Any Pokemon GO players wanting gifts from the southern tip of Africa, PM me!
6 yrs ago
Not a sight of Fablett or Alolan geodude all weekend, then catching them both at the same stop... PoGO, you fickle game
6 yrs ago
At least Bethesda treats us like we're people instead of wallets on legs that need milking machines, like EA seems to think customers are.
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like
7 yrs ago
A wizard has a staff with a knob on the end of it, a wizard has a staff with a knob on the end, of it a wizard has a staff with a knob on, the end a wizard has a staff with a knob on the end!
@CaptainSully Sounds like effort, knocking up the gym pages. If you need some help, I can get you a shortlist of the gym leaders likely to be alive in the time of the RP. That way you can just fill in gaps, if necessary.
@medalliah I noted them down because they're relevant to Quilo's battle strategy; Austram (the Aurorus) creates hail that the rest of the team except Lora the Lapras can hide in. That's alongside the mist he has as a gym field hazard.
@CaptainSully Changes made on the version in the CS section. Looks like your character and mine are destined for a meeting. :D Here's Viridian Gym. Let me know if you need more details.
Name: Viridian City Gym
Type: Recently renovated pokemon gym
Location: Viridian City
Appearance:
Description: Recently restored to its previous classical glory, the outside of the Viridian Gym is simple, yet elegant, with a water fountain nestled between curved white stairs and pillars on the raised balcony leading into the gym. Most times, the interior of the gym reflects this theme; smooth tiles and open windows leading to the battlefield in the back. Administration offices upstairs are more utilitarian, though still well-done.
When a challenger comes, however, the gym transforms. A thin layer of ice over the tiles makes the footing treacherous. Cooling machines freeze the air into a low-hanging mist, and the windows are shut. Floor-level lighting makes the mist glow, and various Gym Defenders lurk, ready to disorient and expel any unworthy challengers. Ice pokemon slip through the mist, their Snow Cloak abilities used to appear and disappear in seconds.
The Gym Leader’s battlefield is more of the same. Quilo greets players on a raised platform, the ever-present mist swirling around the battlefield. He usually appears with his sword at his hip and a pale blue coat, cutting the figure of casual nobility. He makes good use of the mist, his pokemon’s attacks thickening it to near-blinding levels. Many of his pokemon use Hail to cause further danger.
If defeated, the overhead lights come on and the mist is allowed to dissipate, leaving the battlefield looking otherwise unremarkable for its type.
Quilo does not live at the gym, though he does tutor his students and schoolchildren here. On occasion, he rents out the front room for community events, like weddings.
Dislikes: Arrogance, hot summer days, unnecessary haste
Talents: Swordfighting, weather forecasting, and dice games
Personality: Usually quite composed, Quilo nevertheless has a charming and polite personality that has made him if not popular in Viridian City, certainly respected in the town known as the entrance to the Indigo League. He's quite fond of the local children, and is employed part-time as a tutor at the Viridian Pokémon Academy. His careful, precise manner helps many of the children, though he credits most of the improvements to his calm, patient teaching environment; outdoors on the grass. He adopts a similar attitude to challengers who enter his gym; while his gym attendants gain his mentoring, he will advise and praise challengers while teaching them to trust their Pokémon. He also personally greets challengers, even though he is required to wait for them to make his way through the gym before battling him. He likes mints.
Background: From the cold city of Snowpoint in Sinnoh, Quilo’s parents joke his affinity for ice pokemon came from being born in a snowdrift. Certainly he spent a lot of time playing with the swinub and snorunt that wander through the town, and his first capture was a snorunt who had taken to following the little boy around. Young Quilo quickly showed his affinity for Pokémon, though average at most other subjects. That changed when his family moved to Kanto; the disruption sent his grades tumbling for several months until he earned a scholarship from the Indigo League. This helped him find his focus again, and he went 7 of 8 in his pokemon league challenge. His natural talent with ice pokemon led to an apprenticeship with former Elite Four Lorelei, whereafter he was appointed to the Viridian Gym. Renovating the gym to its new ice type theme, he's set about guarding the “entrance to Victory Road” with aplomb ever since. He hands out the “Blizzard Badge”, a redesign of the Earth Badge that resembles snowflakes on a crescent rather than the feather of the older badge. An ongoing debate between his and Pewter City's gym is which is considered the first gym in the Kanto League; officially, this remains Pewter City, despite perceptions.
Pokemon:
Nub, a Mamoswine. Ability, Snow Cloak. Moves: Earthquake, Ice Fang, Ancient Power, Hail. (First of Quilo’s Pokémon, and still his favourite. The two of them often rest together in the gym, and Nub carries Quilo when he needs to visit people.)
Lora, a Lapras. Ability: Shell Armour. Moves: Ice Beam, Sheer Cold, Perish Song, Brine. (A gift from his mentor, and named after her, Lora enjoys sleeping in ponds around Viridian City. During school holidays, she lets children play around and on her back, despite the thinness of her shell)
Haze, a Froslass. Ability, Snow Cloak. Moves: Blizzard, Draining Kiss, Shadow Ball, Double Team. (Haze is affectionate. When she was a snorunt, this was cute. Now that she can move through walls, it's often startling and sometimes terrifying. Haze doesn't notice this.)
Katana, an Alolan Sandslash. Ability, Snow Cloak. Moves: Icicle Spear, Metal Claw, Brick Break, Hone Claws. (Serious and focused, Katana was smuggled into Kanto by poachers. He was brought to Quilo in the hopes he would recover from the trauma in a familiar environment. While he's still not entirely friendly, Katana has calmed enough to train with Quilo’s kendo class.)
Flurry, an Alolan Ninetales. Ability, Snow Cloak. Moves: Dazzling Gleam, Double Team, Ice Shard, Frost Breath (While Katana became sullen and vicious, Flurry’s experience left her shy and skittish. Haze’s affection has helped her recover somewhat, and she occasionally participates in gym battles as she regains her confidence)
Austram, an Aurorus. Ability: Snow Warning. Moves: Freeze-Dry, Ancient Power, Frost Breath, Hail. (Aloof and regal, Austral stands as the tallest of Quilo’s Pokémon. He cares little for people other than his trainer, but will play disciplinarian when the rest of the team gets too boisterous. Most people who interrupt his almost-constant browsing on the nearby Viridian Forest get pushed aside with his tail.)
While Quilo relies on his personal Pokémon during battles with appropriately skilled trainers, not all of his challengers have their seven gym badges. For that reason, he keeps weaker teams around for weaker challengers. They can include:
Hometown: Snowpoint City, Sinnoh Height: 5’11” Weight: 160lbs Occupation: Viridian City Gym Leader Likes: Teaching, kendo, reading Dislikes: Arrogance, hot summer days, unnecessary haste Talents: Swordfighting, weather forecasting, and dice games Personality: Usually quite composed, Quilo nevertheless has a charming and polite personality that has made him if not popular in Viridian City, certainly respected in the town known as the entrance to the Indigo League. He's quite fond of the local children, and is employed part-time as a tutor at the Viridian Pokémon Academy. His careful, precise manner helps many of the children, though he credits most of the improvements to his calm, patient teaching environment; outdoors on the grass. He adopts a similar attitude to challengers who enter his gym; while his gym attendants gain his mentoring, he will advise and praise challengers while teaching them to trust their Pokémon. He also personally greets challengers, even though he is required to wait for them to make his way through the gym before battling him. He likes mints. Background: From the cold city of Snowpoint in Sinnoh, Quilo’s parents joke his affinity for ice pokemon came from being born in a snowdrift. Certainly he spent a lot of time playing with the swinub and snorunt that wander through the town, and his first capture was a snorunt who had taken to following the little boy around. Young Quilo quickly showed his affinity for Pokémon, though average at most other subjects. That changed when his family moved to Kanto; the disruption sent his grades tumbling for several months until he earned a scholarship from the Indigo League. This helped him find his focus again, and he went 7 of 8 in his pokemon league challenge. His natural talent with ice pokemon led to an apprenticeship with former Elite Four Lorelei, whereafter he was appointed to the Viridian Gym. Renovating the gym to its new ice type theme, he's set about guarding the “entrance to Victory Road” with aplomb ever since. He hands out the “Blizzard Badge”, a redesign of the Earth Badge that resembles snowflakes on a crescent rather than the feather of the older badge. An ongoing debate between his and Pewter City's gym is which is considered the first gym in the Kanto League; officially, this remains Pewter City, despite perceptions. Pokemon:
Nub, a Mamoswine. Ability, Snow Cloak. Moves: Earthquake, Ice Fang, Ancient Power, Hail. (First of Quilo’s Pokémon, and still his favourite. The two of them often rest together in the gym, and Nub carries Quilo when he needs to visit people.)
Lora, a Lapras. Ability: Shell Armour. Moves: Ice Beam, Sheer Cold, Perish Song, Brine. (A gift from his mentor, and named after her, Lora enjoys sleeping in ponds around Viridian City. During school holidays, she lets children play around and on her back, despite the thinness of her shell)
Haze, a Froslass. Ability, Snow Cloak. Moves: Blizzard, Draining Kiss, Shadow Ball, Double Team. (Haze is affectionate. When she was a snorunt, this was cute. Now that she can move through walls, it's often startling and sometimes terrifying. Haze doesn't notice this.)
Katana, an Alolan Sandslash. Ability, Snow Cloak. Moves: Icicle Spear, Metal Claw, Brick Break, Hone Claws. (Serious and focused, Katana was smuggled into Kanto by poachers. He was brought to Quilo in the hopes he would recover from the trauma in a familiar environment. While he's still not entirely friendly, Katana has calmed enough to train with Quilo’s kendo class.)
Flurry, an Alolan Ninetales. Ability, Snow Cloak. Moves: Dazzling Gleam, Double Team, Ice Shard, Frost Breath (While Katana became sullen and vicious, Flurry’s experience left her shy and skittish. Haze’s affection has helped her recover somewhat, and she occasionally participates in gym battles as she regains her confidence)
Austram, an Aurorus. Ability: Snow Warning. Moves: Freeze-Dry, Ancient Power, Frost Breath, Hail. (Aloof and regal, Austral stands as the tallest of Quilo’s Pokémon. He cares little for people other than his trainer, but will play disciplinarian when the rest of the team gets too boisterous. Most people who interrupt his almost-constant browsing on the nearby Viridian Forest get pushed aside with his tail.)
While Quilo relies on his personal Pokémon during battles with appropriately skilled trainers, not all of his challengers have their seven gym badges. For that reason, he keeps weaker teams around for weaker challengers. They can include:
And a question; As a gym leader, would I have to stick with Kanto-native ice types for my battles? I believe there's a difference between your battle teams that you use against challenging trainers and your personal team.