Avatar of Roxim Teaga
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    1. Roxim Teaga 8 yrs ago

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Bio

As with my introduction, there isn't really much to say about me. I'm 27, former member of the US armed forces and I love chicken....

What? That isn't enough? well okay then, I'm an avid historian (particularly favoring military history) and rather knowledgeable in firearms and most tools of war. I love science fiction and fantasy writings (Warhammer 40K is perhaps my favorite setting thusfar), I love world-building (It's kind of my thing) almost if not more than that actual act of role-playing itself at times. That said, I also have the attention span of a goldfish at times......what were we talking abou-RIGHT

So I won't burn up any more of your precious time. If you have questions about any ideas you may have, feel free to drop me a line, I'll probably be lurking here for a while. I may also show up in the 'interests' sections if you can't be bothered to drop a PM

I can also be reached on AOL Instant Messenger (I'm old-fashioned, sue me) under the same username. If you can't get in contact with me on either, I have either fallen off the edge of the earth or I have finally fallen INTO the dirt.

This is Big R, signing off.

Most Recent Posts

Dont suppose you'd mind posting some sort of comprehensive list of goddesses/gods?
I am thinking of making a race so would like a bit of common culture to pull from.


I was actually JUST thinking about adding some when I tacked that post up. Will include a list momentarily.
A minor alteration to the information, rewrote some of the info on Jaku, Ornoks, included a quick history of major events in Dwarf history. Also included a quick summary of Sky Lands.
I'll post my CS here later today :D

@Roxim Teaga What's the name of the currency in this RP? Dollars, gold, pounds, something else?


It would seem the information I meant to add didn't get included, nuts. I'll have that back up in a bit, in the meantime:

Algria and Troikus use their own "Marks" (paper currency) which are backed by the Royal treasury and Steinson&Sturm (Troikus' premier merchant guild) banks respectively. Each can be exchanged for gold/silver/copper coins respectively, but most prefer marks since no-one wants to carry 50 lbs of copper with them everywhere to pay for goods.

Dangh'Vah that will actually deal with outsiders use Gold, silver and iron coinage, referred to as Gault, Sivs and Eyes by most.

Attempting to explain the free-states' currency is canonically head-ache inducing...natives to the region seem to naturally understand the 14 forms of metal,paper,stone and gem based currency. most natives accept Algria currency though. Some suggest the economy originally formed solely to piss off and/or confuse Algrian traders, omitting that their coin is still good there.

TL;DR Gold, Silver and Iron/Copper coinage all around.
Apologies for taking so long, ladies and gentlemen, we have OOC: roleplayerguild.com/topics/138732-of-g..




It is 1246 in the year of the Maestro, you and your fellow inmates (wrongfully accused, of course!) are sentenced to the gallows to be hanged to death. That doesn't sound all that appealing to you, nor your newly found friends, however. So you plot your escape, somewhere along the way however it all went horribly, horribly wrong. Out of options, you managed to get your hands on the wheel of an impounded airship.....this isn't just any old airship however, oh no. In your hand's deathly grip lies the helm of the infamous "Bastard's Bastion", home in the skies to some of the most notorious outlaws the world has ever seen.

Even if your fellow mates were wrongfully accused, there wouldn't be a government in existence that would allow outlaws in possession of such a notorious vessel free passage. You'll have to make your own place in the world. Will you become pirates worthy of such an unholy vessel? Perhaps you'll be adventurers making use of the ship's terrifying firepower? Perhaps you may even seek to start your own kingdom. The choice is your's, will history record your exploits with feverish haste, or bored monotony?





Hello and welcome to my first RP on this site. I hope there is something here to grab your attention one and all.

So what the 7 flavors of hell is this? I imagine you, dear reader, are asking right about now. Quite simply, players would be taking on the role of individuals whom were sentenced to death or life in prison for crimes they may or may not have committed. Whether your characters ACTUALLY stabbed that wench 37 times with a shard of glass or publicly urinated on a likeness of the late Emperor Fortescue the VIII (Glorious be his name) I leave to you. Somewhere along the way to your escape, you come into the possession of one of the most terrifying airships the world has ever seen. The aptly named "Bastard's Bastion" was formerly home to infamous outlaw, Matthew "Iron Sides" Stanton.

















Content/details I am currently working on fleshing out or acquiring:
I am in particular need of a Co-Op at this time, mostly to handle rulings in the IC itself and help accept players. If you're interested, drop me a PM.

Nations and factions (Minor nations and Criminal elements/political groups respectively)

Technology (specifically regarding exotic weapons)

Airships (Specifications for the Bastard's Bastion specifically, ought to have these up sometime later today)




The Rules AKA Holy Gospel


1) Godmodding, don't do it. I'm willing to be flexible but if you make a habit of writing yourself out of impossible scenarios and/or go all marysue on us, I reserve the right to go "Final Destination" on you. And I do so enjoy killing problem characters in absurd manners from time to time.

2) Don't be afraid to get messy/into details about certain things, but keep it in line with the site rules. I don't wanna have make the outhouse contents roll down on others because a Mod got mad about someone's actions under my watch.

3)If you have a problem with someone else's actions, take it to PM discussion, if you STILL can't resolve the issue there,all disputing parties can PM me and I'll try to help settle the matter.

4) OP is love, OP is life, obey my rulings or there will be strife....and possibly an oversized goat falling on your character, killing them instantly.

5) Despite that, I'm not god, I can be at fault from time to time...If you don't like my call and others agree my actions were unfair, get a group together and ya'll can PM me.

6) If you're going to be gone for extended periods of time (more than a week) drop me a heads up, anything over a week without warning and you disappear to the sidelines for the time being, 2 weeks (without warning) and a random flock of angry ravens might eat you alive. We all have lives outside this, but if you don't think you can manage a post a week, lemme know before you apply. I'll try to find a way to explain the long disappearances.

7) If you are fighting another player, work out (via PM or wherever else) how the fight will go down before hand. If you just suddenly decide to pull out a cutlass and behead one of your PC crew-mates without their consent because they said something about your mother's feet, all the lights will go out (including the sun if it is up), it will become very dark, and you will very likely be eaten by a Grue.

8) Have fun, no seriously, I'm building this world for you to go hog-wild in. It shouldn't feel like a chore to have to post all the time.

9) Should've put this higher on the list, but don't make a habit of one-liner posts. I'd prefer if you never used them at all, but there may be an odd moment or two where there really isn't much to be said or thought about. A solid paragraph is all I ask.

10) If you have an idea to improve the setting in some way, shape or form, tell me. I love constructive criticism, we all learn from our faults.

11) If you've managed to somehow not fall asleep after getting this far, when the application comes up, add any one of these following words somewhere in your application so I know you've managed to read it all and you accept these rules: Kilgore,Teapot,Slingshot,Fairy,Snuff,Snout,Candlestick,Cartographer.




The Application


Remember to delete all items (in Parentheses) AND DON'T FORGET TO READ THE RULES

Character Name: (Pretty obvious.)

Sex|gender: (Really obvious.)

Race: (Dangh'Vah, Human, Aivas or Ornok, Shae'Hallam can be any of these 4 but are albino in appearance, if you have an idea for another race, please refer to the "Race app" at the bottom of this post.)

Appearance: (A picture will work, A good description will work as well)

Distinguishing features: (Any notable scars, tattoos, things that would make them stand out?)

Age: (30-400 for Dwarf 15-30 for humans, 15-50 for Aivas, 5-10 for Ornoks)

Occupation: (What'd you do before you ended up in prison?)

Crime: (What got you locked up? Get creative, did you actually do it?)

Starting Equipment: (What gear did you find when you came aboard and during the breakout? The are no named weapons manufacturers yet, so be as creative as you like)

Personal Items: (Things that hold sentimental value, lockets, lucky charms, religious texts etc.)

Personality: (The life blood of your character.)

Character Quest: (what does your character want most in life? revenge for an old slight? wealth? fame? This will be your goal if/when the plot slows down too much for your taste)

Bio: (If personality is the lifeblood of your character, this is its heart. No length requirements. Go as short or long as you want.)

Theme Song: (For those aurally minded, or just dramatic like me, a song is always nice. Gives ambiance and adds atmosphere to your character. ENTIRELY OPTIONAL)

RP Example: (If you don't have any threads you'd like to present, write me 2-3 paragraphs of your character looking back on their old life.)




Optional applications


Race application

General Appearance: (Give a general description of typical appearance. Pictures are excellent, but a detailed written description will suffice)

Age span: (General lifespan, basically how old do they get and a baseline for adult age)

Notable cultural practices: (Any unusual practices this race generally upholds? Optional, but if you want to add a bit more flavor than you think the below section covers, add here)

Explanation: (Brief history of the race, are they nomadic? do they settle in any one particular nation or nations?)

Also adding, in light of the last portion of the 'Race' app.

Nation Application

Major populations: (what races make up the bulk of this nation?)

Population (Algria is considered staggeringly large at a population of just shy of a billion souls, the smallest kingdoms/nations only number around 120 million, Troikus is in the middle at around 650 Million citizens)

Notable cultural practices: (Do they have an unusual governing body? Particularly odd celebrations/festivals?)

Brief History: (as with races, offer a bit of flavor, cite major events in the nation's history, don't be afraid to make up a minor nation or two to wage war with but try not to stretch the realms of reality)
Is there gonna be a OOC opr what?


Apologies, I've had unexpected company the past few days. Including Nieces 'n Nephews I didn't even know I had! Haven't had much time to get online aside from the occaisional glance.

I ought to have an OOC thread up momentarily.
ALRIGHT, after what seems like its been way too bloody long, I have slapped up some more info, rules and an App.
So we have magic pinned down, as well as notable choice in races (might include others if anyone has any ideas they'd like to put out), Mostly working on unique tech (mostly how I will handle firearms and gadgets), once I have satisfying information there, I'll get an application slapped together and see what we get.

Edit: I wanted to put this out there, don't be afraid to offer an idea you think might be interesting to add to this setting. I love world building first and fore-most, but I also love it when others offer their own ideas, it shows me everyone is equally interested in the setting as well. If you'd like to hash it out quietly outside the thread, drop me a PM, I'd be happy to help you flesh out an idea.
snip


I agree completely, magic as a whole should be a very intricate and complicated power. I'm working on one last race that can naturally use one form of magic without hindrance, but as a whole, it is a very complicated process. Raising a mountain or any large mass of ground takes hours (if not days) of proper incantation. Mages tend to have a very 'deus ex machina' power if you give them too much free reign in most settings. If PC mages survive a while I might give them a LITTLE more leniency in this matter, but it should be a very complicated process.
@MonkeyBusiness I like this idea, while magic as a whole can't be cast (very) quickly, it can be used to distort or change the laws of reality in a certain area, the bigger the rune, the more powerful the magic.
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