Schradinger said
And the characters that are resistant/immune to "mind control" would just shrug it off and kill them with ease... My main concern is that someone with that ability set wouldn't last very long. Arty's nearly immune, the overlord probably doesn't even have a normal mind to control, Thinker's character can move past any manipulation before it takes effect, and every other character has a will of iron that lets them shrug it off. In fact, almost all of my characters have some form of anti-telepathy skill or ability, just to highlight the fact that it's nearly useless in arena combat unless it's OP. Even for characters who aren't resistant or immune, it's extremely difficult to call accurate "damage" because we have no baseline to go with. With abilities that have a physical manifestation, we usually have a real world example of the damage they can do so we use that and either scale up or down.All that said, I'm certainly not against mental powers so long as they're not OP (mind control is still a no, but mental manipulation is a possibility), but unless they are OP they have very limited usefulness and a specialized character isn't going to last long.
Alright, I've been out all day, so let me argue the case against most characters being immune.
For a normal character who's only defence from mind manipulation (thats kind of what we're discussing here rather than outright OP control) is a strong will.. that doesn't mean they can shrug it off. Its only when they have some physiological defence that they can do that. No, a strong iron will actually puts them at a slight disadvantage because the don't doubt themselves. Thats because the mind manipulation makes the target rationalise for themselves the thought that the caster has implanted in their mind: a self doubter is much more likely to realise, as they do something that outright puts a particular person at an advantage or disadvantage will make themselves wonder why the hell they did that. Someone with an iron will will probably ask that same question, but think that they just made a mistake.
Now my character is the iron will type, but thats only because they go through every possible option in their head first. So if the caster was being subtle about it, he's a lot less likely to figure it out. But when he's made to do one rather out of character thing, he'll twig it within seconds because he will question himself: he has all the time in the world to do it.
So its not useless!