Avatar of Oswald The Penguin
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  • Old Guild Username: masterblade600
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    1. Oswald The Penguin 11 yrs ago

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On the note of world building, I was going to try to create some monsters to populate whatever places monsters may populate. I might still do that.
Alright, I've migrated my character sheet, added a greatest love, fear, and motivation, filled out my spell list, and added a trait section similar to Burthstone's Strengths & Weaknesses section.
I have finally made a (hopefully) presentable character sheet after a long battle with laziness. When I first came up with the character I was a bit concerned that an adventurer and researcher of magic may have too much overlap with Mr. Ghurst, but I believe I've successfully avoided that. The end result is still a bit silly though, and I sincerely hope it's acceptable. In the event that there is something problematic I'll try my best to fix it.

So without further ado I present...

Name: Edwin Canter

Sex: Male

Age: 60

Race: Human

Affinity: Victus

Personality: Edwin's greatest interest is in magic, a subject he'll talk about for great lengths, and which he'll become so absorbed in that he ignores all else. He's a kindhearted fellow, though his frank speech may make one think otherwise. He is typically of a relaxed attitude, handling situations calmly or with humor, and taking things as they come; and while he would likely not describe himself as such, Edwin is an optimist

Fighting Style: While not a fan of violence Edwin does understand the importance of combat skills. He has some skill with a blade, and he's used his magical talent to prepare a number of defensive spells. Against the beasts of the wild, and the monsters that roam the halls of the long dead, he prefers destructive magics and swift victories. He tends more towards non-lethal disabling spells when up against humanoid foes though, not wanting to kill his fellow man. Regardless of the foe, he prefers to keep his distance in combat and avoid getting hit at all.





Appearance: Edwin is a lanky young man standing at about six feet. His skin is light in color, and shoulder length black hair frames his diamond face. His eyes are brown. He usually wears a t-shirt and some pants, with the addition of a robe, duster, or other long and preferably flowing garment. He tends to be unkempt, his hair unbrushed, an unshaven beard growing across the lower half of his face, and his clothes covered in a myriad of stains, smelling faintly of smoke.

I have what may be an important question. Is it absolutely necessary to craft and prepare a spell before it can be cast? Would it be at all possible for somebody to cast a sort of impromptu spell?
I'd probably be up for the flooded city.

...Just so soon as I've got a character of course. I have a few ideas but I've yet to develop them into anything concrete.
What goes on in the camps of the Legion is the subject of many horrified whispers.
Lugubrious


I hear they have a thriving comic book industry.

On a more serious note, I'm very curious about the two 'Premier' elements and what they can do.
Are they simply powerful magics with a broad range of uses, possibly requiring great magical talent to use, that work just like any other element?
Are they exclusive to combos, acting as amplifiers, or perhaps giving rise to unique spells of unusual effect?
Might they not be used for spells at all, instead existing as the most basic elements from which all others are derived?
Is it some sort of combination of all three, or a fourth option that has not yet crossed my mind?
Sounds neat, definitely something I would consider joining.

I'm curious about these life and death elements. Could I use life to bring back the dead like a necromancer? Is it restricted to more general healing? Would use of the death element allow me to kill people outright, or would it be more along the lines of weakening or killing them through conjured poisons and disease?
I'm somewhat interested.
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