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    1. PrimezTime 11 yrs ago

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Holmishire said
By the way...*ahem* ;]


http://37.media.tumblr.com/57d185d94fca4e824a13b249169fd030/tumblr_n5qaglmNQg1sg3egco1_500.jpg

Pumpkin head is pretty cool. Shoot for something like that for me.
Guru said
O.O You posted this 2 days ago... dang RPGuild and it's not updating the front page.Sure thing, Primez!


No problem man! I can't wait to see it!
Lionheart said
I will play NPCs as well as other notable characters. And I think I will also have a fellow recruit. Which I suppose means I should post up a few character sheets of my own.


Cool man, sounds good.
Lionheart said
That is agreeable yes. Thank you, I appreciate your cooperation and understanding.


Sure thing man. Just curious, will you be playing or will you just manage?
Hi.
Lionheart said
Let's see. Chukkle yours is fine, Gisk yours is fine. Both accepted. Prime, I would either like you to sacrifice lethality and make it harder to cure, or make it easier to cure and keep the lethality as a balancing factor. As is it seems a bit potent. Another note is there are very simple Magistra that can dispel most toxins though they take a considerable amount of time and concentration to be effective, like a couple hours of straight up sitting still in one place.


There are presently two ways to cure it and both involve Elia. You could kill her (challenging but not impossible) or yielding and asking her for the antivemon. The potency and lack of a cure is to compensate for Elia's small and generally weak attacks. She won't be able to puncture armor and will rely on avoidance and poison to finish off large armored warriors. But I understand your concerns so if I made the compromise by saying it can be cured by means of rest (retreating and seeking a Magistra for medical aid will) would that make amends? It gives a poisoned victim four hours to find a Skillful Magistra to begin purging the body of the toxin. Anywhere from a day or two will the victim be bedridden with a horrid flu as the body and the magic fight off the toxin. Does this sound fair?
Keep on keeping on, brotha.
Cpt Toellner said
I do hope so.I was thinking, of all the people who frequent Spam lately, you would be the best choice for my Second-In-Command. From a Legion perspective, what Jorick does with his story and his characters is up to him.


Aye. A fun idea but it is up to Jorick.
I'll add more to her tonight but chuk covered how advantageous a poisoned spear would be.
Name: Elia Maridah
Age: (Between 15 and 20): 16 Years
Gender: Female
Race: Human

Personality: Elia's personality is about as colorful as her clothing. She has a young, tomboyish charm that is complimented whenever she is in a battle, even if it is just a mock battle. She is a bit boisterous and loves to add flair to a battle using her dancing and acrobatic skills, even if it seems unnecessary. She loves people but she does have a short fuse for some people and she is definitely the person to hold a grudge.



Backstory: Deemed the prodigal child from the Midland city of Dorinia, Elia is the first Knight to have come from the massive desert city. As such, she is regarded well among her kin despite a rather interesting and controversial story about her upbringing. According to the story, Elia is some bastard child born from an Human and Elf relation, which explains her very elvish traits, but nobody ever investigated the rumors so it remained at that. Rumors. Still, Elia hates hearing that rumor and believes she was born to both her human parents, despite never really seeing them ever.

Knight's Raiment:
Serpent's Fang: A spear of perfect length for Elia. The spear tip is a hardened, silvery steel tip with a copper serpent coiling itself around the bottom of the blade. The shaft is made of durable forest wood and the bottom of the spear has a copper brace holding a steel point, almost like a tack. Elia's spear takes after her affinity for poison and will secrete a dark green liquid from the copper parts and leak onto the blade. The poison's effects take effect almost immediately after entering a person's blood system. When injected, a person will start feel winded like they had just climbed a mountain's peak. Every time you breath, a sharp pain pulses out of your chest. It makes fighting extremely difficult while infected. There is one cure, outside of killing Elias curing through days worth of magic, but she keeps that a secret. The poison and pain gets worse and worse as time flutters on. If a person doesn't cure himself/herself after about four hours (some stronger, healthier people could drag it out for about a day if they are lucky) will perish.

Skills: Adept at dancing and acrobatics, expert of poison-making, skilled woodworker, absolutely gifted in spear-handling, accurate knife thrower

Magistra: Elia doesn't know too much as she focused more on the martial aspects of being a Knight. She did learn how to snap her fingers to make a sudden flash of light that can blind the unsuspecting dueler.
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