DarkstarWelcome to Darkstar! This roleplay is about a team of unique individuals found throughout the galaxy who unite to take down a common foe: Gortex. However, this roleplay is about the
journey, not the
destination. Each player-character has a personal goal (or a set of personal goals) that they wish to fulfill, but they're going to require the help of their new-found allies to accomplish them. Another important factor is that each character's history is hidden, so it will only be revealed via IC in that particular character's dialogue. In this sense, the characters will gradually learn about each other, interact with each other, and will be forced to rely on each other to complete their objectives.
Each player-character, in some way or another, has been affected by Gortex. What he did to you is entirely up to you, but your character harbors some sort of resentment toward him. Whether he hurt you, stole from you, cheated you, killed your family, whatever. This is the prime reason our characters actually decide to work together - to take down a common foe. Gortex is, or at least he was, an alien warlord of a now-extinct alien species (Gortex being the last of his kind). He is now the leader of the powerful Black Moons, a mercenary-turned-terrorist organization; however, his grasp expands all across the galaxy. Six (my character) is a bounty hunter working for the mysterious Dax Strattix, CEO of Strattix Inc; Six has been working against Gortex for three years but he alone isn't enough to stop him. At the request of Dax, Six decides to recruit the most talented individuals throughout the galaxy to help him take down Gortex - and that just happens to be YOU. Dax Strattix provides Six with Starhawk, a highly-advanced spacecraft designed specifically for Darkstar.
Setting
In terms of setting, think of Star Wars, Mass Effect, or Guardians of the Galaxy. It takes place in the far, far future, and thousands of alien races have met each other and interacted for centuries. If you need reference, just think of the above three references I gave you. There are hundreds of thousands of alien races, so feel free to create a custom character of your choosing.
The roleplay will mostly take place in a region of space known as 'Deadzone', which encompasses approximately 1/4th of the Milky Way. Deadzone is a lawless region of space where good-for-nothing outlaws have sought refuge for centuries. In the center of Deadzone is a massive spaceport called Red-6 (click here for a general idea of its
appearance). Red-6 was once a small space-station intended to resupply and refuel passing ships, but it has been expanded upon and modified by all sorts of mercenaries and other outlaws and it is now a massive, almost lawless, spaceport. The structure is an absolute marvel, albeit built by criminals, and is inhabited entirely by scum, mercenaries, bandits, crooks, thieves, assassins, and all sorts of other folk. Red-6 is littered with motels, night-clubs, bars, and illegal businesses, amongst other things. The center of Red-6 is where the original space-station was, but it now serves as the littered, harsh interior of the entire place where the poorest and most vile of thugs go. The rest of the galaxy is controlled mainly by three other factions, the largest of which is the Federation. After the Federation you have the Republic of Corvais, who is only slightly smaller than the Federation but maintains the most powerful armed force. You also have the small Kerini Empire, but they've remained dormant and distant for over a century now.
Character Sheet
1. Custom species are allowed and encouraged. Don't be afraid to use your imagination, but be reasonable (no gargantuan beasts, for example). Be unique! Aside from races, you can draw on inspiration from Star Wars, Mass Effect, and Guardians of the Galaxy in terms of the type of character. They can be elite commandos, have super-hero elements to them, be fantasy-inspired, use magic, etc - be creative.
2. All characters are required to have some sort of past connection with Gortex. You didn't necessarily have to fight him or see him, but something he did caused something to happen that now makes you see him as an enemy; you may have even worked with him before. He is everyone's enemy now, and this is the primary reason we stick together at first. He may not even be a major enemy to you, but you may decide to go ahead and help take him out anyway just for the sake doing it.
3. Do NOT reveal your History yet. It should only be revealed via IC, in dialogue, when two or more player-characters are talking.
4. All characters have access to a starfighter. Starfighters are personal ships that can usually hold anywhere from 1-6 individuals. It's like your car, and you use it to travel from place to place. They are most commonly equipped with defensive/offensive weapons, regenerative shields, and FTL drives. All starfighters can and will be docked in the hanger bay of the Starhawk, our team's main ship.
Put a '[' at the beginning of each category to make it bold. This sheet may be edited, modified, and tidied up at your own behest
b]Name:[/b]
b]Personal[/b]: (Age, race, gender, species, etc)
b]Appearance[/b]: (Physical appearance, size, weight, scars, tattoos, etc)
b]Apparel[/b]: (Any armor, clothing, or gear you wear)
b]Weaponry[/b]: (Any weapons you wield)
b]Other[/b]: (Anything else?)
b]Starfighter[/b]:
b]Skills[/b]: (Any trained/learned skills you know)
b]Abilities[/b]: (Any special abilities (like magic, or something like the Force, Psionics, and Biotics) you know)
b]Word-of-Mouth[/b]: (Short description that slightly details what your character is after; not necessarily your history, but this is something that someone may have heard about your character even though they may have never met them.
Characters
John "Six" Taylors - Schradinger - A 33 year old male, human, bounty hunter working for Dax Strattix in a quest to kill Gortex. He pilots the Phoenix-6 and is the de facto leader of Darkstar.
Mortimer - Schradinger - A millenia old wizard who's seen more of the universe in his one lifetime than most civilizations have throughout their entire existence. He pilots the Tower, a strangely named wooden doorway that is much more than it appears.
Midas - rocketrobie2 - An automaton of unknown origin, though bearing remarkable resemblance to a discontinued line of service robots.
Alpha - Pathfinder - An albino Hydraxien; Alpha does not answer to the queens as the other drones do, and his mutant-birth allows him to be completely independent. This alien pilots an organic ship known as the Kraken. Location: Unknown
Hessta Kerso - Sheikarah - A Yuan-ti warrior hailing from the planet Yantar, Hessta is an expert swordsman and wields his dual blades with unparalleled speed and prowess.
Laika - Balthazar - A woman of unknown race, Laika is a deadly combatant with her swords, and her wings lend her unparalleled maneuverability on the battlefield.
Grimroure - Drallinix - A ferocious wolf-man known among his people for his great strength, skill, and bravery, Grimroure is a tireless warrior and peerless tracker, able to follow a trail through even the most hostile of terrain.
Encyclopedia
Kerini Empire - The Kerini was once the most advanced species within the entire galaxy. When other species began exploring remote planets to their native homeworlds, the Kerini accomplished FTL travel. With this new technology the Kerini were able to quickly travel the galaxy and encounter these other species. The Kerini subdued many of them, especially since their attacks were so surprising. The Empire would rule much of the galaxy for decades before finally being overthrown due to internal discontent and rebellion. Their technology, however, has shaped the galaxy as we know it, giving the other species a much-needed advancement in space-travel.
Republic of Corvais - A sovereign faction dedicated to the preservation of 'peace and prosperity'. They have annexed many other planets and their government is led by a delegation of all sorts of alien species. They have a very large, well-trained, well-financed military and they control about 1/4th of the galaxy. They arose after the Kerini Empire had fallen. After a terrorist attack occurred on Corvais, the capital planet, the Republic deployed their troops throughout the galaxy, culminating in the creation of the Federation and starting the Corvais Wars.
The Federation - The Federation was formed when the Republic deployed their troops throughout the galaxy. They are composed of many smaller factions who decided to form a temporary alliance in order to resist the growing Republic. They have a very loose alliance, however, and they would be able to field a large army, but without a central leader they lack the cohesiveness that the Republic's army has.
Kerini Conquests - This is the name given to the events that occurred about 100 years ago, when the Kerini nearly conquered the entire galaxy.
Corvais Wars - The Republic had long been at odds with anyone who resisted their annexation, but an armed conflict never broke out. At the peak of the tension, a terrorist attack sent the galaxy spiraling out of control. The Republic quickly dispatched their entire military throughout the galaxy, causing the remaining factions to band together and form the Federation. The Federation and the Republic fought a very bloody but short war, lasting only three years. Entire planets were decimated and both factions committed harsh atrocities. In the end, a treaty was signed that caused the Republic and Federation to return any territory they had taken, so the war was ultimately fought for nothing. The war began 12 years ago, lasted for 3 years, and ended 9 years ago.
Deadzone - A region of space where the Kerini, the Federation, and the Republic have no say whatsoever. There is no law here, it's just a bunch of pirates, slavers, mercenaries, and outlaws. In the middle of Deadzone is Red-6, a massive space station. Deadzone has habitable and rich planets, but it is to dangerous to set up operations on them. The more corrupt 'businesses' tend to hire the mercenaries and slavers in the region to mine and harvest resources in order to fill their pockets with credits. All sorts of scumbags hide out in the region. It encompasses about 1/4th of the galaxy.
Red-6 - A massive space-station in the center of Deadzone, formerly a spaceport to resupply and refuel passing ships. It has been added onto, modified, and evolved into one of the most complex and marvelous sites in the entire galaxy. It is a true spectacle, even though it is ridden with hotels, slums, night-clubs, bars, and more. All sorts of mercenaries, gangsters, drugpins, crimelords, prostitutes, assassins, smugglers, bounty hunters, vigilantes, thieves, crooks, scoundrels, and outlaws make it their home.
Black Moons - A powerful mercenary/terrorist organization led by Gortex, operating in a few select regions within Deadzone (but not Red-6). They are very well-financed, well-trained, and their composition varies greatly.
Strattix Incorporated - The richest and most notable weapons and armor manufacturers in the galaxy. Their high-priced but reliable items are mostly used by the Republic, but their more 'illegal' equipment is sold to the wealthiest criminals in Deadzone. Dax Strattix, the CEO, has dirtied his hands quite a bit and is a very corrupt man. Strattix makes anything from weapons to armor, vehicles to mechs, and even microwaves and toasters.
Blastex Industries - A major weapons manufacture. They make powerful and inexpensive weapons, although they're nowhere near the scale of Strattix Inc. Blastex makes anything anybody wants, and are known to supply most of the Federation's factions.
Dax Strattix - CEO of Strattix Inc. He is a mysterious man who has a working relationship with Agent 6, and he supplies his supporters with some of the very best gear. He is responsible for commissioning and funding the Darkstar project, even giving them their ship, Starhawk.
Gortex - A giant, fear-inspiring alien warlord and the last of his kind. He leads the powerful Black Moons and has carried out terrorist operations throughout the entire galaxy, though his ultimate goal is unknown.
John "Agent 6" Taylors - Part-time bounty hunter, part-time outlaw. Agent 6 works for Dax Strattix and is supported and supplied by Strattix Inc. He has been on a personal mission to kill Gortex for the past 3 years, though his reasons remain a mystery.