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Dreams are just a reality away from memories.
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I see you like stalking too eh? Just know that while you're reading this, I'm reading all your posts from 5 months ago and silently judging your taste. Ha Ha. Or not.
@Gilgex You do raise a very good point. Then again, there are members of the guild that didnt come to the final night, so we can be the minority. Also I think that most deals were handled by the guild master right? People wouldn't know much about the members, since we are kinda shady and secrective and alll that
With white hair, red eyes and a pair of horns. Also, rows and rows of teeth like a shark's.
Name(s):
DozingDonut
DD to mostly everyone
Gender:
Male
Height:
187cm (without horns)
Weight:
Out of armor: 87kg
In armor: 93kg
In armor and wielding his greatsword: 123kg (it’s a heavy sword)
Race:
Revenant, a race unlocked only for players who had managed to die a certain number of times. The exact number is still unknown, but since revenants are few and far between, it is rumored that the game not only takes in the number of times you have died, but also the manner in which you do. Revenents are characterized by their red eyes, stock white hair, black blood and prominent horns. The race has legendary strength and stamina, but in exchange, their speed is rather limited. Also, they are famous for the natural sturdiness, possessing a range of skills dedicated to becoming the last man standing in every battle.
Title:
Windwhirl Reaper
Lord Hoarder
Job:
Reaper: A class specialized in drawing strength from your fallen enemies; reapers will have the abilities to feast on essence of the fallen in order to gain ‘life force’. Most of the Reaper’s skills are fueled by life force, so they are at home in the midst of the chaotic battlefield, hacking and slashing their way to victory as the deaths of enemies and comrades alike sustained them. However, they are quite lacking in one-on-one fights, due to the fact that they have to constantly kill to sustain their power.
Berserker: A class that rewards the ‘Hulk smash’ playing style. Basically, the class encourages you to kill your opponents before they kill you, by giving you skills that boost your melee prowess at the cost of your own health. High-leveled Berserkers also get access to shout skills, abilities that are triggered verbally.
Flayer: A class devoted to the use of bladed weapon. With a variety of skills that enhanced sharpened steel, even a butter knife could become deadly in a skilled flayer hand. Their attacks might not be the fastest and they might not always manage to connect a hit, but when they do, you will really, really feel it.
Residence:
The guild base
Alignment:
Chaotic Neutral
Sense of Justice:
0 (Also the number of shits given)
Racial level:
Revenant level 15
Others: 25
Job level:
Reaper level 5
Berserker level 15
Flayer level 15
Others: 25
Stats:
HP:100
MP:80
PHY. ATK:100
PHY. DEF:100
AGILITY:20
MAG. ATK:20
MAG. DEF:100
RESIST:100
SPECIAL:10
TOTAL: 630
Spells:
Grasping Shadow: A Reaper spell, when casted will summon spectral claws from your own shadow to spread out and drag enemies around to the ground around you. Grant a small amount of life force.
Bloody Feast: A Reaper spell, allowing the caster to reach out to dying or weakened enemies around and forcefully finish them off. Grant a moderate amount of life force.
Death’s Embrace: A Reaper spell, when casted will cloak the caster in a shroud of life force, effectively shielding from any type of physical attacks, as the shroud will absorb all damage. Can be sustained until the stored life force runs out. Also, while remaining in shroud, the caster’s health will slowly be restored.
Slice and Dice: A Flayer spell, magically sharpen any blade the caster is holding. Also capable of increasing the reach of the weapon significantly, by forming a type of magical blade around the original blade.
Dearly Departed: A Reaper spell, by imparting a small amount of life force into the fallen corpses around the caster then denote, creating a deadly AOE explosion around the caster. But since the caster isn’t immune to the effects of the explosion, it is recommended to use alongside with Death’s Embrace. Consume a large amount of life force.
Unholy Fervor: A Reaper spell, expending life force to heal the caster.
Scavenger’s March: A Reaper spell, summoning a flock of ravens at the caster’s beck and call. The caster can also reach to each individual and share their senses, however only one at a time. Aside from that, the ravens themselves are quite useless in combat.
Trickster’s Visage: A low level illusion spell, used to change the caster’s appearance, but only above the shoulder.
‘Face me’: A Berserker shout skill, forcing the affected around them to focus their attacks on the user.
‘Flee’: A Berserker shout skill, instilling a sense of dread and impending doom into the enemies, forcing them to either run or stand frozen in fear.
‘Shake it off’: A Berserker shout skill, allowing the user to ignore any wounds or effects on their person and returning to their full strength for a short period of time.
‘Oblivion awaits’: A Berserker shout skill, revealing weakened or dying enemies to the user and giving the user bonus damage against them.
‘Futile’: A Berserker shout skill, granting the user immunity to any crowd control effects for a brief period.
Primal Rage: A Berserker skill, sending the user into a state of bloodlust. In this state, the user will become stronger, faster and almost impervious to pain or fear. However, the precision of your attacks will decrease significantly.
Boiling Blood: A Berserker skill, sacrificing a small amount of the user’s own health to provoke several enemies in close proximity around into a stage of uncontrollable fury and recklessly charge at the user head-on. The skill targets either PHY.DEF and MAG.DEF, using the weaker stat as modifier. The weaker the stat, the longer and more effective the skill gets.
Dancing Darkness: A Reaper skill, turning the user into a windwhirl of shadow and blades.
Relentless Pursuit: A Reaper skill, allowing the user to charge forward with incredible force, demolishing everything unfortunate enough to get in the way.
Foot In The Grave: A Revenant racial skill, activates everytime the user receives a fatal blow. The user will then remain standing, but must kill at least one enemy in thirty seconds to stay alive. If successful triggered, the user will be restored a moderate amount of health.
Weight Of Living: A Reaper skill. By slamming their weapon against the ground with great force, the user can create shockwaves to push enemies back and crush those standing too close.
Devastating Aura: A Berserker skill. When using Primal Rage, the user will get the option to activate this skill at the cost of health. Once activated, the user will be surrounded by an aura of bloodlust so powerful that it causes damage to enemies and allies standing in the user’s melee range.
Equipment:
Hag’s Knucklebone: DD’s trusty gauntlet which he wears on his right arm, an item unique to the Reaper class, grants the wearer the ability to absorb life force through it. It can also extend at will to grasp enemies or objects from afar. Also doubles as a shield thanks to the tough material. A Legendary class item.
GG: A long sword of simple design, also usable only by the Reaper class. While it doesn’t boast the elaborated appearance of other divine swords, but its power is by no means lacking. It has the standard life force leech that allows the user to gain life force by successfully hitting the enemies, instead of killing them outright. Furthermore, it gives the user the skill called “Necrotic Slash”, which basically a single shockwave that can negate magic and damage MP. The wave will only work against magical projectile, i.e fireballs or the like, and does no damage against HP. A divine item.
Tormented Soul: The mask given to players when they successfully unlocking the Revenant race. Aside from cool looking (debatable), the mask will grant wearers night vision and face protection. Also it will tell other users that you have managed to die so many times the game took pity and decided to give you something. A relic item.
Wyrmskin Pail: A bucket-shaped leather bag made from various types of skin, in spite of its name. While it has infinite storage space, it can only hold whatever you can fit in there. Since it’s roughly the size of your everyday bucket, good luck squeezing a set of armor in there. A relic item.
The Shadowrunner: A stylish (also very debatable) pair of black leather boots that increase the wearer’s running speed and reduce fall damage. A relic item.
Bio:
DozingDonut was one of those guys who were really, really private about their lives outside the gameworld. Not much was known about him, except for the fact that he had been playing since launch. Back in his newbie days, DD was rather the by-the-book type, fervently researching builds and meta and the like. His main aim back then was simple, to make a name for himself through either PvP or PvE with his favorite class in the game, the Reaper. However, according to most guides of that time, Reaper wasn’t a good class to take into PvP and their selfish playstyle made them undesirable in organized PvE groups. Unfazed, DD still stuck to his favorite class and managed to level up some, overcoming the difficulties of his class mechanics through sheer patience and the willingness to grind. Somewhere along the way, his impressive records of death had earned him the Revenant race and eventually, he found a guild for himself.
However, since the first guild he joined was rather focused PvX guild that took its gaming a bit too seriously. They let him joined, but placing him into the guild ‘B Team’, tasked with mindlessly farming resources for the guild. Though eager to test his mettle, DD never got a chance, just because his class wasn’t the ‘meta’. Frustrated, one day, he just threw his hands in the air and said: “Screw this. I’m just gonna play however I want.”. He ditched the guild, deleted all the guides and ever since, just focused on doing whatever the hell he wanted to do. He learnt Berserker class in order to gain that awesome screaming voice, then Flayer class just so he could stab people with a butter knife. Later, he swapped his staff in favor of the greatsword, just because they seemed ‘so much cooler’. While Tormented Soul was considered shameful by others, he wore it proudly and gave whoever said otherwise the middle finger.
He spent most of his days just wandering about and enjoying the game, until one day, he decided to try out some PvE in dungeons. Traditionally, dungeons were reserved for organized groups, for obvious reasons. DD, being the crazy bastard that he was, decided to solo dungeons. He died more often than not, wasted thousands of gold coins while achieving nothing, but he didn’t really care. After all, the game was all about doing what he wanted now. Then a new dungeon came out, dubbed by the players as ‘The Rekting’. There wasn’t any special mechanics or new bosses, the dungeon would just dump you into an open field where you must fight against armies of trash mobs. When DD finally tried the dungeon, he was delighted and worked on a build to beat the battle. It took a while, eating up his gaming hours, but in the end, he managed to do it. While most players finished the dungeon by holding out until the timer ran out, he actually won the battle. DD slaughtered waves and waves of enemies, until the dungeon had nothing left to throw at him. By achieving such feat, he was rewarded ‘GG’, the much sought-after greatsword. It came with a different name of course, but he deliberately renamed it.
The victory earned him the fame and respected he wanted back in his newbie days, but ironically, he no longer wanted it. Despite invitations from larger guilds, DD continued his carefree playstyle, running around the world, either collecting random things or farming for gold. He later decided to join ToastyEnji’s guild, mostly because he needed more storage spaces for his trophies and an outlet to whatever junk he deemed sellable. However, with time, DD slowly developed a sense of loyalty to the guild, despite his quicksilver nature. They was fun to be around, and most importantly, they didn’t force anything on him. He could come and go as he wished, events participation was optional, and they let him run whatever build he wanted in dungeons.
As a token of his affection, DD often kept an eye out for rare items while on his usual farming trips, hauling back loots for the guild’s treasury. However, their fun didn’t last, thanks to the scheduled server shutdown. He joined his guildmates in the final feast, laughing and chilling with them, all while sitting alone in his room with a bottle of wine in real life. Then it happened, the clock hit zero, but to his surprise, he didn’t get the expected force shutdown. Instead, they all remained in the game. Jogged out of his druken sculptor, DD greeted their situation with joy and awe, but also a sense of dread, as the logout commands didn’t work. He enjoyed the game of course, but getting trap inside didn’t sit that well with him. While his life was solitary enough that he could stay without any worries, there was also certain things he wanted to take care of in real life.
@Turboshitter Brushed up my CS, added a few things, some new spells, items and of course the unicorn mount. Also I'm assuming each member will get his/her own quarter right? We are all filthy rich in here, after all.
I see you like stalking too eh? Just know that while you're reading this, I'm reading all your posts from 5 months ago and silently judging your taste. Ha Ha. Or not.
<div style="white-space:pre-wrap;">I see you like stalking too eh? Just know that while you're reading this, I'm reading all your posts from 5 months ago and silently judging your taste. Ha Ha. Or not.</div>