Avatar of Perpenheimer
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    1. Perpenheimer 7 yrs ago
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7 yrs ago
I'm ordering pizza.
6 likes
7 yrs ago
Roses are red / night black as soot / in the quest for the Queen's treasure / the Game is afoot.
3 likes
7 yrs ago
when you get to the treasure and it's just a single bagel youtube.com/watch?v=pJvuVg4…
7 yrs ago
Alvirstein Bros Bagels.
7 yrs ago
tfw when u can't even find 2 peeps for ur roleplay thumbs.dreamstime.com/z/sad…

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Hmmm... intrested.
Has history been the same up until 2018?


Yep.
bonp
<Snipped quote by Perpenheimer>

I was turned off by potential hyper realism, but immediately excited by the idea of AI!!!


Well there's gonna be a measure of realism involved, but if you're interested in AI, then you're going to like this RP.
Interested... I imagine the characters should be fairly realistic candidates for space exploration, which is to say, rather highly skilled. I would be interested in playing a scientifically inclined astronaut, but I might need a bit more background on just how far humanity has advanced.


Colonies on Mars, the Moon, and Callisto, human gene editing, advanced virtual intelligence... basically the realization of most of the near-future technologies we've predicted for the coming century.

But trust me, you really don't have to know.


* * *


The shutters covering one windowed wall begin retracting as you and your new crewmates slowly shuffle out of the briefing room. Despite the tinting of the thick polycarbonate, the rays of the Sun shine through, and the lounge's overhead LEDs begin to dim in response. A couple of your compatriots skip over to the bar, maybe in celebration, maybe to numb the reality of coming five years. You instead opt to plant yourself on the couch facing the windows. The Sun is bright, but despite its brilliance, you can see the bluish globe, swirled with white, set among the stars.

So close, yet so far, Earth was a permanent fixture in the dark skies above the Apollo Memorial Space Centre, always watching over the hundreds working and living there. It had been that way for just about a hundred-and-fifty years, since the Centre had started construction in the 2030s. There were hundreds more living just a train-ride away in Armstrong. Maybe you'd ride down there and have something good to eat before you shipped out to Titan.

Titan - an invisible speck around a dim point of light, at least from Luna. The Martians might have a better view. Titan - The next great leap in human discovery. In orbit around Luna was the LES Christiaan Huygens, your future vessel to the outer Sol system. Your candidacy for the mission was not unexpected - as Freezer Babies, you and the rest of your crew would skip most of the journey in cryostasis, thanks to the nature of your genes. Titan - a far flung land, but not unreachable by the human grasp.

You'd be there soon enough. But, unknown to you, you've already been there.


* * *


PARALLEL is, at its core, an RPG about space exploration and the mysteries that come with it; it is about teamwork and the willingness to work together despite each other; it is about the unknown becoming known.

You will play as one of six international astronauts on a deep-space exploration mission to Saturn's moon, Titan. However, something there is waiting for you. I cannot say more.

If interest in this RPG is high and I get more than six applications, I will choose the six strongest characters.

Thank you for reading. If you have any questions, feel free to post them.


* * *


The shutters covering one windowed wall begin retracting as you and your new crewmates slowly shuffle out of the briefing room. Despite the tinting of the thick polycarbonate, the rays of the Sun shine through, and the lounge's overhead LEDs begin to dim in response. A couple of your compatriots skip over to the bar, maybe in celebration, maybe to numb the reality of coming five years. You instead opt to plant yourself on the couch facing the windows. The Sun is bright, but despite its brilliance, you can see the bluish globe, swirled with white, set among the stars.

So close, yet so far, Earth was a permanent fixture in the dark skies above the Apollo Memorial Space Centre, always watching over the hundreds working and living there. It had been that way for just about a hundred-and-fifty years, since the Centre had started construction in the 2030s. There were hundreds more living just a train-ride away in Armstrong. Maybe you'd ride down there and have something good to eat before you shipped out to Titan.

Titan - an invisible speck around a dim point of light, at least from Luna. The Martians might have a better view. Titan - The next great leap in human discovery. In orbit around Luna was the LES Christiaan Huygens, your future vessel to the outer Sol system. Your candidacy for the mission was not unexpected - as Freezer Babies, you and the rest of your crew would skip most of the journey in cryostasis, thanks to the nature of your genes. Titan - a far flung land, but not unreachable by the human grasp.

You'd be there soon enough. But, unknown to you, you've already been there.


* * *


PARALLEL is, at its core, an RPG about space exploration and the mysteries that come with it; it is about teamwork and the willingness to work together despite each other; it is about the unknown becoming known.

You will play as one of six international astronauts on a deep-space exploration mission to Saturn's moon, Titan. However, something there is waiting for you. I cannot say more.

If interest in this RPG is high and I get more than six applications, I will choose the six strongest characters.

Thank you for reading. If you have any questions, feel free to post them.


* * *


The shutters covering one windowed wall begin retracting as you and your new crewmates slowly shuffle out of the briefing room. Despite the tinting of the thick polycarbonate, the rays of the Sun shine through, and the lounge's overhead LEDs begin to dim in response. A couple of your compatriots skip over to the bar, maybe in celebration, maybe to numb the reality of coming five years. You instead opt to plant yourself on the couch facing the windows. The Sun is bright, but despite its brilliance, you can see the bluish globe, swirled with white, set among the stars.

So close, yet so far, Earth was a permanent fixture in the dark skies above the Apollo Memorial Space Centre, always watching over the hundreds working and living there. It had been that way for just about a hundred-and-fifty years, since the Centre had started construction in the 2030s. There were hundreds more living just a train-ride away in Armstrong. Maybe you'd ride down there and have something good to eat before you shipped out to Titan.

Titan - an invisible speck around a dim point of light, at least from Luna. The Martians might have a better view. Titan - The next great leap in human discovery. In orbit around Luna was the LES Christiaan Huygens, your future vessel to the outer Sol system. Your candidacy for the mission was not unexpected - as Freezer Babies, you and the rest of your crew would skip most of the journey in cryostasis, thanks to the nature of your genes. Titan - a far flung land, but not unreachable by the human grasp.

You'd be there soon enough. But, unknown to you, you've already been there.


* * *


PARALLEL is, at its core, an RPG about space exploration and the mysteries that come with it; it is about teamwork and the willingness to work together despite each other; it is about the unknown becoming known.

You will play as one of six international astronauts on a deep-space exploration mission to Saturn's moon, Titan. However, something there is waiting for you. I cannot say more.

If interest in this RPG is high and I get more than six applications, I will choose the six strongest characters.

Thank you for reading. If you have any questions, feel free to post them.


Location: Royal Palace Landing Pad, Mars


The Havikka unclasped herself from her flight seat, having meditated throughout the journey. Apart from the ascent and descent periods, space travel was very quiet when one was by themselves. The opportune time to meditate on one's life. She had relaxed and allowed her mind to wander, until she made her peace with the images it brought forth. She saw her parents, her comrades, men she'd killed and people she'd saved... and failed to save. Slowly, she opened her eyes.

Mars. Home of the Grays. Once red, now green.

She felt it was time to get herself more acquainted with everything. She proceeded out of her cabin, and ascended the latter. Once again following the signs, Mdazi made her way to the medical bay, where she had stowed her equipment before. That was the focus of her current endeavors - putting every medicine, every tool, every scalpel and syringe in its place.

Satisfied, the doctor focused her mind on her next task. Remembering Harlow's notes on ship comms, she sought the medbay's comms panel, and dialed up a connection to Abigail herself.

"Harlow? Please report to the medical bay at your convenience."



* * * * *






Location: Space, en route to Mars


"Well, Barca, you've made a mess, and caused us undue danger. I want you to keep a low profile from here on out, understand? You do what I say, when I say it. I'll have no more nonsensical violence unless absolutely necessary. Anyway, let's get on-task, shall we?"

Killchain powered up the ship as everyone took their seats on the bridge. Soon, the ship took off, got clear of Saturn City, and engaged lightspeed. As soon as that was done, Killchain ran his mouth off again, asking for a briefing before his ADHD-raddled mind once again turned to weaponry. She couldn't help but roll her eyes.

"Can you focus on the mission, Killchain? We can discuss kit later. When we need it. IF we need it."

She cleared her throat, and turned to the assembled crew.

"Our first task is simple. We're not going to get anywhere near the grave, but we have a contact who can. Once we get to Mars, Killchain and Kobayashi will park us in low Martian orbit, with an inclination so that we will orbit above the Royal Palace. Once there, I will make contact with Carter Addison, who will proceed to the grave and send us pictures and descriptions of anything of importance."

She gave Killchain the side-eye. "We are not strafing anything or anyone, nor are we exhuming the body."

Carly turned back to the crew. "That is the plan. Once we have the data beamed up to us, we'll determine the location of the next clue and proceed there with haste. Any questions?"



* * * * *






Location: Space, en route to Martian Transponder Buoy


Savis rubbed his temples. "Fine. We'll go with that. I'm not fond of the Shadowguard, but we'll just have to see how they react."

He moved one hand down to his belt and the other to his chin, giving it a good rub.

"Here are your orders. Goodchild, I want you to start running infiltration simulations based on every piece of data we can pull on the gravesite. Astorix, you're going to help her with that. Goodchild can link to your HUD if necessary to give detailed boots-on-the-ground strategy. Archle, keep monitoring comms, especially so when we get close to that buoy. If this 'Trinity' does ring us, patch it through to Matia, but monitor the transmission as well. I don't want any shady shit tracing back to us. Once Matia finishes her shower, if she sees you before I catch her, tell her to that she'll be helping with you, Astorix and Goodchild. I want her to focus on specific combat scenarios."

With that, Savis put both hands on his belt. "In the meanwhile, I'm going to be tinkering with our weapons systems. You have your orders. If one of you encounters an issue, inform me immediately. Dismissed."


Location: Saturn, Saturn City


The Agent furrowed her brow. "I hope you're satisfied with what you've done, because Gray Security Forces won't be. You know that cop you KO'd on the street? He ID'd you."

With that, Carly closed down her datapad, and turned to sit at the command console once again.

"Nice work," she said sarcastically over her shoulder.



* * * * *






Location: Callisto Orbit, The Carrion


Savis seemed to mull the options over for a bit, crossing his arms and pacing the bridge for a few moments.

"The first option is interesting, but keep in mind we're going to need to do groundwork either way. There's no way any ship - even a stealth ship - is getting close to the Palace without getting turned around or shot down. So we could distract them by ushering in a little chaos, but then we'd have to worry about the Royal Shadow Guard being put on alert, potentially complicating infiltration to a degree that would be... unhelpful."

The mercenary stopped his pacing, arms unclasping and refolding behind his back. "So, I think the question is, do we want to play it smooth and steady, or fast and loose?"


Location: Venus, Aphrodite


She took the proffered hand in the traditional Human greeting, listening to the girl's ramblings with keen interest. There was much praise for Mdazi for someone she had just met. Perhaps she was a xenophile.

"Hail Abigail, of the clan Harlow," she said as the girl finished her speech. "I am Mdazi of the clans Vekko and Liia, born free and formerly of the Resplendent Glory. You may call me Mdazi, if that is suitable."



* * * * *






Location: Saturn, Saturn City


"Riiiiight..." She pulled up a page on her newsfeed. "So, you're telling me-"

She turned the 'pad around so Barca could see. It was an article complete with video of a police chasing a ship around Uranus, which then jumped to lightspeed. "-this isn't you?"
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