Name: Daniel Corolov
Aliases: Chronomaly, The Unstable
Gender: male
Age: varies wildly, though usually settles in between 18-25
Race/Ethnicty: unknown
Place of Origin: the Triumvirate
Occupation:nomad
Height: 6 ftWeight: 200 lbTattoos/Scars/Piercings:A faded tattoo of a crudely drawn eye, branded onto the palm of both hands.Day To Day Attire: Daniel wears metal tipped leather boots, common farming clothes and a tough jacket made to resist the elements. No one has ever seen him without the necklace, where a strange ticking object swings from.Strengths:
- Temporal Nomad: Daniel has learned to survive all manner of threats from both this reality and others.
- Chronomaly: because his magic deals with the very nature of time itself, when working properly Daniel's spells can wreak havoc on enemies.
- Element of Surprise: Magic outside the "normal" realm is almost entirely unheard of, and so Daniels magic will often catch enemies inspecting or unaware.
Weaknesses:
- Fractured Mind: the human brain cannot properly experience multiple timelines at once, so commonly Daniel will be experiencing an entirely different reality than the rest of the party is seeing, and will need to be told what is happening directly.
- Unstable Magic: Daniel only has a fraction of control of the timeline, and due to this has magic is extremely random and chaotic. Because of this his spells will commonly have side effects or do something completely other than intended. Also he must devote his entire mind to keeping the spell from breaking, and if he loses concentration it will dissipate immediately and stun Daniel.
- Weathered: multiple realities have wreaked havoc on Daniels body, rendering his physical defense and attacks to be frail at best.
Spells:
- Spell: Veterescent (grow old): this spell causes the target to age significantly, either forwards or backwards in time. This spell can be applied to living and non living items, though the amount of time he is not capable of controlling.
- Spell: Tempus Stamine (time warp): the targeted person or thing slows or speeds up significantly, impairing combat ability. How slow or fast is uncontrollable
- Spell: Visus Posterum (future sight): he can glimpse into the future in order to see one of many timelines relating to the scenario, although which one is not up to him. The future he sees is rarely completely correct, and often will be unlike the actual future in this reality.
- Spell: Incumbo (concentrate): he loses all ability to move or interact, but his chaotic mind hold brief clarity and he is able to process the present completely rationally. It also gives him more control over his spells.Unfortunately, he cannot hold this state for long.
- Spell: Tunc Foraminis (time portal): focusing intensely, he rips open a hole in space time that only lasts for a few seconds before collapsing. The effects of this have infinite possibilities.
- Spell: Mens Confractus (mind break): Daniel exposes a targets mind to the infinite realities of the timeline. This stuns the target, and can cause insanity if held for longer than a few minutes.
- spell: Cecidemus (revert): Daniel shoots a distortion ray from one hand, upon hitting the target it will gradually steal away the targets essence of being, growing stronger the longer it remains on a target. Starting off it will only inflict dizziness or fatigue, but gradually the ray will begin to shred the fabric of the opponents being, causing skin and flesh to flake off as if burning from an invisible flame.
- Item: timepiece pendant A rusty silver chain necklace, on the bottom of which is a tiny gold clock that still works.
- Item:leather backpack A rugged backpack where Daniel keeps literally everything that he owns.
- Item:hourglass A regular hourglass, would serve as a temporary backup in case the timepiece stopped working or was destroyed.
Daniel can never remember anything. It seems like he might remember his parents, or friends, or discovering his power, but unfortunately not. He remembers being a slave for awhile, his powers used against his will for untold conquest and destruction. He remembers a time with moving wagons buildings that seemed to stretch upward forever. Most recently, Daniel can recall being chained is a wizards basement and being experimented upon, before escaping and wandering until he came across the Dall Empire.
When Daniel awoke in the damp and cold confines of a cage, even his scattered mind knew something was amiss. During his travels he had unknowingly wandered too close to the Delphian border, and been attacked by soldiers. His displays of power shocked the common folk, which of course proved redundant when he lost concentration and passed out onto the ground. He was quickly taken by a conniving rat of a man, unconcerned with the common Delphian laws and cultures. For the next several years the clever warlord took advantage of the confused man, using his reality shifting vision to convince Daniel that enemies were constantly after this. The crude truck worked and he was forced into a slave like existence, using his mind shattering powers on those that his “trusted allies” convinced him to defeat. In a rare moment of peace, Daniel was able to concentrate long enough to realize what he had done. In a fit of rage, he opened a time portal in the very heart of the camp. What the hole in spacetime did he refuses to say to this day, but shortly afterward Daniel walked away a free man.
During his travels he was commonly thought to be insane. He would mutter incessantly and ramble about cross dimensional timelines and other such nonsense. Most took him as blind, because he would commonly almost look through people, as if they weren't even there. Daniel wandered aimlessly, pale white eyes drawing in countless people and places, every one of them with infinite possibilities. Somehow he ended up in the Hands of the royal guard, who while not knowing of his powers knew him to be a powerful mage. Fearing the unknown as common folk do, he was conscripted into joining an expedition to a ruin. Upon being told this he simply stared through the men, as though experiencing an entirely different situation altogether.