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    1. Rosette Christopher 10 yrs ago

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Dante was able to teach himself Flash Air, Transmutation, and basic Thought Acceleration.


Okay so flash air is worthless and no one uses it because its worthless, like projection. It can only do cool useful stuff if your family specializes in it for centuries. Why specialize in something bad and make it good with time when you can specialize in something good and make it even better, etc. Transmutation is okay though you'd probably be better off with curses or black magic maybe because he seems like a black magic kinda guy but that's your choice. Thought Acceleration is something only the Atlas Alchemists have, and they do not share. They also hate western alchemy and are math nerds.
Good thing I'm making a Matou-Einzbern
Warrior of the Ford is described quite well, its an endurance boost and a power buff against people that are stronger through physical or weapon based means, discounting magecraft.


Well how much of a buff

A noble phantasm doesn't have to be famous to have a high rank, and D rank is the lowest of the low considering E ranked noble phantasms hardly exist and I can't even think of one off the top of my head.


If an E rank noble phantasm can possibly exist(and they can) then it's that sword. Noble Phantasms are rated by their power or mystery and it has neither.

Ath N Gabla is a runic formation thats inherently attributed to the Knights of the Red Branch, which Ferdiad was not in considering he came from a different tribe than the kingdom of Conchobar, so I have no idea where you are getting this notion from, but if you want to buff the runes more then I'm down with that.


Where do you think the Knights of the Red Branch got their runes, they're just dirty fakes of the original runes which Cu uses

The damage reflection is a flavor text that I used more imagination to soup up. His skin was said to be retractable, hence why I gave it an armor look. In addition, its said that no man dared to strike upon Ferdiad which, in a realistic sense, implies that Ferdiad would retaliate with his skilled combat to defeat an attacker, but I interpreted that as being a literal damage returner.


Then make him retaliate with skilled combat, in that case

Also you shouldn't try to balance in terms of how things fit into mythic canon, considering Nasu takes extreme liberties with myths anyway. I've read the Tain and other sources of the duel and scrapped together a Ferdiad that draws inspiration from many wordings. Horned skin in some instances is just durable skin, while in some instances it took on a monstrous appearance. I went for the rule of cool and make it spiky. But this is just my opinion, though I do believe I have balanced the noble phantasm in terms of power and attributed it correctly to its rank of B+. If you have problems with the creative liberty then I can switch out Ferdiad.


You're not Nasu

Its less creative liberty and more that it's a bit ahistorical(and interrupting things your own way is fun and stuff so I think that's okay within reason) but it's also unbalancing for the roleplays power dynamic, and your NPs have too many effects.

I don't remember her riding the Gryphon she sort of just walked with it to talk to the turtle.


I'd like to claim the Caster class, if I could.
Rosette: Honestly, I still don't feel comfortable with it. Sorry. The problem with your line of thinking is...a lot of villains with insane regenerative abilities or super strong defences aren't generally inclined to put a lot of effort into dodging. After all, unless you've found whatever weak point they have, they're going to be fine. So why bother?


They have horrible compatibility with my characters particular ability unless they have proper information on them. That's nothing new or special in a crossover roleplay or any other kind of roleplay; of course the sniper is going to destroy the katana wielding snowflake CQC expert in combat. Their skill/ability set compatibility is horrid, so it's only natural. However, I will just use something else. They weren't really a core ability anyway- I only added it because MEoDP looks cool I hadn't planned on giving it a critical role due too how niche it was.

I'll fix it up in a jiffy.

Edit: Why am I always at the top of the new page, this scares me.
Rosette Christopher: Even with the limit on how long they can be used, Mystic Eyes of Death Perception are kind of a problem.


If I'm close and fast enough to fully cut your lines(partial cuts won't do anything), then I probably could've already blown you up through other, easier and quicker means. If the problem is stopping ranged attacks, the time limit already means I've got 3-5 seconds of immunity(Assuming I can stop all projectiles and cut them) and then I'm back to square one but with more my head exploding.

It only becomes relevant against opponents with broken defenses that can't normally be defeated or people who are super regenerators. And if they're either of those, I doubt they're going to be so weak they sit there and let me cut their lines.

It's not as good an ability as you crack it out to be except in its specific role. Its very niche and impractical for fights. Like most of the nasuverse
Humans gunna human
Name: Molly Washington

Age: 18

Appearance

Powers/Equipment: After picking up a mysterious smart phone like device called the Divine Automatic Communication Device(DACD), she became capable of transforming into a "magical girl". The DACD drew on other worlds to provide the magical energy, making her main limitation her bodies capacity to hold magical energy. This magical energy could be used in a variety of ways, from increasing her physical abilities, to allowing her to use magical energy to enhance her punches, or create magical barriers or even energy shot attacks. She has yet to master control over the DACD, though she is capable of using its smart phone functions to great effect, as it is more advanced than Earths computer technology and has a sentient mind of its own.

However, this isn't her only ability. As a magical girl, she can use class cards to channel the power of a stronger being by installing or including its "Class Card". She does so by inserting the card into the DACD. Her current class card is Lugh of the Longarm, however she is not experienced enough too install at the current time. If she was, she could take advantage of Lughs countless skills and rune magic, along with his physical abilities. Washington can only include right now, which will give her access to two of Lughs Noble Phantasms, the Mystic Eyes of Death Perception(Which allow one to cut through "lines" instantly, causing them to lose their effect on the world and be irreparable after cut. If one stabs a dot where the lines come together, it causes the target to unravel. It is hard to use on invisible things, and if she uses it for more than a few seconds currently, her head will explode) and the Crane Bag, which grants her hammer space for weapon and item storage. She incorporates the Crane Bag with her clothing.

Personality: She had a rough and turbulent life, though it was ultimately not that bad. Her past has shaped Molly to some degree, making her have a grittier, if not more positive outlook on life. She can be called a bit more mature than her actual age because of this, giving her a unique perspective. She still has a deep love of her country, though it doesn't really define her character in a significant way. She has a strong will and a knack for exploiting the moment to the fullest, and is a bluffer that could put a top class poker player on the defensive. It seems that after gaining her "powers", Washington's outlook on life changed somewhat, though if its for the better or worse, no one knows. Molly can be sort of over the top at times, however.

Brief Backstory: Living in one of the biggest cities in the world has strongly affected Washington. While her family was not especially well off, she showed an early aptitude for quick thinking and initiative. Further, her frequent trips to her distant relatives in the bible belt made her an awkward fusion of urban and rural life. For the most part however, she is a city kid at heart. Molly has a deep love for punching things with martial arts, and using modern and antique weapons. Some of her time was spent in the bible belt in a gunshop, and the rest was living above a pawnshop. She has been exposed to a lot of varied things in her life, which reflects in her mannerisms and personality.

Other: The more excited she gets, the harder it may be for her to speak in proper English.
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