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    1. PerniciousIntent 11 yrs ago

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It be cool if it were more of a curse. Like, he couldn't actually fly with his wings, they were just cumbersome. Or he's always burned when he uses the fire.
Edit: just got home. Exhausted. Bedtime. Sorry. xC
Will post in morning.
Edit 2, got called into work., but i should be home by 430 est
I'll get a post up tonight.
I'm tired. I'll do some editing in the morning.
A quick question: does this have a specific plot? Or is it a little more free world?

Name:
Calista Monsou

Age:
23
Sex:
Female

Alignment:
Mage
Affiliation:
None
Personality:
Energetic, playful, and approachable are all good words to describe Calista. Despite her hardships or setbacks, she is a positive person with a good heart. Having been an outcast her whole life, both by being a mage and having elven blood, she empathizes with those who are misunderstood or otherwise expunged from society. She tries to help anyone she can, especially other mages. She will go to great lengths, even for the benefit of a stranger, to fight against the repression of magic. She isn't offended easily, and has a slow temper. When she does get mad, her anger manifests in thought-out attacks and premeditated actions. Calista is a smart young woman, and when she feels someone needs justice she is not afraid to take matters into her own hands.
Bio:
Calista was born to a human mother and elven father. Her father, Kularow, came to human's lands to study their behavior and society. According to Calista's mother, he had watched them for some time, the race as a whole, from the outskirts of the Forest. He said he wasn't popular because of his curiosity, and although he wasn't hated for his interest, most elves did not like humans and stayed away from them. The elves, at least where he had come from, had viewed humans as... lesser beings, and had little desire for contact. That apparently didn't sway Kularow from studying them.

When Calista was born, her parents lived quietly, unobtrusively, in a small village in the West of the kingdom. Her father yearned to go live in the capital, to compare trade, but he knew his kind were strangers there, and feared what would happen to his daughter. So, they lived in small village, for him to still study human culture, called Fruor. The half elf was raised with love, and her young childhood was a peaceful and relatively safe time. The small town had quickly warmed to the strange elf and his adorable daughter. The only secret Kularow kept was his magic ability.

Calista first showed ability when she was six, and her training began immediately. Her training went easily and slowly at first because of her young age, but progressed as she did, becoming harder each year. Her father was a strict teacher, and pushed her to her limits. Calista loved every minute of it. She was eager to reach her father's skill. She had her father's skill in magic, the ability to commune with the earth and have it work for the caster. At first, it was nothing more than compiling dirt into compact bricks and, later, boulders, to the more complicated shaping of stone techniques that took her long to grasp. It is actually a specific special memory of hers, the night she had turned a block of stone into a more spherical shape, and her father was incredibly pleased. When Calista was young and being trained by her father, he used to speak of their kind's magical ability often. He spoke of great of feats of magic, both real and imagined, that helped shape the culture and daily lives of the Elven populace. He didn't speak specifically about the people or place though, just the magic tales to inspire her. He had never liked to talk of the people, and Calista and her mother knew his missed his homeland. He did teach her the elven language, which few humans find able to master.

When the half-elf was 16, her father died tragically in a storm. The village had evacuated to higher ground, Calista and her mother included, but her father had stayed to help gather the people who were still evacuating. Both he and the group he was leading were crushed by a windswept tree, or at least that was what Calista's mother was told. From then on, they survived thanks to the good of their neighbors, who employed her for odd jobs around the community for work. Calista, by that time proficient with her magic, and worked with their defense force. But by the time she was 20, she had grown restless, and she soon left home.

In her travels, she has had quite a few escapades, but over time she realized the cause of these were never her race, ideology, or actions, but because of her magical ability. She has developed a strong resentment for any threat against mages, and has begun to help more and more, whether it be a small family in need of escape or money, or an organization requesting her help.

Power Description:
Calista communes with the earth, through prayer to the Earth Mother, Cybele, to shape stone and dirt.
Spells:
  • Rock Armor: Calista can either mold stone to fit her body in thin plates, or has a revolving shield of earthen slabs around her person.
  • Throwing Stones: Calista can throw slabs of stone or masses of dirt and plant life at her enemies. The distance is relative to the weight of the projectile. For closer range, she can shoot a buckshot of light stones or pebbles.
  • Heal: The half-elf can knit flesh and mend bones, depending on the wound's severity.
  • Encourage Growth: She cannot spawn plant life, but she can encourage rapid growth, seeding, or other development in already sprouted plants.

Skills:
  • Contrasting Attitudes: Her attitude and contagious smile often make people feel welcomed around her, and despite her initial strangeness, always makings lasting friendships and other beneficial relationships in her travels. Not only that, but her demeanor makes any social situation easy and propitious. However, when speaking elvish, wielding her elvish staff, and summoning magic that feels different even to those untrained in the art, she can become intimidating and fearsome, especially to those who aren't used to magic. She knows how to use this to her advantage.
  • Animal Empathy: The half-elf can calm and, in a way, communicate with animals. They take a liking to her and work well under her direction.
  • Unwavering Determination: She is a girl who struggles for what she has. She has no home, and must survive by use of her own intelligence and drive. She can get herself, and sometimes others, out of morale or emotional funks, and can invigorate people to keep working and striving.
  • Herbal Alchemy: Calista has knowledge in the field of herbal medicine, and can often treat small ailments with simple concoctions and potions made from herbs, vegetable matter, and barks.


Equipment:
  • Staff of Trampling Force: A staff that belonged to her father, it is of Elvish make. It is carved from a piece of straightened ivory, hollowed for mobility. The top has a parade of elephants carved into a socket on it's flat top, and a gray and black marbled stone, carved into the caricature of an elephant's head and flailing front legs, almost as if he were stampeding out of the staff's top, was embedded into the top of the staff. The shaft is smooth, and the whole staff is the cream color of aged elephant tusk. This staff helps Calista channel her magical abilities.
  • Small Locket: A necklace that her mother gave her when she was young. It is a simple circle, silver in color, and inside is a piece of small parchment with tiny elvish writing. It is a prayer for the dead, and she keeps it for memory her father.

Other:
Nothing much
Is elf a playable race? I didn't think so at first but it mentions it on the CS
This sounds cool. I'm definitely interested.
I had actually meant herbalism in a broader sense, not the skill from the game. I had forgotten the significance of the word. Though, I suppose there are things other than herbs to make poisons with, so herbalism isn't the right word for his skill in any case.

On a related note, I believe I am going to make a pharmacopeia for what Airthel carries with him.
Herbalism is a popular skill, I see.
Airthel had no qualms with the fifth man's presence if no one else did, and when no one seemed to object, he dropped the subject. He didn't have a problem with the human, he just found it a bit excessive to take five men on such a small errand. There would be little to no darkspawn so close to the city, or so far into Orlais in general, as far as he knew, and he doubted that a more serious threat awaited them at the man's location. The Dalish was glad he didn't need the coin associated with the job: likely the pay would be miniscule being split four ways. Airthel's payment for the service would most likely be the chance to harvest some different herbs from the area outside the city proper. He followed the group out.

His contribution to the conversation when they had assembled to speak to the spouse was brief, "If they had occupations, they could very well have enough coin for a room at an inn or tavern. They may not even be refugees; the chanter's board is for all citizens." His brow furrowed, "It may be beneficial to work our way looking for her back to the Cathedral. One of the Mothers or Sisters could have seen her or known her." The tattooed elf did not want to go all the way back to the beginning of this quest, but he wondered if that approach would consume less time. Regardless, the decision wasn't up to him, but to this new and, admittedly, slightly defunct, party. It was not the first time he had traveled among colored characters - he was considered one by more than a few - and almost laughed at the thought. At least this wouldn't be too dire.
I'm keeping an eye on this.
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