuff my jammm, this sounds like a whole lot of fun. I'd love to join if you'll have me.

Question though. Will the East and South be open for characters? If the RPG is taking place in the Fifth Age, then it'd be well after Aragorn and his son had made peace with Harad and Khand, so wouldn't they want to send representatives as well? I thought it might be really cool to play as the guard of a Near Harad emissary, and maybe play with all the similarities they share with the Numenoreans, another culture with the background of a powerful race of men that were taught my Sauron/Annatar before quickly collapsing into darkness.
One of the things that stood out to me and got me interested was the huge variety of very different characters and backstories. Maybe something having to do with that, different people in different places?

You could also do something like with Superman, given how powerful most of the cast is—the struggle to reconcile idealism with reality, fighting and surviving through scenarios where raw strength and fighting aren't the solution, having incredible strength but being forced into situations where that strength isn't the factor it could be.

Something about cooperation? Something about friendship? Something about giving people who might seem like total potatoes, either due to power level or personality, a chance to prove themselves?

Also really like Drag's thing, about purpose.


It didn't take much to make the captive bomber talk. The wolf woman took her revolver and shoved its cold metal head against the gangster's crotch—a squeak on initial contact, then a long, drawn out whine as the woman slowly jammed the gun forward. Very efficient, Askin thought, as the bomber quickly spilled the beans.

Askin was over by the coliseum wall, and while the woman was busy taking charge, Askin had rested a hand over the bombs nestled up in the shade, a brass container hidden in the palm of his hand. He did want to have faith—if not in himself, then at least in these scary and rather confident looking strangers. But, if they failed...one less bundle of bombs could only be a good thing. His lips moved imperceptibly, wordless whispers of ki and magic, as he forced himself to block out the bomber's soft little whine. Ugh. How is he still going?

When the wolf woman had what she needed, she made quick and efficient work of the bomber—duct tape to the mouth, duct tape to the limbs. Askin finished his rites, and the bombs vanished into his container. No, this won't matter, Askin thought. Just a safety precaution We can do this. We can do this for sure. Easy-peasy. No bombs are going off today, Askin thought, forcing any thoughts that might've whispered otherwise as far away as he could get them.

"Sounds like we know where they are," the wolf woman said. Then, she turned to Askin. Face-to-face, the bomber incapacitated, he could get a much better look at her now, scarred and strong, and for the first time Askin could see that the wolfishness wasn't just in her ears and tail; the eyes, too, were a beast's eyes. She wore very little clothing. He hoped he wasn't blushing. "Looks like you showed up at a convenient time. Want to help stop a bombing?"

"My childhood dream," said Askin. "Haha. So, uh, how can I help, boss? What's your game?"
© 2007-2024
BBCode Cheatsheet