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    1. PsychoPanda28 8 yrs ago

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I've finished my relations sheet if you guys would like to check it out!

Sen Kimoto

8:15




A quiet young man sauntered behind the main rush of students barging their way through the main entrance of the famed Komei Academy. Pale yellow eyes flicked about the scene before him. Kids attempting to rush past the security guards, others choosing the side entrances, one girl went as far as to scale a tree, it was utter anarchy. Sen kept his casual pace, knowing fourteen minutes was more than enough time to get to class. Instead of trying to push his way past the guards, he decided the left wing might be more tasteful. The yellow eyed boy entered the hallway with his hands firmly set in his pockets, the mechanisms that filtered out his poisonous breath whirring inside his modified gas mask. He arrived just in time for his hair and jacket to be blown by a strong gust of wind. A boy seemed to have some sort of speed enhancing quirk and he managed to pull off quite the flashy display to get past the teacher guarding the way.

Sen couldn't help but chuckle at the boy as he yelled some sort of mantra before pulling off the display. He couldn't deny it, the boy had moxie for sure. Energy radiated off his classmate as he shot past the teacher and celebrated with a small dance. Sen of course continued down the hall, seemingly unphased. The only time he drew his hands from his pockets was to lower his gas mask to hang around his neck as he approached Isshin's clones. Slowly a yellow gas began to slip from Sen's nose and mouth as the boy took great gulps of air, he always felt refreshed when he got to take his mask off. Any clones that got close enough to the gas would probably start to feel lethargic to down right stuck in place, using this advantage, Sen slipped past those who stood in his way, though he hoped the other students had enough sense to steer clear of his paralyzing breath.

Once he was safely past Isshin, he pulled out the map he printed of the school. He had memorized the map but even he sometimes made mistakes and it would be awkward if he sat in another class while he was getting marked tardy in his actual class. Having found classroom 1-A, Sen entered normally and without the suave the earlier students had, though he had this relaxed confidence about him. It seemed as if he was right at home, after all, he would do anything to make it to the top. As he eyed all the students that had arrived before him, a determined from showed under his mask, not that anyone could see it. What they could see was him nod his head slightly and throw up two fingers in a peace symbol quickly, the regal looking gold ring on his index finger glinting in the sunlight crawling through the windows. Sen sat down in the back corner of the room, by the window, he always appreciated a nice view.




This vaguely reminds me of some books I read once, the Rot and Ruin series. That being said you have my interest, I'm interested to see how a society and its citizens would work 7 years into the end of the world.

I should have my finished sheet out by tonight, just wanted to make sure I didn't lose my spot!
I've been looking for a solid BNHA roleplay for a while now. Hopefully this one thrives, consider me interested.
Still trying to create a suitable quirk and character, I'm picky like that. This week is going to be super busy for me though, graduating high school.
Hello, I'm very interested in this IC. I have a few ideas for the quirk for my character but I haven't fully fleshed any of them out yet. If anyone has any suggestions or constructive criticisms it would be much appreciated!

quirk ideas:

Densify: A quirk that allows the character to manipulate their own density. They can increase their density, which increases their strength and defense but also adds proportional weight and slows them down. They can also decrease their density, which allows them to become much faster but in turn they are more susceptible to damage. They have to be careful that they don't break through whatever they're standing on when their density is increased and they have to be sure they don't float away if they decrease their density too much.

Boiler - A quirk that allows the character to cause their own bodily water to heat up. They can then expel scalding hot steam from their pores. This effect can be used for enhanced movement, combat, and even cooking. The downside is that overuse causes dehydration and dry skin.

Tentaclarms - A quirk that allows the character to turn both of their arms into octopus-like tentacle appendages. They can stretch up to 20 feet and can use the suckers to stick to objects, they also happen to be quite strong. They have a regenerative factor, and can grow back in around a minute even if they were completely chopped off. This quirk is good for swimming, binding, and whip attacks.

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