Hey guys! This took a tat longer then expected. Ive seen some really cool shit and i'm really hyped to start.
LET'S GET READYYYYY TO RUMBLEEEEE
Name of the Province:
Valvran
Name of your liege:
King Kro of the Kenaii from Jrevik
Full name:
Kro of The Kenaii, He who flies with the winds of change, wielder of the blooded spear, player of the political harp and the painted one.
Position:
Valvran lies to east of the capital between Torivian and the what in their tung is called the mirror sea. De cities of valvran are positioned near the great rivers that flow to the sea.
Specialty:
The Valvaran’s are proficient in the art of healing. This is because of their history with diseases and it is the bedrock of their traditions.
Thanks to the fertile lands Valvran is also the provider of the majority of the food in the Torivian empire.
History:
A long time ago, the people of Valvran were nomads, travelling the land. But an unfortunate event put a halt to their nomad ways. A plague swept through and killed many, young and old. They decided to stay put and with their best efforts, would try to cure the sick. Shelter was build and the sick and caretakers stayed behind, while the healthy group continued travelling. After a time, the fruits of their labour finally started to pay off. People were starting to feel better and life flourished once more. The group decided to settle down and abandon their nomad ways.
The other group that had moved on, never returned. Many years passed, but to this day the people of Valvran never knew what’d happened to their ancient lost brothers and sisters.
The small village quickly expanded due to the booming population. Thanks to the fertile grounds the rivers provided, food was easy to come by. Soon it was clear to the populace, that they could only expand so much. New settlements had to be created to shelter the ever growing population. This time of migration and colonization is called the ‘Age of Expansion’ and brought a lot new land under Valvran control. Huge swaths of land, stretching from the mountains in the north to the deserts in the south. From the fertile plains around the major rivers, to the large forests providing timber and other resources.
But fertile lands attract unwanted attention. The ever expanding Torivian Empire needed the fertile lands, which the Valvran people had settled so long ago. Unprepared for the professional armies of the Empire, Valvran quickly fell, becoming a protectorate under the might Empire. Relations between the Kingdoms was strained for a very long time, but efforts of both sides quickly saw them mended.
Nowadays the Valvran people are a loyal subject of the Empire and relationships between the two are well.
Society:
Valvran is a province that is run by three groups, these groups are not clans by blood but by age. Before the age of ten you have no political rights nor any freedom of choice. You learn reading and writing and other basic skills. After turning ten, your life truly starts:
The Magdataii
When you become ten years old in Valvran you become a Magdataii. A youngling is in many ways a degrading word but not in Valvran. It means you will step into the political scene of Valvran and start making your career. The Magdataii do not have the right of calling the council together. But they can make discussion about political matters and can vote on the small matters that only concern the province itself. The Magdataii have no veto rights.
The Kenaii
When you are 25 you become a Kenaii, a Strongling. The kenaii’s are called that way because mentally and physically you are on the highpoints of your life. You have trained and debated for 15 years long. The Kenaii have the right of calling the council together. From this group, a Leiri is picked. Leiri is a sort of king. It’s more like a representative and decision maker. If he fails his people a new Leiri is chosen. Furthermore, they have the privilege of helping the Valkaii in the worshipping of the Geistir. The Kenaii can call in advisors from the Magdataii and Valkaii if their own discussion fails to be fruitful
The Valkaii
At sixty you become a Valkaii, A wise one. You retreat from all front seat political positions. The Valkaii have the right to worship and communicate with the Geiststir. You will start to learn this as you get older. Furthermore, the Valkaii do have the right of council and the veto right.
Soothe Sayers:
A few individuals in the province of Valvaran are born with an unique ability. These people are called Soothe Sayers, and are able to remove emotions from other people, and contain them within themselves. Next to the normal things all younglings learn, these Soothe Sayers also get special training in quarantining these emotions, so that they don’t lose themselves to it. This takes a lot of mental energy from the Soothe Sayers, and even has a risk of serious injury. Depending on the emotion removed, the Soothe Sayer needs to recover, ranging from days to weeks.
These Soothe Sayers are viewed with mixed emotions. One side sees them as useful diplomats, able to influence emotions during a heated debate, while the other side, sees them as dangerous and unpredictable. Who is to say if your emotions are your own when you’re near a Sooth Sayer after all?
LET'S GET READYYYYY TO RUMBLEEEEE
Name of the Province:
Valvran
Name of your liege:
King Kro of the Kenaii from Jrevik
Full name:
Kro of The Kenaii, He who flies with the winds of change, wielder of the blooded spear, player of the political harp and the painted one.
Position:
Valvran lies to east of the capital between Torivian and the what in their tung is called the mirror sea. De cities of valvran are positioned near the great rivers that flow to the sea.
Specialty:
The Valvaran’s are proficient in the art of healing. This is because of their history with diseases and it is the bedrock of their traditions.
Thanks to the fertile lands Valvran is also the provider of the majority of the food in the Torivian empire.
History:
A long time ago, the people of Valvran were nomads, travelling the land. But an unfortunate event put a halt to their nomad ways. A plague swept through and killed many, young and old. They decided to stay put and with their best efforts, would try to cure the sick. Shelter was build and the sick and caretakers stayed behind, while the healthy group continued travelling. After a time, the fruits of their labour finally started to pay off. People were starting to feel better and life flourished once more. The group decided to settle down and abandon their nomad ways.
The other group that had moved on, never returned. Many years passed, but to this day the people of Valvran never knew what’d happened to their ancient lost brothers and sisters.
The small village quickly expanded due to the booming population. Thanks to the fertile grounds the rivers provided, food was easy to come by. Soon it was clear to the populace, that they could only expand so much. New settlements had to be created to shelter the ever growing population. This time of migration and colonization is called the ‘Age of Expansion’ and brought a lot new land under Valvran control. Huge swaths of land, stretching from the mountains in the north to the deserts in the south. From the fertile plains around the major rivers, to the large forests providing timber and other resources.
But fertile lands attract unwanted attention. The ever expanding Torivian Empire needed the fertile lands, which the Valvran people had settled so long ago. Unprepared for the professional armies of the Empire, Valvran quickly fell, becoming a protectorate under the might Empire. Relations between the Kingdoms was strained for a very long time, but efforts of both sides quickly saw them mended.
Nowadays the Valvran people are a loyal subject of the Empire and relationships between the two are well.
The Empire was in a great joy when the empress of Torivian announced her pregnancy. But this also brought a fear upon the emperor’s mind. What if his beloved wife were to die? What if the delivery went wrong and he lost his new-born child? The Emperor tried to silence his angst and fears. But the months were slowly gliding by and his fears wouldn’t leave him. Finally, his despair to the better of him and in utter stress, he wrote a letter to Leiri Kro.
“Leiri Kro,
The news of my wife’s pregnancy must have reached you by now and I feel nothing but utter happiness and love for her and my unborn child. But fear has caught my mind and soul, I cannot bear the thought of losing her or the baby.
Your people’s skills in healing and helping the sick are famous in all Torivian.
I hereby request the presence of you and your best healers in the capital of Torivian to help deliver my child.
Emperor Anderis“
A call of the sick and needy could not be ignored. So Kro gathered his best healers, as the emperor requested and he headed to the capital.
And so, came the delivery day of the empress. Behind closed doors the empress lay in bed. The room was filled with screams of a woman in labour pain. After a while the screaming suddenly stopped and another scream emerged from the room. The scream of new life.
Kro was cleaning the little man up when the emperor came bursting in. Kro looked at him with a smile as he handed him the bundle with the child. “Your wife is remarkably strong woman, she produced a healthy baby boy. I’ll make sure she is okay. My people are cleaning her up and giving her handmaidens some advice on further care.” He walked away and then suddenly stopped looked over his shoulder turned around again and kneeled. All the Valvran’s followed his example. “LONG LIVE THE EMPEROR!”
“Leiri Kro,
The news of my wife’s pregnancy must have reached you by now and I feel nothing but utter happiness and love for her and my unborn child. But fear has caught my mind and soul, I cannot bear the thought of losing her or the baby.
Your people’s skills in healing and helping the sick are famous in all Torivian.
I hereby request the presence of you and your best healers in the capital of Torivian to help deliver my child.
Emperor Anderis“
A call of the sick and needy could not be ignored. So Kro gathered his best healers, as the emperor requested and he headed to the capital.
And so, came the delivery day of the empress. Behind closed doors the empress lay in bed. The room was filled with screams of a woman in labour pain. After a while the screaming suddenly stopped and another scream emerged from the room. The scream of new life.
Kro was cleaning the little man up when the emperor came bursting in. Kro looked at him with a smile as he handed him the bundle with the child. “Your wife is remarkably strong woman, she produced a healthy baby boy. I’ll make sure she is okay. My people are cleaning her up and giving her handmaidens some advice on further care.” He walked away and then suddenly stopped looked over his shoulder turned around again and kneeled. All the Valvran’s followed his example. “LONG LIVE THE EMPEROR!”
Society:
Valvran is a province that is run by three groups, these groups are not clans by blood but by age. Before the age of ten you have no political rights nor any freedom of choice. You learn reading and writing and other basic skills. After turning ten, your life truly starts:
The Magdataii
When you become ten years old in Valvran you become a Magdataii. A youngling is in many ways a degrading word but not in Valvran. It means you will step into the political scene of Valvran and start making your career. The Magdataii do not have the right of calling the council together. But they can make discussion about political matters and can vote on the small matters that only concern the province itself. The Magdataii have no veto rights.
The Kenaii
When you are 25 you become a Kenaii, a Strongling. The kenaii’s are called that way because mentally and physically you are on the highpoints of your life. You have trained and debated for 15 years long. The Kenaii have the right of calling the council together. From this group, a Leiri is picked. Leiri is a sort of king. It’s more like a representative and decision maker. If he fails his people a new Leiri is chosen. Furthermore, they have the privilege of helping the Valkaii in the worshipping of the Geistir. The Kenaii can call in advisors from the Magdataii and Valkaii if their own discussion fails to be fruitful
The Valkaii
At sixty you become a Valkaii, A wise one. You retreat from all front seat political positions. The Valkaii have the right to worship and communicate with the Geiststir. You will start to learn this as you get older. Furthermore, the Valkaii do have the right of council and the veto right.
Soothe Sayers:
A few individuals in the province of Valvaran are born with an unique ability. These people are called Soothe Sayers, and are able to remove emotions from other people, and contain them within themselves. Next to the normal things all younglings learn, these Soothe Sayers also get special training in quarantining these emotions, so that they don’t lose themselves to it. This takes a lot of mental energy from the Soothe Sayers, and even has a risk of serious injury. Depending on the emotion removed, the Soothe Sayer needs to recover, ranging from days to weeks.
These Soothe Sayers are viewed with mixed emotions. One side sees them as useful diplomats, able to influence emotions during a heated debate, while the other side, sees them as dangerous and unpredictable. Who is to say if your emotions are your own when you’re near a Sooth Sayer after all?
Name:
Adelaida (of the) Kenaii (from) Altir
Age: 26
Known for:
Five years ago a conflict arose in the council of Kenaii. The idea of independence from the Torivian Empire had grown in recent years and the faction had gathered supporters in the council which divided it in twain. This escalated to the point of violence in the council and near civil war on the streets. After many days of conflict the Magdataii were brought in to advice the Kenaii and bring new perceptions to the table. One off these Magdataii was a young woman named Adelaida. She was against the idea of independence and compared the Torivian Empire to Valkvrans parents.
“Was it not the Torivian Empire that helped us develop to what we now are? What kind of children would we be, to run away after all we’ve learned from them? Is it not our duty as children to help our parents in times of need?”
Parent-Children relationship is important in Valvran culture and this comparison convinced the council of her beliefs. While a large group still supported the idea of independence, the true divide was no longer and peace returned to the Province of Valvran.
Adelaida had made a name for herself as a proud loyalist of the Torivian Empire and a renowned speaker in the council. It was only logical to send her once the request for an advisor came.
Dirty little secret:
It is interesting to see how a young girl as Adelaide, can deal so well with the emotions of others. Something is almost mystical about it…
Skills:
Persuasive: Has a way with words to get people on her side.
Healing Hands: Because of her being the daughter of an exceptionally well trained healer, she has a grasp of the knowledge of first aid and concoction making.
Motto: “Everything has scars.“
Adelaida (of the) Kenaii (from) Altir
Age: 26
((Drawing her. Picture will soon follow))
Known for:
Five years ago a conflict arose in the council of Kenaii. The idea of independence from the Torivian Empire had grown in recent years and the faction had gathered supporters in the council which divided it in twain. This escalated to the point of violence in the council and near civil war on the streets. After many days of conflict the Magdataii were brought in to advice the Kenaii and bring new perceptions to the table. One off these Magdataii was a young woman named Adelaida. She was against the idea of independence and compared the Torivian Empire to Valkvrans parents.
“Was it not the Torivian Empire that helped us develop to what we now are? What kind of children would we be, to run away after all we’ve learned from them? Is it not our duty as children to help our parents in times of need?”
Parent-Children relationship is important in Valvran culture and this comparison convinced the council of her beliefs. While a large group still supported the idea of independence, the true divide was no longer and peace returned to the Province of Valvran.
Adelaida had made a name for herself as a proud loyalist of the Torivian Empire and a renowned speaker in the council. It was only logical to send her once the request for an advisor came.
Dirty little secret:
It is interesting to see how a young girl as Adelaide, can deal so well with the emotions of others. Something is almost mystical about it…
Skills:
Persuasive: Has a way with words to get people on her side.
Healing Hands: Because of her being the daughter of an exceptionally well trained healer, she has a grasp of the knowledge of first aid and concoction making.
Motto: “Everything has scars.“