Name: Echo Kaiser
This is basically what he looks like. He has a few mutations where he now only has two fingers and a thumb on each hand and he only has two toes. His flesh appears to be greyish, but he is covered in a type of white-ish armor. He can only see between the joints where the armor separates. The armor doesn't come off and doesn't restrict his movements or flexibility. He also has glowing eyes and is mute.
Race; Human
Height; 6'2
Weight; 197lbs
History; Not much is remembered, just that he has been wandering the halls in an attempt to map them. He has guided several through the halls, not always reaching the desired destination, but a satisfactory one instead. Perhaps trying to map Endless Halls has driven him into a form of madness.
Personality; Rather kind and bold, but a little cautious still.
Abilities; All he can do for now is summon a white whisp. It runs away and dissipates if he doesn't keep it in his lantern. Heightened senses and strength.
He can leave temporary lines of light anywhere.
Inventory; A lantern, a mask with three eyes and a door.
This is basically what he looks like. He has a few mutations where he now only has two fingers and a thumb on each hand and he only has two toes. His flesh appears to be greyish, but he is covered in a type of white-ish armor. He can only see between the joints where the armor separates. The armor doesn't come off and doesn't restrict his movements or flexibility. He also has glowing eyes and is mute.
Race; Human
Height; 6'2
Weight; 197lbs
History; Not much is remembered, just that he has been wandering the halls in an attempt to map them. He has guided several through the halls, not always reaching the desired destination, but a satisfactory one instead. Perhaps trying to map Endless Halls has driven him into a form of madness.
Personality; Rather kind and bold, but a little cautious still.
Abilities; All he can do for now is summon a white whisp. It runs away and dissipates if he doesn't keep it in his lantern. Heightened senses and strength.
He can leave temporary lines of light anywhere.
Inventory; A lantern, a mask with three eyes and a door.