Avatar of Sarpedon
  • Last Seen: 6 yrs ago
  • Old Guild Username: Sarpedon
  • Joined: 11 yrs ago
  • Posts: 1097 (0.28 / day)
  • VMs: 2
  • Username history
    1. Sarpedon 11 yrs ago

Status

Recent Statuses

8 yrs ago
Current I'M BACK! Hit me up!
8 yrs ago
Leaving 20 September until 30 October. Going to be a shitty time in the field. Probably going to be a week after that before I even think about writing again.
1 like
8 yrs ago
Going on exercise as of 19 September. Not sure if I am going for 3 or 6 weeks...
8 yrs ago
Vacation time! Will try to keep posting, but can't guarantee anything, please be patient.
2 likes
8 yrs ago
RIP in peace, Bauble. We barely knew ye...
1 like

Bio

ATTENTION:
Course is over! Whoop! Whoop!
I have no fucking clue what the fuck is going on.
Posting speed and availability is subject to change without notice, and I won't have internet when my vacation ends, which is tomorrow...
Thank you, have a nice day!

Most Recent Posts

Guild Bank: Marquess Greblotz Goldmane. A goblin decended from a long line of surprisingly promiscuous greenskins, Greblotz has inherited a surprising number of strange traits, such as his shock of blond hair, unusual height, and his abnormal affinities for fire magic, and hoarding. The patches of brilliant ruby scales that he takes great care to conceal beneath his robe are only confirmation that there is something strange about this goblin. His wide variety of hereditary talents, combined with a horrific lust for treasure, and ceaseless ambition, and tempered by a shocking laziness, propelled him effortlessly into the position of Guild bank manager. He quickly picked out his own title and made himself a crown to go with it. When not raging about how the Guild's members are spending far too much money, his favourite hobbies include lounging in the vault on piles of gold, and "collecting" valuables for safekeeping in said vault.

Guild Decorator: Hausgeist Raymond von Katze. Once a wrathful poltergeist who'd long forgotten who he was and why he was still around, Raymond was discovered by Oliver during his early days in the Guild. Oliver recognized the poltergeist's unique flair and managed to communicate with the spirit, inviting him back to the Guild, rather than have the poltergeist continue to torment hapless adventurers. Once back at the Guild hall, the two determined that the ghost was indeed Raymond von Katze, a close friend of Oliver's grandfather Roland and a man with a head for style. In his day, Raymond was often accused of being little more than a fop, or a dandy, his insistence on fashion driving many far away from him, however that was all just a front to disguise his peerless skill as a duellist. A whole swathe was cut through the local nobility whenever he went on trips, and he went on such adventures often, to keep up on anything considered fashionable. As a poltergeist he is even better equipped to deal with the fashionable side of things, and happily took to decorating the Guild's holdings. He is still more than happy to duel anyone who asks, and enjoys giving pointers to new members in his free time...
You can't tell me that winged hussars aren't badass as fuck, even in a fantasy setting with magic and shit. :P

My weapon of choice is a kukri. That Mastodon Greatsword is as large as Oliver is tall and probably weighs pretty close to what he does, too. He spent levels and levels learning how to wield it properly until he could multi-class so he wouldn't have to.

I will work on a couple more NPCs if I have time today. Things are going to be hectic until I get back to Edmonton.
Name: Oliver de Katze
Age: 22
Race: Human
Class: Paladin(30), Cleric(30), Rogue(15), Slayer(25)
Appearance:

Sorry about picture for ants, can't find a larger one. Also: He doesn't wield a lance. He's got a bigass sword, minus all the dings and chips, and a kukri. Shitty site formatting is shitty, or that would just be a nice picture.

NPCs

Siegemaster Garreth Aurelien: If Black Iron Tarkus and Havel The Rock adopted a black baby and raised him with their roommate Knight Lautrec of Carim, and then sent him off to the world's best university to get a PhD in siege warfare, you'd get Garreth. A master of defensive strategy, and a conniving bastard at the best of times, he's the most brutally efficient, and arguably the best, strategist and general available to the Guild, especially when it comes to defending things. As an offensive advisor, he refuses to offer insight on anything other than sieges, where he also excels. He likes to wear bulky, heavy armour, carries a tower shield and a spear, and refuses to go anywhere on a mount, doubly so if there's going to be fighting.

Bannerlord Jan Bielski: A former Hussar Banner Commander, Jan's shrewd, ruthless command of countless battlefields, and his peerless martial skill, won him the position as the Guild's offensive strategist. One of the few willing to refute the claim that Garreth is the better general, his string of victories is long and unbroken, and it seems that winning more glorious victories is the only thing that can keep him calm, as if it might prove him the better warrior. His favourite tactic of massed cavalry charges by heavily-armed and well-trained hussars wearing eagle-feathered wings painted in the Guild's colours has broken the spirit and the bodies of many an enemy force. Lifting the sieges that Garreth is so fond of digging himself into is Jan's most dearly beloved pastime, and he will only grudgingly concede the field when his enemies begin squirrelling themselves away behind walls higher and thicker than any horseman can get over or through.

Marquess Greblotz Goldmane: A goblin decended from a long line of surprisingly promiscuous greenskins, Greblotz has inherited a surprising number of strange traits, such as his shock of blond hair, unusual height, and his abnormal affinities for fire magic, and hoarding. The patches of brilliant ruby scales that he takes great care to conceal beneath his robe are only confirmation that there is something strange about this goblin. His wide variety of hereditary talents, combined with a horrific lust for treasure, and ceaseless ambition, and tempered by a shocking laziness, propelled him effortlessly into the position of Guild bank manager. He quickly picked out his own title and made himself a crown to go with it. When not raging about how the Guild's members are spending far too much money, his favourite hobbies include lounging in the vault on piles of gold, and "collecting" valuables for safekeeping in said vault.

Hausgeist Raymond von Katze (He wears a symbol of Pelor, not Avacyn): Once a wrathful poltergeist who'd long forgotten who he was and why he was still around, Raymond was discovered by Oliver during his early days in the Guild. Oliver recognized the poltergeist's unique flair and managed to communicate with the spirit, inviting him back to the Guild, rather than have the poltergeist continue to torment hapless adventurers. Once back at the Guild hall, the two determined that the ghost was indeed Raymond von Katze, a close friend of Oliver's grandfather Roland and a man with a head for style. In his day, Raymond was often accused of being little more than a fop, or a dandy, his insistence on fashion driving many far away from him, however that was all just a front to disguise his peerless skill as a duellist. A whole swathe was cut through the local nobility whenever he went on trips, and he went on such adventures often, to keep up on anything considered fashionable. As a poltergeist he is even better equipped to deal with the fashionable side of things, and happily took to decorating the Guild's holdings. He is still more than happy to duel anyone who asks, and enjoys giving pointers to new members in his free time...

Beastmaster Lanius, The Monster of Azerlisia: Lanius is a skilled warrior, and an even better monster tamer. She claims to have spent her youth wandering the mountains, finding strange beasts, and turning them on people she decided she didn't like. Whether or not it's true, it does seem believable. The woman holds little as sacred, and won't even say as much to most. She obviously prefers to spend her days tending the various abominations she's collected for the Guild, rather than put up with the presence of other people. On occasion, when the mood strikes her, she indulges the incredibly twisted pleasure of trying to create new monsters to throw at incoming adventurers. Her favourite accomplishment is the Orcticore, the horrific crossing of orcs and manticores, no one is sure how she managed it, or why the beasts are still alive. It seems to be largely the same as a Manticore, to those not paying attention. It's still a red lion with giant bat wings and a scorpion's tail, but where its head should be, is the upper body of an orc, covered in muscle and filled with rage. The orc has it's own smaller set of bat wings, and while it only has one set of razor-sharp fangs, its tusks are larger, and grow throughout its life. No one knows how long a Orcticore can live, but they mature so rapidly as to be horrifying. They only seem to listen to Lanius, and will happily turn on even their own family, so have to be unleashed one at a time, but it's proven more than enough for plenty of adventurers.

How am I doing?
@agentmanatee We'll go with that.
@agentmanatee wait you stomped the bouncer? I thought Vinicius walked in before Vorgen did? I am super confused now...
@Jbcool I love spess!
@Jbcool I don't remember how they got the bunny ears but I am sure I read a thing on how all the blood and rage turned their armour gold and brass somehow. It sounded kinda silly and they probably retconned it or something...
Yeah, but when you're bigger than them, and stuck in close proximity, it's really better to not risk rape accusations. And even if no one else is around to hear them, she's kinda his meal ticket, and also getting chewed on is fuckin' painful. The last thing he wants is to piss her off. Underneath his crusty exterior is a closeted gentleman.
Vorgen had spent his first few days on Ephron V wandering around, screwing with people, and locating places of interest. In his wake were half a dozen people potentially still tied up, and definitely still at least a little bit high, and he was still barely any closer to his goal. Someone had tipped him off to a drug called "Spook" during his travels, and they'd claimed it could be found on any reasonably large hive world. But now that he was on what he was pretty sure was a "reasonably large hive world", he still couldn't find any. That hadn't stopped him before, though. So he supposed he would have to just keep looking. Of course, all this skulking around looking for the sorts of people that might deal in that sort of thing got old pretty quickly, not to mention the stress involved with confronting such shady individuals. So Thale decided he might as well take a break for a bit. It wasn't like someone would sell all the drugs before he could get some.

It was while looking for somewhere to distract himself that the wandering heretic spotted the Gentlemen's Boutique of Intriguing Antiques. The title alone was enough to draw him in. He didn't expect to find anything interesting, but in a worst case scenario he could always knock over something expensive and get away with it. So he wandered in, bouncing a little to make anyone paying attention pay more attention to his breasts than anything else. The person behind the counter barely looked up when he walked in, so Vorgen started wandering around. He spotted a nice, fairly expensive-looking mirror and adjusted his hair a little, brushing it off to one side, and giving himself a wink before moving on. There really wasn't much of interest in here, at least until he spotted the big burly fellow standing in front of a door that had to be important.

"Hey handsome. What are you up to?" he flounced over to the man who was obviously guarding something with only slightly exaggerated cheerfulness.

"Working." the man growled his response remarkably well. Clearly he'd dealt with this before.

"Whatcha workin' on?" he tried, placing a hand on the wall next to the larger man and leaning forward more than was really necessary. He watched the guard glance down his shirt, but it wasn't enough, it seemed.

"None of your business." remarkable professionalism, really. It was such a shame, in Vorgen's opinion.

"Let me through." this time, as he opened his mouth, his pupils dilated until his eyes were almost completely black, and when the man turned to put an end to the shenanigans, he found himself horrifically transfixed as Thale turned his Voice of the Legion on the poor bouncer. Daemonic voices howled just out of sync with his words, while others growled an echo after the fact, and it all sounded much louder than it really was. The bouncer glanced nervously in the direction of the front counter, only to realize that no one else had heard anything.

"Uh..." he wasn't so sure any more, and the psyker pounced.

"Let me through." this time the words were whispered, but they came out strained as he turned the full power of his mind on the man in his way.

"Right this way, boss." the reaction was pleasantly immediate, and it wasn't long before the blonde bombshell was being escorted down a surprisingly large number of steps, and through a shocking number of security doors. He could tell the security guard was confused the whole time, as he just kept helping this strange woman through barrier after barrier, even though he knew she wasn't supposed to be down here.

"Don't say anything about me to anyone." again, Vorgen strained, turning his mental powers on the helpless bouncer, and he merely nodded in response. "Do you know where I can find some Spook?" this was a legitimate question, and not supported by any psychic manipulation. All the same, the heavily muscled guard had the answer half out of his mouth before he realized he wasn't being compelled.

"You could try the Slaaneshi section? I don't think there are any drugs they don't have." he decided it couldn't hurt to point out what would eventually be obvious, especially if he had to help this woman.

"Oh, that sounds exciting. Thanks, darling." Vorgen replied, giving the bouncer a wink as they finally reached the end of their journey together. "Remember, not a word." he added, though he knew he didn't have to use any more of his powers on the man. It would last long enough for him to get up to some shenanigans, and by the time anyone concerned about him poking around heard about it, he was pretty sure he would be long gone. He just wanted some fancy drugs, though maybe there would be someone around here willing to help with his psychic powers, without getting all weird on him. Once the final door was unlocked and opened for him, Thale stepped through and gave the bouncer a wave as the door was slammed behind him. A quick glance around told him that the quickest route to where he wanted to go led very unfortunately around the fighting pits, and closer to the local Khornate cult than he liked. "Who thought this was a good idea?" he grumbled about the proximity of the four chaos cults, moving quickly toward his destination, and making sure to keep his tits bouncing happily the whole way. The last thing he needed was someone completely focused on anything to do with him that wasn't his sizeable chest. Once he had some Spook, well, that would be a different story...
Kevin frowned when Zara insisted on "ten more minutes" and he was wondering if she should try being louder when she rolled over. Almost immediately, she had an arm around him, and it seemed like she was trying to throw a leg over him too. The shaman decided he wasn't going to argue, but was quickly disappointed when his companion seemed to realize what was going on. "Oh... Was that all?" he replied, managing to sound less disappointed than he felt when the vampire explained that she'd merely gotten carried away in her sleep. "Got pretty carried away chewing on me last night, too." he grumbled, clambering out of his sleeping bag as he spoke.

Since they were up, and he wasn't getting any, the werehyena figured he might as well get dressed and see if he could find anyone to take his frustration out on. He supposed it could be worse, but quickly realized that the thought of worse didn't make anything better. Normally he could find at least a little solace in the fact that it wasn't raining, or that no one was shooting at him, but he was pretty sure he would rather have both of those things than have to deal with such a tempting little morsel so close, and yet so far away.

With an efficiency born of borderline rage, the contractor was rapidly dressed, and quickly began packing up so that they could get out of here, and on with their journey. "You okay with breakfast on the move?" he asked, not up for a real conversation just yet. He was going to need at least one cigarette, and to calm down, first...
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