Avatar of Reflection
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    1. Reflection 11 yrs ago

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Rough Draft for my Master.

@vancexentan Honestly, I think it's fine. It's a slow power crawl, and I think it's limited to like one or two people. It's unlikely that anybody who gets picked will be strong enough to 1v1 before the war ends. At best, it's a support power that reinforces a master to be better at beating other masters.
@vancexentan Actually, Ibaraki is weaker, and she's already a Beserker. Ibaraki's stats are B, A+, C, C, B. Shuten has A, B, B, A+, D. With a Mad Enhancement boost, it's pretty easy to put Shuten in A+, A, A, A+, D stats. And her battle continuation lets her fight even if she loses her head. Shuten is a super scary Berserker. And her poison is pretty much instant death.

Beowulf is a terrifying Berseker too. Because even without Mad Enhancement he has A, A, C, D, A for his base stats. And he can easily push higher than that with his personal skill, Berserk basically giving him the ability to go from no Mad Enhancement to A Mad Enhancement with his stats pushing A+ A+, A, D, A.

A lot of Berserkers in Grand Order are insanely overpowered, since none of them are Screamzerkers either. So they tend to have their sanity to at least some extent, or a skill that lets them preserve it.
@ArtificalLens
Please no Oni. She's overpowered as hell as an assassin. She's a terrifying Berserker. Like even a scratch is a kill on anybody without some kind of battle con.
@ArtificalLens Not too familiar with it to be honest. I think making it easier to explain would help.
Jekyll can summon Hyde just by taking a drink of his potion. You can use Berserker Jekyll and Hyde instead of GO J&H, since they're pretty much the exact same character, just Berserker Jekyll and Hyde has a much cooler design and better abilities.
@Dezuel
Servant:
- Magic Resistance too high. Mental Resistance is a totally different skill. His magic resistance is closer to D rank. B-Rank is on par with folks who fight monsters or gods. D-Rank cancels Single-Action spells. Magic Resistance of the same degree of an amulet that rejects magical energy. Since he's an archer, he's rarely going to stick around for somebody to hit him anyway with magic.
- Nitpick: You still have him listed as a Rider in your bio.
- I recall that we discussed that Ring of Affection would create a aura around him that does the effect of the horse. Rather than actually summoning it.

Once these things are fixed, Hans Axel von Fersen is accepted.

Master
- In our PM conversations, I recall mentioning that you need to read up on how Nasuverse mage society works. In that regard, while it is possible to get magecraft from reading a book, you're usually not going to get that great of an education in comparison to going to the Clocktower, which is more or less a mage school. (It's also possible for education to be handled entirely by the family.)
- There is no 'traditional plant magic.' Like creating minions out of plant-life just really doesn't happen. The closest thing to that is Druidism, which is closer to growing trees and plants through a spiritual method.
- If you want to keep the plant theme, there is always using alchemy to grow plants with poisons which would be closer to what you're looking for. But that wouldn't let you animate plants into minions.
- Magic in Nasuverse tends to be an extension of real-world magical cults. Like Astrology, or animating a liquid in certain cases. But usually it takes a family generations to develop that. You're incredibly unlikely to be all that great a mage if you're entirely self-taught by books. The closest comparison in canon is in Fate/Zero, where Ryuunosuke was hardly a mage, but actually a serial killer who just studied the books his family had left behind. He only qualified to have a servant because the grail needed somebody to take Caster. If you goal is somebody who is essentially a serial killer but uses some more magic, you should probably focus on alchemy, or something like curses. Since those are pretty solid for the serial killer motif. Curses are pretty easy to explain. Mostly of the "I glare at you, and you feel sick." Kind of scenario. It's not very good against other mages, usually. But a regular mage could easily cut through his plants too. This just gives you more to use against regular people on your killing sprees. Means the cops won't be able to catch you.
- Command Seal. A Command Seal is actually a mark on your hand. They are used to make orders of your servant, or to power them up. You have three, and they are incredibly powerful. Use this one.
- Circuits, you're most likely gonna have C-C circuits. Since you'd have to have a much longer magical lineage to have A-Circuits.

The Master stuff is probably the most challenging of the bunch to work with. But you're really on the road to getting it done. It just feels like you didn't address all the stuff in our messages, and just a few of them.
It's interesting. More time might need to be spent explaining how the stats stuff is supposed to work.
So, I was suggested that I should just go with Archer, since the proposed character for the Rider class would be too difficult for most Masters in this RP to control. (Though that would have been a great deal more interesting from a character side of things.) For those curious, Rider was going to be Fenrir.

So I'm going with Archer, who is still pretty fun in his own right.

@King CosmosYeah, I've shown interest in Rider and talked to Vance about it. If you wanna chat about it, I'm open to discussion, since I have an Archer character on stand-by.
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