Name: Ana Cassius
Age: Twenty-Seven
Gender: Female
Species: Human-Cyborg
Preferred Weapon(s): Dual Cassius Industries Laser Pistols
Abilities:Enhanced Speed: Ana can activate a speed boost that lasts for roughly thirty seconds, which increases her speed phenomenally (faster than any human, but nowhere near as fast as The Flash or Superman, for a reference).
Enhanced Strength: Ana has the strength of a heavyweight champion due to her cybernetic implants.
Inorganic Organs: Due to the implants on the majority of her organs, Ana is immune to a vast amount of diseases and poisons.
Description of Character: Ana stands at a less-than-imposing stature of 5'9 and has a slim build; however, she weighs over two hundred pounds due to the amount of metal in her body. None of the cybernetics can be seen on her body, as most are woven into her muscle tissue or grafted onto her organs and spine. Her skin is paler than most people, due to her near death three years ago. Her black hair is short, barely shoulder length, and cut choppily. For her attire, she wears a grey pinstripe suit jacket and pants, along with black dress shoes and a white dress shirt underneath the jacket. Her feet and hands are made entirely of metal and synthetics, along with her ankles, wrists, and the next few inches of arms and legs.
Bio: Ana was born to the Cassius family, a family that had built up a rather large business on the arms manufacturing industry. They built their dynasty quick, and soon enough controlled the majority of the sector. Once the business had become respectable, the original CEO began a few underground counterparts of Cassius Industries. These underground corporations built and sold all the arms that were considered too dangerous by the government, and also sold military grade firearms to the undesirables of society, be they raiders, gangs, assassins, or plain old men and women who wanted a little something extra to deter crime in their homes.
Cassius was the firstborn of the CEO that was in charge, which meant that she was to become the CEO the moment her father died. Growing up, she was taught by private tutors loyal to the Cassius family, and the education mostly dealt with learning the ins and outs of business, and what was acceptable and what wasn't. Of course, math and language arts were high on her lists, but things like social studies, history, and even most science besides the basics were left out of the equation. As such, her knowledge on basic subjects is less than desirable in the average citizen, but what she lacks in broad knowledge she makes up for in focused knowledge in economics and business. Due to the risky business the family does underground, she was also taught how to use most firearms, though she preferred using pistols and long range rifles, and thus her knowledge on other weapons is practically basic.
Compared to most, she didn't have long to wait. At the age of twenty, both of her parents died. Multiple gunshot wounds, and most of the family figured it was a rival company or some clients that were dissatisfied. Either way, Ana was now in charge of the company. During her first couple of years, the board of directors, lead by various aunts and uncles, guided her and made sure she didn't mess up the entire company. They were gentle with it, never being too obvious that they were really the ones in charge. By her fourth year, however, Ana held the reigns firmly in her own hands, and only used the board to make sure that she didn't make a mistake that she had managed to overlook, and practically destroyed the power they held. Later that year, there was an accident in one of the factories that Ana was touring, and she was rendered incapable of running the company. The whole thing was greatly publicized. However, she dipped into the company bank, and spent a fortune on repairing herself. When she emerged two years later, she stepped back onto the throne of Cassius Industries, which had been led by the board, who had regained all power. She took back her power, and only allowed the board any power when she was off on business that took up all her time. She even limited their ability to hire and control guards and private soldiers.
She was invited to the wedding for political and economic reasons, mostly to secure gun shipments for all kinds of police and military forces. Really, Ana would have preferred to have just sent someone from the board with a gift basket and a letter. However, she knew this wasn't just something she could blow off, and so she packed up her nice suit and headed out to meet the young Princess and her "dashing" prince.
Other: Ana is the President and CEO of Cassius Industries, a large weapons manufacturer that is on the brink of monopolizing the market of weapons, large and small. However, she has managed to stay out of being a monopoly to remain out of government jurisdiction.
Name: Arus Lenthan / Sura Nahtnel
Gender: Female
Species:
The Quernoans are the native race of Veretta, and are also the race that rules the planet. Ever since the dawn of their civilization, they were very warlike, and often battled each other for dominance and for resources. While they originally lacked in most sciences and other areas of the mind, they surpassed many other species in the art of war and their sheer physical aspect. While they may not seem to be muscular, they are quite strong, and are much taller than the average human, standing at an imposing eight feet average, while some can get up to nine feet, or even ten, in rare cases. Due to living in the harsh environment of their planet, they have tougher skin than most other races, which can withstand the scratches and bites of many of their local predators for some time before giving way to the assault. Of course, bullets and blasters still won't care much for that extra resistance if it a decent caliber of firearm. Their eyes are no better than a humans in terms of how well they can see detail or in the dark, however, they can see farther than a human can. Their smell is slightly dulled, however, as that sense was rarely needed in their environment. The hearing of the Quernoans is above average by a slight amount, so as to avoid ambushes by other Quernoans and wild animals. The teeth of a Quernoan are all sharp and pointed, made for eating meat. However, they are omnivorous, so as not to limit them on their food choice, as meat is not always available. Their legs are digitigrade, and their feet end in three sharp claws - two in the front, and one smaller one in the back. Their arms are slightly longer than those of a human, and reach down to their mid-thigh. They have three long fingers and one thumb, all ending in small, sharp claws. The average lifespan for a Quernoan is roughly five-hundred years. While the Quernoans are not particularly imperialistic, they do often participate in the acquisition of planets for their "empire" for the express purpose of gathering resources and making more room for their people. Normally, if a planet has no resources worthy of taking, the Quernoans will ignore it completely - if it inhabited but not under the control of a major power, they will often assert their dominance over it and take it over, often with force. If it is under control of a major power, they will begin large scale trade negotiations with the planet. They would prefer to acquire the planet itself, however this is rarely the case, and so they make do. The race is often seen a bad light for their warlike tendencies, however the individuals are rarely as evil as the stories and tales of other races make them out to be.
Preferred Weapon(s)/Personal Item(s): .40 Neran Pistol; DM Sniper rifle; Invisibility Device
Abilities:
Thick Skin - The smallest of firearms and knives won't be able to pierce her skin, though they still hurt like hell.
Heightened Senses - The sight, hearing, and smell of Quernoans is heightened, giving them an edge over some other races in that department. However, it is not enough to be completely overpowering.
Invisibility - So long as she carries the experimental device, Arus will be able to turn invisible for up to ten minutes, though her sound is not muffled. This is not effected by how quickly she moves.Bio: Arus grew up on the planet of Veretta, one of the Republic's many holdings, though the most valuable. Like many young species of her race, she aspired to be one of the many great warriors of her people. However, as time passed and she got older, it was clear to most around her that she wouldn't be fit for the normal soldier life - her muscles weren't as big as the others, she was timid, flinched when there was a loud sound, wasn't quick to violence. Her body was too slim while keeping the height of the others. However, this did not stop her from applying for the military when she came of age.
She was accepted, barely. It would have been the greatest embarrassment her family had ever seen if she hadn't been permitted to join: The only ones usually excluded from service were the mentally and physically handicapped, with the rare normal Quernoan that was simply inept. Of course, she wasn't placed in the normal rank and file soldiers - she was to be trained as a scout, as her small frame would allow her to hide better. Even with the extensive training and new diet, Arus failed to put on much more muscle mass than she already had - however, she made up for this by being an excellent shot with a rifle, even she did need some extra padding on her shoulder.
After that, she was promoted to the sniper teams, in where she began to personalize her rifle. No real modifications were made, but it was changed to be sleeker and darker until it was an earthy brown color, the barrel and stock splashed with tans and greens. Artificial leaves were grafted onto the frame, allowing for better cover in the jungles. Most snipers personalized their rifles in some way or another, and so no one said a word as she meticulously worked on the fine details of it. Her time in the sniper squad didn't last too long, though - a recommendation from her old scout commander had her whisked away to form a new assassin squad. Further training was given to her, in which she was taught hand-to-hand combat and how to use a knife effectively, along with some more advanced pistol training.
The physical training of being an assassin was a strain on her body, but she would not allow herself to be a failure. It wasn't exactly uncommon for recruit assassins to quit or fail, and it never brought shame. But it was not something she could allow. Even so, her muscles remained small and sleek, giving her a lean look rather than a muscular one like the others. Though she saw it as a failure, her squad leader saw an opportunity in her. With some string pulling and favor cashing in, he was able to get an experimental device: A new piece of technology, meant to cloak the user in a personal field of invisibility. Arus was to be the test subject for it.
The device worked extraordinarily. The time it was able to keep, while small in the scheme of things, was impressive for the first working model, and the fact that it hid the user and their weapons from view from anyone who wasn't really looking for them was an amazing feat. The only issue with it was a mental flaw, one that was severely overlooked. Arus was becoming more and more paranoid as she used it, to the point where she would even use it in the bases and camps she was using, and refused to take it off, even when she slept. Most saw this as her showing off and not wanting to share her new toy, but in reality she was simply going crazy because of the device, and no one thought to check the mental state of the user, only focusing on how great the device was working. The scientists in charge were even beginning to make similar devices to be distributed to the rest of her squad.
That plan ended one night when Arus suddenly went on a rampage in the camp. It was a normal night, job well done, they were to head back to the base the next morning. Arus was uncloaked for once, acting much calmer than usual. With the ease they were all feeling, none were carrying around more than their knives - they were far away from where their target had been, and close enough to the base that it would be foolhardy for any enemies to come at them, even if they could find their location.
Of course, they hadn't accounted for inside jobs.
Out of nowhere, Arus flipped out, throwing her food into the air, startling the others. Before any of them could really react, her gun was out and pointed at her captain. A cruel grin formed on her face, and the trigger was pulled. As the captain fell to the ground, her squadmates tackled her down. After a harsh struggle, they managed to knock her out, though they took more than a few bullets. They returned to the base by morning, far sooner than they should have. Two of them had died of their wounds and had to be left behind with the captain's body, and another died in the hospital ward, leaving just Arus and her last squadmate to report to the higher ups.
No one was sure what had happened, but she was allowed her guns, armor, and some clothes, and was exiled from the Hades System on pain of death. Reluctantly agreeing, she headed out... of course, after retrieving her little toy from a certain scientist. Then her ship escorted her to Norrux Mirugal, where she began to take up jobs as a mercenary and assassin, making a name for herself, though becoming harder and harder to find as time passed. And, with each passing day, she became more and more conscious of the other half growing within her...
Other: Extensive use of the experimental has given Arus split-personality disorder and paranoia.