Name: Ezel Pard
Age: 32
Gender: Male
Race:
Their homeland Gnox is an immense alcove hidden several miles under the earth. The first contact with an ambassador from the surface, some 3 centuries, was a total fiasco leading to an all out war between Gnox and the now forgotten country. Gnox It self was also destroyed and the few surviving Granocks have spread out on the surface.
The life expectancy of a Granock is quite high, most rivaling elves as long as their recklessness in battle doesn't kill them.
In Granock ''modern'' society once a child has reoached the age of 15 he is urged to leave his home and prove his mettle against whatever he can find. Upon bringing in enough trophies the child would be accepted into the adults ranks. A great honor.
Appearance: A granite textured "skin" covers him from head to toe. Looking at his face you could swear it was chiseled to perfection, well the grannock sense of perfection that is. Small black stalactite like protrusions that form a mustache and goatee. Otherwise he is hairless even in his breaches. Other than his brown leather apron there is only one item he would never part with. The cigar in the corner of his mouth.
(Ignore armor)
Profession: Blacksmith
Personality: His personality is even coarser than his skin, thus one should not expect any curtsies from him. His manner of speaking lacks any "beating around the bush", cutting as straight as any of his creations. Thou that might not be as bad as one would think since most of the time he expresses himself through monosyllabic lines. A life of work in the smithy has taught him that perseverance is a must in everything. Thus one should be rather thoughtful before angering him. Although he is slow to act, once in battle his recklessness gets the better of him quite fast. But to be franc this is the grannock way...
Equipment/Weapons: Self forged gauntlets. The very best that can be forged from common material. Should be considered as a gear that is not enchanted/socketed. Should the chance appear to augment his weapons he will jump to the occasion.
Abilities:
Smithing: Repairing, forging and socketing of any item.
Melee Fighting and Grapples: True to his nature Ezel prefers up in your face tactics, his huge demeanor allowing him to topple most any humanoid target with ease.
Brief Backstory: Ezel was no exception to the will of the old. Thus at the coming of age he took his leave, but unlike most other Granock offspring, he took the highroad to a much different kind of jungle. Karstberg.
In the big city he quickly obtained work as an apprentice at the smithy run by Zlatomir Dvorkin. Here he spent most of his following years. As the years past Ezel was taken many a'time by his Master to find special materials or just mine the ore they needed. At the time of his arrival in Karstberg parleys had already started between the various non magical artisans. Zlatomir was selected to be the first Guild Leader of the Artisan's Guild. With a last test Zlatomir was satisfied with Ezel's advancement and took his hand off him leaving him to work the small smithy alone. To this day Ezel has one wish and one wish only, to be able to join the Artisan's Guild and become its leader. But his efforts until now were to no avail.
Magic: None...so far
Religion: One could say that Granock are atheists, but in fact they do believe in something with ardor...in themselves. They regard those that bend their spine to illusionary beings as weak willed.
Guild Name: Artisan's Guild
Guild Head: Zlatomir Dvorkin
Guild Description: The Guild Leader being the example for everyone, they leave their personal shops and goals to strive for the revolution of technology. In the last couple of years the quality of the items produced by the Guild has become legendary. Unsettling rumors have started to spread about a hidden agenda. But since none have been proven they are dismissed as old wives tales.